One Hour One Life Forums

a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Do Permanently Homesick Women Contribute as Much as OHOL Mothers? » 2025-10-02 05:20:08

Well what even is the goal of One Hour One Life? Lately keeping your family alive for as long as possible doesn't seem to be something many players care about. Only caring about helping your family in your current life sure. I think people look too greatly at the smaller picture and don't focus on keeping a family alive for a long time. When focusing on the small picture being a mother is one of the most important things you can do to contribute. However, in the big picture having 10 fertile women at once doesn't really make any difference than having 3 fertiles at once as any dedicated player will just choose to respawn to the family. You will want some fertile females for backup in case they die before 40, but that happens pretty rarely nowdays. Resources basically don't get exhausted anymore as long as you have a few veteran players who can play a few lives here and there. IMO the point of video games is to have fun and if you want to go leave town to do something else in the game as a fertile while there are a few other fertiles in town I see no real issue with that. If anything, if that player eventually returns it would be good to send fertiles out of town to make griefer attacks harder.

#2 Re: Main Forum » Public Data Allows In-Game Cyberstalking/Bullying » 2025-09-15 04:47:29

D3mon1cblack wrote:

i do the same and dont get cursed for it either? so whats ur point?

Sure, I think it can be attitude or tone when you are speaking to others. If you are the grumpy uncle who is getting stuff done but not very nice socially ppl may curse slowly and overtime that can build up to a soft-ban for being disagreeable which is silly imo.

#3 Re: News » Update: Long Curse » 2025-09-15 03:48:26

Yes Mensrea you are correct the curse system really needs some balance changes. At minimum I would suggest making the curse radius maybe like 4x smaller if you are trying to spawn in a DIFFERENT family. So update the curse area ban formula to 1/4 at the end for only different family. Since the point of a curse is to prevent someone from playing with you. 9/10 you won't leave to go to another village so it seems kind of silly that for an account with a higher curse score all it can take is 1 of those players to be online to block you from spawning EVERYWHERE. Another idea is to reduce / remove the effect of offline curses from inactive accounts. Maybe after like a year of an account being inactive their curses hold no value. Most of the curses on my main account are from like 2 years ago and I'd imagine most of those players are long gone.

#4 Re: Main Forum » Public Data Allows In-Game Cyberstalking/Bullying » 2025-09-15 03:44:43

D3mon1cblack wrote:

i disagree, ive been playing for what 7 or 8 years now, i like to troll, i hunt grievers, but i havnt come above the 17 curses im on (mostly grieverts cursing me) like idk what you did to get that many but i feel if you play normalish theres no way you get that high of a score for normal trollish behaviour

He said in a previous post that he will break the walls of smithys to have more room to work in. New players will easily get ticked off by things they don't understand or seem to be incorrect gameplay.

#5 Re: Main Forum » No Group End Game » 2025-08-12 02:54:59

Yeah the Cat fam drank the Kool-Aid...

#6 Re: Main Forum » Shadie116 Didn't Care If Others Couldn't Play the Game As Intended » 2024-03-20 01:52:14

Spoonwood wrote:

"Or you could be on the other side planning on how to raid a city ..."

That isn't part of civilization building, nor parenting.  Nor is it trying to maximize survival time for all players.

"So what you have done is sucked the concept of SURVIVAL,"

Where is it intended behavior to maximize survival for all. From what the Steam page says it seems like your family is the most important. It seems like it would be intentional design to forcefully conquer other families especially if they refuse to give you needed resources to progress the tech tree? Killing and conflict can be justified with how we build up our towns. I mean technically it would be better for a family to survive by forcefully taking a different family to a town close by so trade is easier.

#7 Re: Main Forum » Discussion about AHAP » 2024-03-20 01:44:08

Although I generally frown upon this like this I think it may be best to require the "code leader" or whatever through the voting system to show some sort of ID maybe doesn't have to be government issued and set term limits/max terms so a "whale" can't just buy the game.

#8 Re: Main Forum » Long Time No Play » 2024-03-20 01:37:34

selalov734 wrote:

Its true Laggy has already created a lot of accounts, i am one of them, Spoonwood is another, we are all the same person.

Seriously? That is true?

#9 Re: Main Forum » Server Spawns » 2024-03-20 01:34:43

Is your custom server getting info from the actual onehouronelife servers? Maybe you are connected to the actual game code somehow? Multiple different areas in the code that need the values changed? I recall people saying Jason has some interesting coding styles although I think it was on variables not being used in other locations where they could have so hmmm...

#10 Re: Main Forum » Any way to fix dying families every day? » 2023-08-23 12:52:03

Use 2 accounts and make them bots. Have the bots look around town and find food when hungry and when full just stand at the nursery with indoor bonus maybe not a fire needed and to cycle between the 2 bots as mother baby. Just hope no one interrupts the bots.

#11 Re: Main Forum » 5 years again... » 2023-08-22 14:29:41

How the heck did you even get 134 curses? That is just so many that its impressive.

#12 Re: News » Update: Photo Processing » 2023-08-09 15:31:39

Strilar wrote:

Yes please. Freedom of Speech doesn't give people the right to be toxic or hurtful.

No, Freedom of Speech IS HATE SPEECH. If you take away the right for someone to say specific words then you do not have free speech. Who determines what is hateful speech? A federal government that is corrupt? Your average twitter oh I mean x user? What if these words are used for educational or critical purposes? Have you seen the one from the UK where the woman gets arrested for posting a lyrics of a rap song that contains the N word? The left doesn't like the police either and they consider them "racist" so who's to say the racist authorities wouldn't use the hate speech laws to arrest black people easier and they even used the words more.

#13 Re: News » Update: Photo Processing » 2023-07-28 23:55:06

Yo photos don't work

The photograph object does absolutely nothing even on vanilla. Checked for a popup and or a difference in pixels on the photo does none. Some of the normal photos taken weren't even showing on the website. On the stage where you retrieve the photo from the camera it was briefly saying NO INFORMATION then I went to vanilla and it gave steps but no photograph.

#15 Re: Frequently Asked Questions » [Guide] Mini Clothing Guide » 2023-07-09 03:11:14

It takes 72 berries and 12 carrots to make a short and pants. x20 for your village you're looking at 1440 berries and 240 carrots. That's about 27 buckets of water. Not even considering backpacks hats or shoes. I don't think it would be enjoyable gameplay for clothing at such expensive tiers to decay. The issue with dyed clothing is it relies heavily on family specialization. Green clothes for example you will need the jungle and desert families to make which is also not fun gameplay.

#16 Re: Frequently Asked Questions » [Guide] Mini Clothing Guide » 2023-07-09 02:45:11

You should check your links at the bottom of your foekm messages. I think this player might have been referring to dyeing wool sweaters that are close to decaying to update there decay transition timer?

#17 Re: Main Forum » A 'Nice' Chat about my Not-So-'Nice' Discord Ban » 2023-07-04 11:48:05

.... and this is why you have to be *passively mean in cycles* and not go full clown mode. If you are good 90% of the time and 10% of the time bad, people will dislike you for the deviations in play style but they won't go too insane. Anyways I guess it's time to crank out some diesel engines in *good person mode*

#18 Re: Main Forum » Suggestion: Lunar materials for skyscrapper construction » 2023-06-30 20:30:31

Really cool idea it makes sense how that could work out but a few flaws. 1. I highly doubt Jason's engine can support multi layered buildings. 2. We already have a second attempt method for apoc which incites lots of drama in the community. 3. Would be better off creating your own server. One Hour One Moon or something.

#19 Re: Main Forum » MAJOR ISSUE: Home Well Should be Locked By SHOVEL » 2023-06-30 20:20:47

Just go back to random iron on the ground and occasional mines.

#20 Main Forum » Sleepy Bear should move every 5 seconds. » 2023-06-30 20:06:56

QuirkySmirkyIan
Replies: 1

Posted on github as well. Would be more realistic and help with anti griefing if the sleepy bear moves slower.

#22 Re: Main Forum » NOMAD GUIDE to New Towns (a few small but critical tips) » 2023-06-30 14:30:10

When I Eve I find a spot with atleast 2 iron veins, decent swamp, and soil pits nearby. Ideally the spring is in middle of grassland and swamp biomes. The expected non roleplay non griefer goals if the kids aren't noobs is generally.
1. Steel in 20-30 mins
2. Buckets towards end of Eve life
3. Rebirth and make simple fence sheep pen
(Haven't done more because my Eve fam got griefed at gen 1 and I was roleplaying and still got those done...)

#23 Re: Main Forum » MAJOR ISSUE: Home Well Should be Locked By SHOVEL » 2023-06-30 14:26:31

Tarr wrote:

I feel like kerosene mining picks (what iron is eventually supposed to be balanced around) isn’t even being used because of a combination of looting and the highway system allowing players to both interact with other and snag up extra iron.

I enjoy using and making them. Made one the other day in the Dong family of which I was Eve.

#24 Re: Main Forum » Excessive amount of griefing » 2023-06-29 23:50:27

Sleepy bear move timer should be 5 seconds instead of the default 3. As it is sleepy and might not have full stamina.

#25 Re: Main Forum » Excessive amount of griefing » 2023-06-29 16:15:17

Tarr wrote:

If bears attack and wound people when they come out it prevents legitimate bear hunters (not a thing I know)

Tevnoba... He goes on bear massacres and hunted like 80 bears in a life the other day.

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