a multiplayer game of parenting and civilization building
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the direct ranging ingame effect is neglible.
In the end you get 2 to 6 more food bars at old age. at younger age, the extra food bars have a very neglible effect.
in total, you eat like 3 berries or 2 bananas less during 60 minutes, if your ranking is in top 30.
woohoo, you can get much bigger boons when you get 10 to 15 yums, wich is much easier done, by eating one unique food item every minute till age 12,
and then taking a long baby break, while trying to keep this up as much as you like.the psychological ranking ingame effect is big.
I see significantly more girls being born constantly now, like up to +50% more girls at any moment. cities a lot less just fizzle out AT RANDOM, due to neglible moms, instead they die off non-randomly, for reasons mentioned below.
I see significantly more people near fireplaces.
I see more secondary and tertiary fireplaces, when ever baby booms happen and moms must copy a fire to another food source.
I see omlettes and gooses being cooked slightly more and faster.
I see more ruins with short stone road systems, as in, cities suually reeach a state where they have multiple wells and higher technology before they die out. this was different before, where many moms just where too negecting, and low tech cities died off more randomly/easily.
i no longer notice dumg boy-killing amazon tribes.
fertrile females are seen slightly less on horse carts, but still give birth a lot within 50 tiles distrance.---
youre directly being juged for
- not having a weed farm close to the birthplace of your kid.
- not having the same ratio of kindling to iron (either no kindling or no iron)
- not having the capability to defend against single bears (lack of arrows and bear skins), cause if you dont, youre just begging for up to eight bears, in groups of 2-3, its a matter of time.
- being a retarded cunt mom that just wandered far away from the main base on her own.
- tolerating more than 1 knife per 20 players in the family. all excessive knifes are for traitors, and people who make or want excessive knifes should just be cursed or murdered preemtively, before the knife gets inherited by a sheepfucking murderer. (or children just see the knifes and corpses and goe /die)so yeah, it you put up with any of these situation, or tolerate hem, you deserve your babies to /die, and deserve a lowering ranking for it.
Only players, who dare to sink below 5 lifes (and the average newbie) may decide to put up with your incompeteence in those regards, in a futile attemt to fix your problems, or in a more satisfying attemt, to just murder the whole town, and wander off with a dead town full of loot.
Hey-please watch your language. No need to speak like that.
Lovely aesthetic.
I have become bored of the game a bit. The game is too short to create much meaning. Also, family members don’t have unique qualities and traits. Apparently, it’s too much to update? Also, if I do run into a unique and compelling scenario..it’s over too quickly.
This game has many objects to craft and technological challenges which are much more important than character development (apparently).
I dunno. I’m sort of over it and I wish it wasn’t so.
I live in a lovely & hilly neighborhood with a wide variety of mature trees. I do catch myself driving by a ‘useless’ tree and consider taking an axe to it for firewood.
I was wondering if there was any plan to create wheelchairs, crutches, etc. our sprites can interact with in the game?
Also, are there going to be any sprites with disabilities created? Is there anyone else interested in this? Thoughts?
That happened to me as well and I was so confused!
How does one set about breeding a pitbull? I can’t really figure out how to do so. Thanks in advance.
BerrypickerAF wrote:I think it'd go something like this
https://youtu.be/17euo2DzBZIJust for lelz
https://www.youtube.com/watch?v=nQY3DEkDT7o
That reminds me of the first episode of the new season of Black Mirror.
Hi Daughter- I think that may have been me. I did throw a baby in the direction of a milkmaid in trade. Previously, the milkmaid had refused my offerings of a firebrand, or a basket of adobe. You were the only commodity I had ‘on-hand’ at the time. I wanted that bowl of milk badly.
I don’t remember marrying the milkmaid, though I may have. It is possible that this opportunistic milkmaid frequently peddles her milk bowls around fire-nurseries. Seems very predatory to tempt a hungry chaining post-partum nursing mother during a most vulnerable time.
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