a multiplayer game of parenting and civilization building
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I think the best solution would be to have auto-generated designations that are based on family relation. Your mom has 'Mother' over her head. Your siblings have 'Older Brother' and 'Younger Sister'. If you have more than one, then 'Older Brother 1' and 'Older Brother 2'.
When you first meet someone they are 'Stranger', when you spend time physically around them eventually they are 'Acquaintance' and then 'Friend', again with numbers. Perhaps have 'Family Friend' or 'Fellow Villager' or something for people that have been part of a community for a long time.
The important thing here isn't to have names (which could hurt the anonymity aspect of the game, since you could name yourself the same thing over and over, establishing a multi-life identity), but to be able to recognize people. Right now it's very difficult to recognize someone, which leads to a variety of issues.
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