a multiplayer game of parenting and civilization building
You are not logged in.
Pages: 1
Beautiful. That really thrills my jimmies, sir! This game just keeps getting better and better.
Makes sense.
Maybe sometime later you could add something to send the info back to the server when picked up the first time, just as if the player died again. If you just did it once it wouldn't ruin the server and would allow for a one time movement of bones.
That's what I would do, anyway. Haha
While I get the idea you're going for, I feel like the graves should be able to be moved once without destroying the information. Being able to make a graveyard just outside of town, rather than simply having piles of bones around, seems more appealing.
And I'm sure it really goes without saying; fantastic work on this game.
Pages: 1