a multiplayer game of parenting and civilization building
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I suicide because.... I'm playing this game to have fun, not to serve random strangers.
...building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you...
I mean ...dude... did you even read the description of the game? Just goes to show that whenever you create something, someone will eventually distort what you have envisioned. This social experiment was worth every penny to experience.
People who stand around RP'ing their one life away just (eating all the pies and talking) are the ones who typically end up being "randomly shot" by villagers who feel like they are working too hard keeping all the loafers alive.
You can't stab or shoot a moving target.
It's just curious to see the same faces complaining about getting griefed over and over here on the forums.
This a really interesting view at how killers are born.
Dear Mom, if I knew you had a Knife I wouldn't have tried to tell you to pick it up to protecc us.
You really shouldn't be breaknecking it through the wilderness. Save that for the main roads.
Ah well, seems to fit the bill though. When you let your children know that it's a burden to keep them alive they seem to find a little bit more of a self worth and take care of themselves.
Personally how I deal with a new child who immediately asks "job?" or "what should do" I let them follow me around to my workstation while I mutter the process a few times or until they get the hang of it. Once I see they know what's going on I tell them "we need to get more -related consumable-" and start doing a different project.
To my terrible aunt who watched my grandmother stab my mother in the ceremonious transfer of oops I killed her. That same aunt who tried to starve me. That same aunt who tried to kill me only to place the knife in a basket. That same aunt who chased me and my knife basket to the brink of starvation again and again. That same aunt who's dead corpse lies bloodied along the king's road. Grandmother chose correctly.
Yeah, I really dislike the idea of letting kids starve, it sucks when it happens to me.
I had a mother last night who told my sister and I that we should let some babies starve for the good of our farm. But when I eventually had kids I just couldn't do it. We had a brief moment where food was gone but my kids were good and we recovered quickly. I think I lost two kids anyway, but only because they waited to long to feed. I did my best and we all mostly survived. But I was lucky, I had smart, motivated children.
If I remember this correctly, we were the Bear clan and we stumbled on a dead farm with some tools and furnaces but no carts. I had spawned as Eve and immediately had a girl, then another, then another. We were doomed. I told NOUF that she was not allowed to keep any children, and that my eldest two daughters were to keep only one daughter each. Each child that lived, fought hard knowing that others would die so that they could have a chance at life.
Here's the thing...with how hard my first few children were working and with the seed rows being protected (right near the fire where the matriarch could watch) I ended up sparing all my future children. I think it was that initial fear of death by mother and being given a chance is what motivated our little crew. Who in turn motivated their own children. I don't know how that village or civ turned out after we renovated...but I did spawn after another full hour life as a Bear and we were still going strong that is until my smart children axed me.
Fun times. Glad you made it.
Edit:If I remember correctly changes the context of my sentence entirely the previously written "I REMEMBER CORRECTLY" was erroneous you may not even be my daughter idfk
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