a multiplayer game of parenting and civilization building
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Thanks for all your hard work Jason! I hope that vacation was refreshing!
I like that you changed it so we can no longer switch bags with old people. I think it would also be good to make it so babies can't switch clothing... My mother gave me a crown and a new bag one life, and some other little girl, with and old bag and a fur hat, traded me bags and hats. Then she got too old and I couldn't switch my stuff back. It was very upsetting.
So, if John Smith has five curse points and then someone names a new baby John Smith, can we continue cursing the first John Smith or are we now cursing the new John Smith?
It goes down one point per playing hour? or real time?
Also, if John Smith has five curse points and then someone names a new baby John Smith, can we continue cursing the first John Smith or are we now cursing the new John Smith?
So if Mr. Smith is cursed and has inverted speech, does that only last for the next one life?
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