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#1 Re: Main Forum » Favorite moments » 2018-03-10 19:19:49

xoomorg wrote:
ElderSophia wrote:

I can't tell you how disheartening this rule catching on has been for me as a player! Being born male is the only time I feel I get a ton done... Because of course! I'm unburdened by the constant children falling out of me so I can focus and get work done so the moms around have plenty of carrots. I've literally died and come back to the same ppl I was feeding just letting me die for having the misfortune of being reborn male. Like, how did this become a thing? PPL still don't know how to not waste food and the best solution we've come up with is to kill all the boys?

Okay, I apologize for my role in perpetuating the "let boy babies starve" meme.  I was focused too much on optimizing for game mechanics, and not considering the roleplaying angle or how other people may value that in their own gameplay.

Part of me wanted to reply that you're just as free to get things done as a female -- just ignore any babies that spawn near you.  There's nothing actually "freeing" about being a male, from a game mechanics perspective.  But roleplaying, there definitely is.  So again, sorry for that.

This anti-male issue has been discussed in other threads here as well, and I will repeat the conclusion I have come to:  Males should be allowed to live, but should maybe be kicked out of the village when they're of age.  I do think division of labor in terms of wandering/exploring and "holding down the fort" makes sense, and that division makes the most sense along gender lines (since nobody wants babies spawning when you're off in the wilderness searching for things.)

Kinda late to the reply but I did want to say I really appreciated the way you were able to graciously reconsider things from someone else's perspective. Someone should probably write this down as a thing that has just happened on the internet. My sincere thanks.

I know I can run away but if anything, knowing I'm basically the gatekeeper to someone else's fun has driven me to try harder to keep others alive. Besides that it's hard to keep people alive in general so letting only the Eve's live beyond childhood so they can also have babies is no guarantee anyway, right? Cuz they have a harder time surviving if they are trying to do that. Especially with the way some Eve's pick up their babies rapid-fire, even when they don't need it.

I do wonder what Jason thinks when trends like that pop up though. From the perspective of a player trying to log in it sucks but it certainly has some interesting historical/anthropological implications when subsets of players decide human sacrifice is how to save mankind.

smile

#2 Re: Main Forum » On Farms and Berries » 2018-03-08 02:09:11

deBeerlax wrote:

The easiest way to remedy the "let x row/column go to seed" problem is just eat from the baskets? No food in the baskets? Go get seeds or water the dry plot.

Berries disappear if on the ground as well as your backpack or a basket. I have also noticed that milkweed seeds and berry seeds disappear after a time as well. I haven't spent enough time looking at carrot seeds to see if they disappear though. I always pick a couple carrot seeds and drop them on the ground if I see them in the wild.

Yeah my mistake for not clarifying. That was what I was referring to. When the baskets start dwindling ppl start standing around waiting for carrots to seed or yelling at ppl who are eating the top row cuz that's all there is instead of getting production moving on the next batch. Sometimes it's as simple as grabbing a basket and wandering the woods for a while so the farm doesn't wipe. I'm mainly referring to how all the typing in these situations seems, at least in my own experience, to be somewhat counter intuitive. I can spend a decade of my little toons life yelling at that Eve to stop eating that row or I can walk two tiles over to the water right off screen and get the half dozen rows of planted dry seeds moving along. Ya know? smile

My observation of wild carrots was why I asked about the berries. I've picked the 2 seeds and left them on the ground and when passing through seen both new seeds on the plant and the ones I dropped still on the ground. If they stay I have left behind fields of carrot seeds just waiting to be discovered. Sometimes I see a familiar field that has a lot more carrots and I wonder if what you throw on the ground encourages growth in the area? But that might just be totally made up in my imagination. lol smile

#3 Main Forum » On Farms and Berries » 2018-03-08 01:42:26

ElderSophia
Replies: 5

Hey guys I'm seeing a lot of people standing around yelling at everyone to stop eating X row while the rest of the farm is seed bare or planted but dry, often with full pouches and even seeds within arms reach. It doesn't matter if seeds are from top/bottom/skid row, it is vital to keep the farm moving along so we don't lose precious time. I've raised a few ghost farms from the dead now only to return in a following life to encounter the same thing.

Time is of the essence!

See empty plot? Seed it!

Dry? Water! (always have a source nearby, be they bowls or pouch baskets)

No water/seeds in sight? Grab a basket and get to it! (make sure there aren't a half dozen seeds scattered all over the ground nearby) Or give out tasks. While they're just sitting there spamming for food let the babies around the fire know what's needed so when they're big they get right to work. Many want to know but haven't advanced speech enough to ask.

Also, I've noticed some talk about whether or not berries regrow? They definitely regrow. Found a ghost farm to busy myself at with a single 3 berry bush in the middle and I ate the 3rd berry from it 3 times in one lifetime while I was retrieving water and such. That being said, I'm wondering if there's overlap on the timers between a plucked berry and the one that pops in to replace it? Does the one on the ground ever disappear? In my travels I've started to occasionally pluck one (only from full bushes) to leave on the ground. I figure if there's some overlap or it stays maybe a lucky traveler can find an extra snack. smile
Anyway just some thoughts. Most important is that you're having fun. Thanx all and see you in game! big_smile <3

ElderSophia

PS: Something to consider with the top row for seeds rule. Decades of our squishy little lives are being shaved off by all this travel up and down. Just something to ponder over. smile

#4 Re: Main Forum » Favorite moments » 2018-03-08 01:34:33

asterlea wrote:
xoomorg wrote:

Boys are useless mouths to feed, on average.  Some experienced players will be more help than a drain, but one useless male can destroy a village by eating too much and not contributing.  Females can breed, and continue the village.  I usually support letting male babies starve, since they'll just respawn anyway.  Sometimes if I'm born a male, I'll just run off into the woods myself and save my mother the decision.

In that game my eldest daughter did nothing except eat food and have babies, all of which died. She was just as "useless" as a male who did the same, except more of a burden, because having and feeding babies meant she ate more food. Even an incompetent male would have been less of a drain, but that was a story about a bit of roleplaying, it was not an actual commentary on game mechanics, and it is not how I usually play.

If you actually read the other posts I made on this thread, maybe you would have noticed the one where I was a male and built up a settlement after my family died, then died alone, and later found myself there again on another run, only now others had found it and were prospering on the work that I, a "useless male" had done. Or maybe the one where I only had a son survive to adulthood, was I "useless" as a female then because I failed to continue the family line, which is supposedly the only useful thing to do in this game? I mean, seriously, can people quit with this ridiculous idea. Or at least go do it in a different thread, this one is for fun stories.

I can't tell you how disheartening this rule catching on has been for me as a player! Being born male is the only time I feel I get a ton done... Because of course! I'm unburdened by the constant children falling out of me so I can focus and get work done so the moms around have plenty of carrots. I've literally died and come back to the same ppl I was feeding just letting me die for having the misfortune of being reborn male. Like, how did this become a thing? PPL still don't know how to not waste food and the best solution we've come up with is to kill all the boys?

I have literally had to walk away because of being stuck in a respawn loop.

But despite royally being full of the suck for players, I also think it's part of why we're seeing farms caught in a ghost farm loop.

Hilariously though one of my favourite moments was when I passionately declared, to a new baby boy I'd just produced, that "boys deserve to live!" and then he promptly died because, despite my best intentions, I forgot to instruct him to ask for food when hungry.  oopsadoodles! ^_^;

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