a multiplayer game of parenting and civilization building
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A non-existent cell can never be at the top of the stack, which means that we need to walk to the bottom of the stack to find out for sure that it doesn't exist.
This kind of problem can be resolved by a tree. if you want to keep recently acceded element on top of the tree you can take a look to Splay Tree, which are designed for that.
I've discovered the game two days ago, and have been impressed by the concept and the idea. I've read some posts in the forum (even this tread) and wanted to experience the game by myself.
After some game sessions, I'll not say that the game is difficult for a beginner : this as already been sayed again and again. But the people I've meet in the game, as soon as I could tell them that I'm new in the game explained me the basics, and I figure by myself how to survive.
I want to thank you all the player who have taken time for me, and I'm sorry for all the time I died whithout beiing usefull (I died from starvation the first time I born in a city because I was afraid to eat the plantation and fuck up the ressoures…)
I began to learned when I born in a stable city : there was enought food for everybody, and I've found an activity by giving some water to the Gooseberry bush. It was also the first time I've seen my baby becoming a child (« Hope », your name was intended !)
I'm not frustated at all by the game, I want to thank everyone here : thanks Jason for the game, and thanks to all the player for building something new !
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