a multiplayer game of parenting and civilization building
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To defeat the enemy you must think like the enemy
there will be signs added to the game. that might help alot. depending on how much you can write on a sign you could maybe make a library building of sorts
It isn’t a crime if you sacrifice them as babies
The man hate is strong in this one. A man hating man is the worst and should be first to die.
only because i didnt want to murder the baby machines
i was born in a town and this run since of the new murder mechanic i felt like making a knife. i made a knife as young and ended up being the only one in town with a knife. i started killing men since i didnt wanna grief too much by killing baby producing women. i said it was my mission from god to kill these babies and the women quickly came to accept this. everytime a woman had a boy they knew what was coming for their baby and they accepted it and let me kill it. it actually ended up being kinda productive as we had less mouths to feed. the colony consisted of only women and me the alpha male. one woman made a crown for herself and became the queen. she made me the king since i was the ironfist of the town. i promised to not kill her heir as he would be the only boy in town and take over the crown after her. i taught the boy about my mission and about killing men. as i got older constantly chasing baby boys I one day ran slightly outside the town to kill a boy that searched refuge. i didnt realise i had too low food and starved slightly outside town with the knife. i hope the prince found my knife and carried on my mission.
I would love to see some videos going more in-depth into this game talking about philosophy and the human condition comparing it to this game. Maybe the economics of the game or the potential future of it. Or anything really other than normal gameplay videos. It might not be best time to make such a video but i would love seeing something like this in the future when there’s more to talk about and the game is probably more popular.
You should check out those guys running the carrot church. The Carrotists. They are currently your best bet towards forming a sort of culture and governance. They’re not very mainstream yet because of the limited communication ingame.
if you teach a man to play the game he will build steel tools. if you teach a village to play the game they will build a city.
people of OneLife! it is time we stop acting so selfish! everyone who knows their stuff are always too busy doing their own stuff. we wanna build walls and we wanna hunt bears. if we want progress in the game we have to work together and educate our children. they must know what the current meta is and the importance of naming people and bonding to create cooperation. children left uneducated feels alienated from their village and starts moping around and become unproductive workers. its important to educate and name your children to create a boost of moral and understanding of their task. and the more educated people the more people we will have coming up with new and productive ways of doing things. your village might not last forever but your lesson will!
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