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a multiplayer game of parenting and civilization building

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#2 Main Forum » A popular streamers attempt at this game » 2019-02-17 22:34:22

Matisz
Replies: 7

Streamer is Uberhaxornova.  He was definitely a dickhead but it was entertaining.  Maybe you can see if you were a part of the video.

https://youtu.be/fuGrYoBzqOU

#3 Re: Main Forum » To reiterate, just let twins and triblets die. The sooner the better. » 2018-12-01 22:43:43

I agree wholeheartedly Azrael.  I've played this game 80% as twins/triplets and never have ever had any intention of griefing.  You can't judge a book by its cover.

#4 Re: Main Forum » Bring Back Bowl + Berry Bush » 2018-11-28 15:24:37

Wouldn't it be simple to just allow you to add +1 berry to your bowl per click with a bowl in hand?

#5 Re: Main Forum » New Tree Saplings » 2018-09-21 17:58:11

Is this something that is potentially coming up (referenced by jason somewhere) or all just speculation/hope at the moment?  I don't know why but I'm really looking forward to a tree planting update...

#6 Re: Main Forum » Names That are Hard to Curse? » 2018-09-20 16:17:34

hmrka wrote:

Anything that ends with chukwu is pretty hard to curse, somehow I never encountered a griefer with a hard name tho, they always run away when you pick them up so I name them something simple when they don't pay attention lol

Thats a good point... didnt think about that

#7 Re: Main Forum » Still thinking about griefers. » 2018-09-11 20:08:29

I highly support visible recognition of cursed people since griefers will have no way of hiding it from their mother.  I think a character model for a cursed character would be great.

I also support handicapping people who are cursed with possible things such as:

-Slower movement speed
-Inability to pick up certain items
-Decreased maximum hunger bar (I think this could be very effective so if you are to attack another player, it may guarantee your death from starving)
-Shorter life
-Inability to wear clothing, backpacks
-An NPC that comes around and stabs the cursed player randomly (this ones a joke but would be hilarious and fantastic)

In my own opinion, if you really are going to be an a**hole and ruin the fun in the game for others, you should have to pay for it with things that ruin it for you...

#8 Main Forum » Opposite of Curse, Trust! » 2018-08-25 22:13:51

Matisz
Replies: 11

After having a session of playing with people of good intents (and skills), I wish there was a way that you could reward them for their play that would stick even after death.  An idea I thought that may work was similar to curse but in the opposite manner.  How about awarding them a +1 by saying "Trust <player name>"?  It would give more power to the community by recognizing people who work hard towards building civilizations.  Just like the curse, you only have 1 to give per hour of play and they would wear off over time.  It could possibly be represented by a light blue text bubble. 

In my opinion, if I were a mother and had a child with this light blue, it would be exciting because you know you have got a great gift here.  And as the player, it's nice to know that people respect the fact that you have done great things for previous villages and more than likely look forward to working with you in the current game.  An unfortunate problem may be people (griefers) writing their own name on a piece of paper to exploit this system.

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