a multiplayer game of parenting and civilization building
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to my mom Kamsiyochukwu Tryon
i left the town briefly to explore the road north, by the time i got back you had been killed by a bear!
i kept my promise though
i'd really like to see newborn baby skeletons decay faster at the least. ive seen griefing where they would just get reborn over and over again and die repeatedly in working spaces, leaving bone piles everywhere. even when suicide babies arent griefing they still leave corpses all over and it drives me nuts because typically moving the bodies isnt the rest of the players first priority, understandably so.
i'll only abandon a kid if there's not enough food around or if i'm too busy trying to get an important task getting done and there's not another woman taking care of babies. i feel bad every time because i know it sucks being abandoned by a mother but i'd rather lose a baby than starve out my kids/villagers that have already been working hard.
to my mother--
i was born to you at the start of a famine, from what i heard among the adults, a troublemaker had been through the village. the small town was down to its last plot of carrots which they were trying their best to defend with no avail. you were a young mother, and you had no name, so you simply declared yourself Hope, and you named me Foxtrot. you took me foraging on the outskirts of town and we came across some wild seeds! i was happy-- we'd be able to help get the town back on its feet! you tried to leave me with an aunt so you could go get the seeds, but i wanted to stay with you, we were too poor for even baskets it seemed, so i wanted to help you bring them back, and we did, planting them with the utmost optimism.
but that wasn't enough, everything happened too quickly, someone threatened to murder us, i think to protect the food, so we just ran. i wasn't sure where we were going, but i knew i wanted to stay with you no matter what. you gave birth to my sister along the way, we ate wild plants and eventually found the remains of a small attempt at a settlement on the edge of the desert. i knew we'd probably never go back home, so this would be our new one. i started to try and create tools, my sister started working on the farm, we both had daughters and things were going well until we were attacked by a bear-- i led it away and we were safe for the time being, but the desert was a harsh place, there were plenty of snakes and it didn't help that there were wolves and more bear caves nearby, but there were grasslands just east.
i instructed everyone to start moving that way, we'd start a new farm, and i'd stay at the forge to make us equipment with what little resources i had. you all did so, but soon you found yourselves under attack by two bears this time. you came back to me in the desert and we tried to discuss how to get rid of them-- we had no weapons, you were too old and weak to risk going back to the village to steal them, so you decided to try and lure them away. before you left, you said "If I never see you again, luv ya.", i replied with a "love you too" but i think you were gone before you could see it-- i wasn't worried at all, though.
i continued working on my project, and then came to check on everyone, but by the time i got there, it was too late. all i saw was two bears, and a few piles of bones. i was devastated, frustrated and hopeless, in my grief, i almost let them take me, too, but knew you would have wanted me to carry on, so i did. i led the bears away once again and went back to work. i had a daughter soon after! she continued the work on the farm, had a child of her own and i grew into an old woman, we had some tools finally and i wished you were there to see it.
sadly, as my life was coming to and end, both my daughter and grandchild disappeared-- i thought they might have just run, but nothing was missing from our camp, so i can only assume the worst. i died alone with all that was left of our small family's sad story. it was a hard life with a bitter end, but i will say it was still one of my favorites. hope our paths cross again one day!
That is the only reason that killing is present in OHOL, because I cannot envision how player-generated laws would function without it.
Well, that certainly says something.
How about allowing killing but only if the victim is not revived? The griefer hits you with a club, you are knocked unconscious for let's say 1 minute (your hunger could be sped up if needed), and if you aren't revived you die of starvation. This would still allow killing to happen (and all the emergent stories that go along with it) and going out in the wilderness alone could be a death trap, but staying in a village should offer strength in numbers. As long as you have one adult nearby, you are somewhat safe, but actually the lone griefer puts himself in a lot of risk.
Imagine a modern day serial killer. They don't run into downtown and start stabbing people willy nilly. They plan out their murders very carefully and catch people when they're alone.
Also it gives some time for due process. You can knock someone out and then spend 30s deliberating with others about why they deserved it. If the griefer is the one knocking someone out, perhaps she doesn't have a plausible reason and the village can respond appropriately.
You could have the same mechanism with other weapons like knives by having medicine that heals wounds and eventually guns that kill immediately but are hard to manufacture and load.
i really like this idea, instead of the victim having a bleed out period and just dying. it'd help prevent a lot of the accidental deaths that happen from people simply trying to put down a weapon, too, lol.
the attacker still should have a cooldown, though.
i feel like this feature would be a bit redundant because it only adds additional steps to what is already happening in the game.
if a player is born somewhere they don't want to be, they'll just run off within the first few seconds of being born-- press the abort button. if a mother doesn't want a kid, she'll just keep moving-- pressing the abort button.
it won't feel any better to be aborted than to be abandoned, and a baby aborting themselves won't feel any better than a kid running off.
plus, once you're in the game you already have to wait a few minutes before you're actually able to do anything but waddle around, adding close to another minute to that window wouldn't be super engaging.
not to mention i don't think the game itself is really supposed to be about picking and choosing where you end up, your quality of life is supposed to depend on the situation you're born into. i mean some people do play it that way and that's fine, but there's not a lot you can do to force people to stop playing how they want.
however, the benefits from this could be that the mother knows a baby is coming and can prepare herself, and also wayyyyy fewer graves littered all over the place.
This is really not the right place for this, but you've brought it up. You're coming from a place of low information - as is everyone except for those directly involved (Vaidisss and myself). I apologised for the main two things I said, and that apology was accepted (he changed his mind after the fact). If you're going to harass someone for most days for a week, expect retaliation. Genocide in the context of the game is when you wipe out a village that's being mismanaged, often before repopulating - I don't know who coined the term. I lost my temper, said mean things, and I regret it.
Also, I keep hearing about a "threat". I never threatened anyone.
oops, i want to apologize if it feels like i'm directly attacking you or trying to put emphasis on the whole event itself. to be honest i didn't even remember who exactly was involved with the whole debacle. what i wrote was more to reference examples of the general behaviors and attitudes i've seen and am suggesting be addressed more, not to try and spark the whole thing up again or use as ammunition against you. i'm sorry for that.
Instead of making this about your opinion of my character, or assumptions about my beliefs, you could have stuck to the point. There is always going to be a degree of toxicity - especially in a game that enables griefing. The topic at hand is about the relationship between freedom of speech, "toxic speech" and the ideal balance between the two. Empower the mods to give official warnings in extreme occasions, sure, but banning people for holding an opinion you disagree with? I hope you can see the irony.
Edit: It's interesting to consider that if threatening to grief or bragging about it were "bannable" then this shit show wouldn't have occurred in the first place.
i don't think anyone here said anything about banning people with differing opinions, much less anything about people being able to grief or brag about griefing. do that all you want, it's just a game, and talking about griefing in a game isn't violent ideology meant to tear down entire groups of real people. griefing may have been part of the argument jason was referring to, but ultimately this topic is less about the argument itself and more about the things said during the argument and troubling ideals that users are expressing.
i'm not saying to ban everyone you don't agree with, not at all, i'm saying that telling someone that they deserve to die or to kill themselves and then turning around and acting like it was a completely innocent "opinion" or a joke that's protected by freedom of speech is wrong and that it should be discouraged from the start, not after the damage has been done.
What should be done? We could have a joke and meme-free sterile environment, which would eliminate some of the potential for offence, but it'd mean the fun police win.
straight up just gonna say this conversation isn't about silly memes and if you think people calmly and reasonably suggesting measures to prevent people from having to see people in a gaming chat telling each other 'stfu n*****' and advocating genocide is policing "fun" i really don't know what to tell you lol
i may be making an assumption here, but you probably don't see a problem with spreading and associating yourself with white nationalism because you aren't affected by it, thus you think this conversation is unneeded and that rules would be detrimental to your entertainment. this isn't about creating a spotless "safe space" for easily offended people, it's about discouraging deplorable behavior that could potentially drive away players and revenue for the game, and if someone's willingness to participate in a community relies on their ability to let their hate flag fly, that's just. sad. and i hope they find themselves in a better place one day.
Alternatively, we trust one another to self-regulate and encourage each other to speak up (or a tap on the shoulder by a mod) when someone is saying something offensive. I know which one I'd rather.
i will say that when i have seen moderators step in, it's good and well. but that doesn't mean the moderators will always be around or catch these things, so it's best that there at least be some measures to let people know what isn't tolerated readily available on a rules page or something of the sort. i also would recommend placing the moderators in a group that's visible in the 'online' section of the discord channel, so if one is needed, anyone will be able to reach them, including new users who might not be aware of who is and isn't a mod. i know that they do have roles assigned to them, but to find one you'd have to click through the entire user list.
Are the people mining bitcoin evil? Do we have to say no to this awsome new technolgy only because one sick guy uploaded the wrong thing?
The whole idea of bitcoin is that it is unchangeable, censorship resistant, this is what makes it so great, if you remove that, it is not bitcoin anymore.
I personally think that the advantages of bitcoin are much greater than the disadvantages.
It might be that, with this new technology comming out, we have to rethink how we treat this kind of harmful information in order to make progress and evolve.
no, someone including content like this isn't reason enough to discontinue the use of bitoin, it means that there is a small handful of people that are abusing the freedom granted by the platform to spread evil. it means that we do need to rethink how we treat these situations and that we do need to enforce at least minimal restrictions and moderation because obviously without them, things like this are allowed to happen. again, harmful content isn't in need of protection from censorship, it needs to be addressed for society's protection.
Nubbcakes wrote:it's completely understandable to not want to have a strict set of rules and guidelines, and to allow people their freedom to express themselves, but i've seen plenty of hate speech, racism, nazi rhetoric, ect. in the discord as well as the forums in the few weeks i've been part of the community.
I dont use discord, but i am on the forums quite often. Where is the racism and hate speech you are talking about? Pls give links.
I think 99.9% of posts here have nothing to do with hate speech and racism.
you're right, it isn't really as much of a problem on the forums themselves, especially not as of late with the new moderation. i'm saying i have seen it at some point, and i don't remember well enough to go digging in old threads for examples, but i will say there is presently a member on the forum with a literal nazi slogan signature, not sure if it's been changed yet but...
jasonrohrer wrote:...unless it becomes disruptive to the other discussion. Like, if someone is posting spam, that's disruptive. If someone is posting endless, unrelated memes, that's disruptive.
I'm not in on the details of this fight, nor do I want to be, but this surprised me.
Memes and spam are more clearly disruptive than deliberately alienating and violent words? The "just ignore it" advice applies even more to spam and memes than to hate speech. It seems a really odd line to draw.
Don't get me wrong, it's your parlour, I'm happy to abide by your rules. But, *memes* are more disruptive than language (can't really call it conversation) that is explicitly about driving people away?
i second this
it's completely understandable to not want to have a strict set of rules and guidelines, and to allow people their freedom to express themselves, but i've seen plenty of hate speech, racism, nazi rhetoric, ect. in the discord as well as the forums in the few weeks i've been part of the community.
these things are not "opinions" that are in need of protection, they are violent and create a hostile environment to both new and existing players. just looking the other way isn't really a solution, it allows hatred to dominate the space and forces out players who are here to enjoy the community and the game. the people that exhibit this behavior lose nothing, but the people they're referring to, the people they're harming, are.
i understand that it's difficult to moderate public forums like this and provide the most fair and unbiased judgement in these situations;
A game's forum isn't really the place for free speech. Not saying it needs politically biased or ideological censorship, it just needs to be moderated from extreme or otherwise malignant content.
as the community gets bigger, this will become even more relevant, and i think that enforcing at least a very basic set of rules and boundaries would be in the best interest of it's growth-- asking people to refrain from use of hate speech, slurring, or even posting graphic imagery isn't denying anyone their rights, it's just keeping the environment hospitable and accessible to everyone.
ummm where is the snake boot pic??
I am playing on a ultrawide monitor too.
I need to run the game in windowed mode. I like to run it fullscreen too.I set up the vm today and see tomorrow what I can do.
I am not using an ultrawide monitor, if the game is not running fullscreen for you, than i dont think that this will change it.
The window should stay the same size but everything inside gets smaller. (zoomed out)
Unfortunatly i dont know how to make the game ultrawide monitor compatible
the problem i found with fullscreen on an ultrawide was mainly that the mouse calibration was off, so it wasn't possible to actually click on an item or an option in the main menu because your actual click would be like 40px off
the quick fix for this is changing the files screenHeight and screenWidth in settings to the dimensions of your monitor
it works, but you get a pretty big pillarbox effect
i'm sorry if this is a little off topic but basically i'm wondering what would happen if i took
double viewWidth = 1920; // 1280
double viewHeight = 1080; // 720
and replaced it with this to fit a 2560 x 1080 resolution
double viewWidth = 3840; // 1280
double viewHeight = 1620; // 720
do you think it would effectively fill the screen or would it just look all wonky? lol
this is fucking rad tbh!!
ive been wondering if there was a way to possibly run the game fullscreen on an ultrawide resolution, zoomed out like this would be a huge plus. im not experienced with any of this but it sounds like i could tinker with the numbers above and make something work??
Lol well from 10,000 feet away Men are stronger, faster, more resilient, more logical,
more skilled in trades, more productive, the only sex to pay more in taxes than they
take in benefits, the only sex that on the whole votes for smaller government, the only
sex to ever fight and win their rights. Almost ALL inventors, the lead in almost
EVERY SINGLE field.Nah only difference is the babies bro.. what you sexist don't wanna piss off the womenz.. holmes..
anyways.... ...
the idea that males are "worthless" in this game is entirely based on the fact that women are needed to carry on the population, i mean obviously, but people also fail to understand that what makes males valuable is in fact that they aren't popping out children every few minutes.
the male characters are able to focus on more advanced tasks and projects, as well as venture further away from the camp freely, people should be seeing this assignment as an opportunity to improve the settlement even more, advance the tech tree and work on the town's infrastructure. hell, if you're a new player it's a chance for you to learn more as well. that alone should provide enough incentive to keep boys, as well as play them.
people are only keeping girls and are dying to famine from overpopulation-- i don't see this as a flaw with the game mechanics, it's just this mindset the playerbase has adopted and doesn't really make sense to me.
We focus on the bell builders, while the person who made it happen is the carrot farmer who spent his whole life making sure there's enough seeds and soil. Then the history books tell the tales of the guy who rung the first bell.
this whole post was a really interesting little read and has really changed my perspective about a few things, and also helped sway my opinions about the recent updates lol
thank you, that input is much appreciated
yeah i just played a full life in a small village full of children named Hope too lol
it was small when i got there, just a farm in the desert next to lots of water
the first time i was born there my mother Hope shot me by accident, respawned to her sister Hope
when grandma Hope died, we buried her where she asked to be laid to rest, still in a basket for safe keeping
her brother died soon afterwards, he was placed next to her in the same fashion
I guess this isn't much of a specific moment but I just wanted to gush a little bit about the warm fuzzies I get from this game.
I'm fairly new to it, it's been about a week or so, and throughout the community I see post after post after post about people griefing, murdering, how it's ruining the game, which is understandable.
In the time I've been playing, yeah I've been murdered a few times here and there but it's never really been so common that it's a game breaking problem for me, so I just want to say that speaking from my own experience:
I've seen much more positivity and mutual respect throughout most of my runs (excluding the unfortunate few where you're abandoned at birth obv). I see mothers and their babies telling each other 'I love you' all the time, people gathering to bid farewell to hardworking elders finally retiring, towns taking in cold, lost Eves and sharing their wealth. Call me corny, but I find a dialogue like that in an anonymous multiplayer game incredibly endearing. I come from big title first person shooters where it seems like the only thing people have to say to each other is negative, mean spirited shit, so interacting like that with my virtual family, seeing people work their asses off for people that haven't been born yet and literally giving others the clothes off their back is just... it's a breath of fresh air.
And just to add to that, I love this thread a lot too, it's so great seeing people write out their unique stories, kind of letting that creativity fill in the small gaps along the way. I'm really glad to see that I'm not the only the only weenie here that gets emotionally invested in their runs lol
I also really love the naming system now, it only makes that immersion all the better, and I'm so excited to see the family trees grow over time.
Anyways I'm gonna shut up and go eat a flower now lol
Yes, but laura, you are sort of proving my point, we are all sort of set in our ways. Which is cool if you like it, if you just want to farm, farm away. But me, I want to further society. I want to maybe be the first player with a flying car, I'm sure I won't be, but that's the challenge I take. More or less, I feel like we are stuck in a dark age because we have found sustainability, but aren't furthering society anymore.
The main issue is that the game is still in its early days and the ability to make tools and what not is about as far as it goes right now, as more content is added, you will be able to help society progress further.
That's upsetting to hear and I'm sorry you had to deal with it. I'm saddened and disappointed that people like that are in this game honestly, I thought the idea of working together and for the good of other people would have deterred behavior/mindsets like that.
Okay so i managed to fix it, and i'm not really sure how considering i haven't slept in... way too many hours....
but basically out of frustration with other issues that were popping up while trying to fix this problem, i just decided to do a reset of windows. did all that, tried to run the game, still getting the same issue, so i just pinned the onelife.exe to my start menu, ran as admin again, and it's... working??? somehow??
i'm so tired lmao
So I got the same issue, extracted the game, moved to "Program Files", launched game, "Update Failed, read-only blah blah", so I went back to files, moved the game file to "Program Files (x86), launched again, problem fixed. Hope that helps.
yeah i gave that a shot, no luck sadly
Yikes... windows permissions are apparently an inconsistent nightmare.
I'm sorry about this.
The best bet is to extract fresh from the original extractor on your Desktop. That seems to work for most people. But maybe Windows 10 doesn't even have a desktop anymore?
i did go ahead and try extracting it directly to both desktop and downloads, as well as tried to make a new folder and copy the files to it, but no luck. also tried running as admin. i feel like at this point my computer is causing issues since the read-only option keeps rechecking itself, but i'm just kind of baffled that it wasn't causing issues before, i think i installed the game about 5 days ago and now all of a sudden it's a problem lol
gonna keep trying though!!
You might have been born right before she hit the fertile age limit? I've had that happen a few times.
tried to reinstall the game to see if it'd help with the crashes, redownloaded the zip and extracted it, when i try to log in i get an error saying failed to update, move the folder somewhere that isn't read only, so i just tossed it on my desktop like i did the first time i installed it and received the same error, but it still popped up. checked the folder properties, tried unchecking read only option only to find that it re-checks itself, apparently this is normal with windows 10, so i tried tinkering with the permissions on the computer even though the user i've been playing on is the only profile there, and no luck, it keeps going back to read only.
so i tried installing the game on a second windows 10 machine, and i'm getting the same issue on this computer as well.
basically i'm just kind of confused as to why i just can't get the game installed again, even though i've been playing it with no issues since installing it a few days ago, and wondering if anyone else is having this problem or has any suggestions at all.