One Hour One Life Forums

a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » What's missing from the CORE experience? » 2018-06-19 17:31:33

I really like the gameplay. A lot of the frustrating things are what makes the game interesting and unique. I think your direction on the gameplay is fantastic and I am happy with it.

My suggestion for increased long term engagement is stat tracking. Some way to see your average stats across all of your lives:

  • average life span

  • average subsequent generations

  • average resource production

  • mortality rate of your children

Benefits of stats:

  • Motivation to keep playing to try to keep improving your stats

  • Motivation to not suicide until you are born into a situation you feel like playing out

  • Motivation to raise children, even when it is hard

  • Motivation to try your hardest in each life.

#2 Re: Main Forum » I was finally a West! » 2018-06-13 03:28:29

I did something confusing because I thought it was funny... so sorry about that.
http://lineage.onehouronelife.com/serve … &id=317298

I was this Eve West. I spawned in a huge deserted town full of rag clothes and languishing bushes. I thought it might be an old west village so I named myself West. Looks like the town has been resurrected fully now so that is cool. Just spawned as this person  http://lineage.onehouronelife.com/serve … &id=319401 and worked on kraut for a while. Very weird that I spawned in a dead town. It was eery, like post-apocalyptic.

#3 Re: Main Forum » South Family » 2018-06-12 19:09:04

I was eve. The successful West family inspired the name South. That spot we picked for town was pretty sweet, close to all the biomes. Only downside was not a ton of good forage opportunities nearby. My kids were awesome, and that was the most successful Eve experience for me so far (only been playing about a week or two).

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