a multiplayer game of parenting and civilization building
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This ^
I love Eveing and early game. I also love established towns. The 'game trails' or 'rivers' idea allows it to still feel 'wild' per se but also allow more interactions. IMO, towns don't really have much to do with each other - you either help each other (which has the same feel as being born into one family) or periodically engage in shift-right-click fests. There is no in-between. This would help set the scene for interaction when it can be improved.
Same here, it's quite annoying
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