a multiplayer game of parenting and civilization building
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The tech tree requires a fair bit of learning for a new player - multiple generations to get to the later tech.
The wiki is out of date. OneTech helps but it's a bit confusing for new players.
I stopped playing about a year ago; got to making cars before my eve chain got interrupted.
Right now, it's pretty impossible trying to learn the all new stuff. The few towns I've spawned in got griefed before I could even figure out what was where.
Is it possible to make a single player server (just one) where players spawn in a location based on a seed input, so that they can re-spawn in the same spot later?
This is so we can continue working on a town and actually practice some of the late game tech?
I realise single player is not part of your 'vision' for the game, but the game will become obsolete without players, and in the current state newer players leave because nobody plays a game just to read a wiki for 20 hours before playing - they want to play and learn as they go. The mother-teaches-child system stopped working even when I stopped playing a year ago - there was no way I was going to learn how to make a car from dear ol' mum since it took like more than an entire iron vein and several generations back then. I have played in private servers before that had a teleport system; but a seed spawn (with a 20 digit seed) seems to have less likelihood for griefing.
That explains the flurry of activity on server 14!
Can't say I enjoyed the loss of my village... but I'm glad its sacrifice brought you a sense of joy and achievement!
You know, the apocalypse is probably easier to bring about in a private server....for your future attempts maybe you could consider that?
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