a multiplayer game of parenting and civilization building
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I am very exited to hear from Jason. Glad the game is gonna keep getting developed. It means a lot to me so whatever happens, I will see this game through the end!
This made me loudly chuckle in the middle of the school library ngl. The fact that it is not satire makes it even better. Love it!
Years can pass by but some people remain as charming as ever...
It has been lovely reading all your stories. I don't exactly remember my hook but it was probably the pain of chosing who among my babies was going to live and who was going to starve. We didn't had enough food to feed all, because I was a noob, so I had to randomly chose a baby and watch as my other kid slowly starved, crying for food, pleading for a chance to live. It stayed with me for a while.
Not long after that I had the most beautiful life I had ever had. I was a blond boy in a small town that had a single rectangular building (castle style) with several rooms serving as kitchen, nursery, fire wood storage, and so on. The last two were left unfinished. One was a small cementary and the other appeared to be intended for a garden, as it had some tilted soil. So I decided that finishing the garden was going to be my life project. Soon after, a girl a few years younger than me approached. She asked me about what I was doing and seemed genuinely interested on the garden. We promised to marry when older before I set out to the wilderness to get some rocks for the flooring while she gathered some seeds and tree cuttlings to plant.
I was a bit absorved on my work at hand but at some point realized that I wanted to spend more time with her. Therefore decided the amount of rocks I had gathered would had to suffice. It was the best decision I had ever made in OHOL. She planted some cuttlings but had already forgoten about the garden so by the time I arrived we rekindled our connection and married young. We soon has a son, and while I worked in the garden, she raised him with the rest of the family, which was really close given we were all inside the same building basically. When she returned we reconected again. She laughed at my dumb jokes and trully was a ray of sunshine. Our time together was so great that when she spontaneously expressed her love for me I genuinely felt the happiness that my balding man of a character must have felt.
And thus we grew old together, hurring to finish our garden before our time was over, yet always taking the time to remind the other we were there, together, and mostly just joking around. We finished with some extra time to enjoy the product of our work. The garden grew beautifully, our son was a grown man. While we were chatting and tidying the cementary, I finally became an elderly man, before her. Real sadness engulfed our hearts so I stoped all the work and we spend the rest of out time dancing in the cementary. Both the garden and the graves were the most beautiful part of the town, and althoug not perfect, our family enjoyed spending time there. It was prove we lived there and loved eachother. I died after a final goodbye, surrounded by family, friends and the love of my life.
You know how most of the time in OHOL you either focus entirely on a task you may or may not finish, or on roleplaying, without achieving much of your life at the end. Both can sometimes feel rather unsatisfactory. That life for me was just perfect, the perfect balance between work, purpose, connection. It made me think that if I were to live such a life irl I could die without regrets.
The way you respond to conflict isn't healthy and feeds the cycle of abuse. If you aren't able to learn from your past experience and change your own behavior, things like this will just keep happening again and again. Personal growth and accepting responsibility for your own actions is the path toward a better future.
When dealing with other people, you tend to get back what you put out, as Slinky said. People are reflective. If you bring negative energy, they are more likely to respond with something negative in return. If you bring positivity, then they are more likely to respond in the same way. Compassion fosters understanding.
We can't always control our emotions or other people's actions, but we can work on improving how we engage with other people. And in the process, you will find that more people will reflect that kindness and understanding back to you. Being respectful toward others and seeking to understand their position is a better way to deal with interpersonal conflict.
When you hurt people for hurting you, that just leads to more people getting hurt. If they respond in the same way, the hurt will keep on spreading. It is a short-term victory that leaves lasting scars. And I don't think anyone really wants that.
You have a good hearth Destiny, and your words are beautiful. Made my day brighter. Sometimes the only thing that can breake the cycle of pain and hatered is care and love, and to become responsible for yourself. We are responsible for our own happiness, to say.
I am ok with most trolling and some griefing, and my convarsation with Villanelle was not terrible, but the ban is definitely good ridance for the discord. Way too conflictive even by OHOL standars. Playing with Villanelle inside the game wasn't a good experience either. You've got issues my friend. Bye bye.
I must have played my first 500 hours without even knowing zoom existed. All I can tell is that there is nothing you experience in vanilla than is not improved with a zoom mod, nothing. At the same time, there is basically nothing you can do in zoom you cannot do in vanilla, with enough time. And that's the issue. The mods save time, a lot of it, which is important in a game where you only have one hour to do whatever project you have in mind.
Back in the day, when there were no grids or location stones, I could locate all villages and identify all their needs using only vanilla... but it would take me no less than four hours.
The only other option was to get very good at the game and play several hours at a time, to the point you could locate a lost town buy looking which places had baby rabbits and which ponds had eggs. It was a lot of running around aimlessly and wasting a lot of time (which made you develop a crazy memory and sense of orientation lol). But yeah, everything the mods and wondible map do is basically save time. But the biggest reason I started using zoom was because of griffers. It is hard to know what's going on around town with vanilla. A vet griffer was a pain to deal with, get twins griffers and the town was screwed. With hetuw you can immediatelly zoom out to see who the problem is and get the name without being immediatelly killed by the griffer for trying to stop it. And I know that with enough experience you can tell who the griffer is with a single look, by just noticing the way the sprite moves, but that doesn't to really apply to experienced griffers.
Over time, with the changes Jason implemented, a lot of memorable gameplay has been lost. But the mods are not at fault. Traveling families, secondary towns, being the last female of a town and praying to the gods your next child would be a girl, naming her hope, they are not common nowadays. The game is so repetitive right now even I am missing the war update, and it was horrible. At the end, it is possible, not even hard, to do everything with just vanilla if you have enough experience, but it is a LOT of wasted time that can be better used to interact with the fam.
I cannot speak for him of course but it has been a while now that I fear Jason has becomed tired of OHOL. As if his vision was not completed so he lost motivation to continue the game, and the only reason he claims he'll finish the work is the promise of 10,000 objects he made when the game first launched. Maybe he wants to make some other kind of game and just feel trapped by OHOL, idk.
What do you think guys? Is OHOL going to be finished or is it destined to be forgotten? Also, how long does it takes to move homes from one state to the other?
Sad. I haven't played in such a long time and some bad dude is using my name :c cloudberry
Used to like phex thou, now I will limit myself to the discord I guess.
Got 18 :S It was fun and now I know more!
PeaGirl wrote:This is just to reminisce the good old times, when griefing wasn't as hard, or just to see what's different.
The game was NOT better in the old days, because player killing was easier... If you still want to claim the old days 'better', because player killing was easier, then you would do best to state the grounds for why you think such better.
Correct me if I am mistaken but the good old days is just an expression right? Could even be sarcastic (Prob not thou)... By the subtext, I don't think PeaGirl really meant it was better. But I could be wrong, English is not my first language
Yeah, the "good" old days were hard. Paranioa was real, many times I got killed because people thought I was acting suspicious when in reality, I was just looking for potential griefers as well. The current system is the best we have had to deal with griefers, and I am quite happy with it actually.
However, I can’t be the therapist and watch as everything I’ve built and grown attached to throughout the days, which is therapeutic to me as I like seeing things grow, be taken away from me and destroyed at the hands of someone else that might or might not change if I put on a mask and try to help them. I didn’t consent to being their therapist, but I have to try, or else I’m the one needing the therapy. But, when I have the integrity not to grief, I can’t get the therapy from others, which turns me off from the game, and makes me feel like I never want to play again. Even if I successfully help someone overcome their issues, and play in a peaceful way, to finally subdue my own issues, someone immediately takes their place. There’s an endless stream of griefers coming in, and just one of me that has to take each one of their individual punches, until I finally snap, and leave the game forever. Where will your therapist be then? Where do I get my therapy? It goes both ways. Think of the other side.
You are right. Please, don't endanger your mental health and well being. You have no obligation to help the person hurting you, especially with something as delicate as mental health. Leave that to professionals. It can be pretty emotionally draining. If you think it is affecting you, getting away is the best option. Remember that it is just a game, and people being like being assholes online. Don't take it personal and move on. Time is short, better do something that bring you joy
mm my first grif was back in the days of the temp update. People were not as sharp as they are now so it was pretty easy to starve medium sized towns. I also occasionally went after the last girl of the family, when that was a thing. I rarely targeted eve towns because they were fun to play in, and I liked big cities so I never went after any either (Also, taking down a hole city as a sole griffer was hard... but possible).
I have never been in DT. If you know what you are doing you don't get caught easily. As for my reasons, well, like many I was frustrated with the changes in the game so it was a sort of protest. Pretty pointless because Jason is not one to listen easily to the community. That aside, back in the day the game sort of encouraged grieffing in a weird way. Somewhere between hitting the hard part of the tech tree and getting griffed a lot, some make the mistake of giving into that dark side. Didn't lasted long thou. Once I knew the town's weak points good grieffers attacked, I had a lot of fun stopping many, reconstructing, and repopulating dead towns. So yeah, weird times.
But yess, grieffing and being griffed aint nice. Kind of like, being robbed doesn't give you the right to rob others. Just my though thou. Nice thread thou.
Idk, I just miss being an Eve and eve towns. I know it is not for everybody so I would say something like and option to be an eve or part of an early eve family. No chance for a delivery truck to arrive with fancy clothes and a frigin engine. Just my thought...
Nodoby cares, we have all grifed at some point or another and eventually stopped when it got boring. Well, not everyone but quite a lot of people.
Some people dont know that, or don't believe it even if you tell them... for some weird reason. I guess there have been so many changes that people who don't keep with the updates get confused.
I don't think twisted's maps show this, but each family would have the same width "band" for their homeland. Maybe 300 tiles tall.
Beyond that, further to the North and South would be the end of the specialty biomes entirely. So Gingers or Desert folks wouldn't have "bigger" homelands than anyone else. In those regions, there will just be mountains in the "highest spots" in the topographical map.
White folks would only have their official homeland in the middle, even though there ARE mountains in the "no man's lands" further North and South.
Nice, I really like this idea. Really exited to see the return of nomadic playstyle. Thou 300 sounds a bit small to me. No matter how infinite they are to the sides, it is just a bit taller than the rift for the four colors in general. I am guessing Iron and water will still work the same right? Sort of hate the "find a nicely placed spring" system.
Gingers can live in snow biome so can we have tribal hut (bamboo) buildings in jungle and sandstone buildings in desert?
If that were to happen it would be soooo amazing! Would make the change totally worth it in my eyes.
I really dislike mouse controls. Moving around is so bad, always clicking over trees and grabbing unwanted stuff. I didn't realized how bad it was until using WASD. I also love the shortcuts E, B and shift Q.
Not gonna lie thou, I still prefer left and right click for some tasks. Shift and Ctrl WASD/space to take stuff takes time to adjust.
My most memorable lives come from a good balance between roleplaying and working. As long as you don't need to do all the work mantaining the town there is opportunity to roleplay.
I still remember one time I got married to a pretty lady. We met as kids and decided to build a garden together. We finished and died dancing on it. There was some real chemistry there. Somethimes I still miss her...
Another time I was an abusive mother to 10 kids. The town was poor and most of my kids had griffer tendencies. I had the time to interact with most of them, they were all great kids deep down, even the ones that threatened to kill me. We were so poor we didn't had any knives. I died being the worst mom ever.
Okay, some stats about the one-life players:
304 people lived to 60 on their first life and then never played again.
Can you imagine that?
One of them was my boyfriend I had been trying to get him to play OHOL with me for a long time. We twined and made a mexican restaurant together. He never played again lol. He said it was a nice game thou.
So there's no tendency to say, "It's late, but I'll just play one more quick game." In Noita, that tendency is there in spades, and "one more quick game" often lasts 30 or 40 minutes if you end up having a good run.... and then you look at the clock, yikes! OHOL never tricks you in that way.
It does to me. An hour goes by fast, before I know it I haven't moved for like 6 hours.
She is a new youtuber starting to play OHOL. Learning quite fast and uses hetuw!
https://www.youtube.com/watch?v=38YOfuocPL0
You can see Methman cooking in the background during her first life.
So you arent going to adress the fact that co2 is only one part and that temperature where higher before although co2 was lower? OK
Anyway i have tons of other example more recent of so called scientist making the same type of claims, if you want to see projected trends vs reality:
Yes science changed so much...
Well, you are not wrong.
mmm still, you seem to have little trust in scientist. Justified, just think it this way. Imagine everyone in this forum trend is a scientist. All with different knowledge and different data they have collected over the years and measured themselves. Like this forum, teams of scientist are just normal people that come different universities, from different countries, with different values and ideas all working together in a huge mess. Things are not always pretty.
All the time you see people getting publishing contradictory results because that is just what they get. Then a recopilatory paper reference both saying something like: "This person found this, but this other person found nothing, se we think that..." So little by little knew knowledge is created. Then that knowledge is teached in the classroom for like 3 years until it gets scraped by some new info just found that changes the idea completly.
Imagine how frustrating it gets when you try to make some rules to explain something complex, try to present it with your collegues but your ideas doesn't fit perfectly. That is when everyone brainstorm.
Something similar with those models you are showing. Models are just a representation of reality, they will never be reality, they will never be perfect. They can only approach reality, and how they do it depends on the prediction system they build with the resources they have in hand, and the quality of the data. You could have the best model ever but if you enter shit data you will get shit results. More importantly, people make predictions but the most important part of their work is not the prediction but THE WAY THEY DID the prediction, the formula, the statistics. That is what will allow the people in the future to improve into their work. The fact that media likes to make those predictions seem like the absolute truth is just to get some reactions for the public. Somethimes even the scientist themselves will sensationalize their findings that way for support and resources so.. yeah.
Yet, more than everything, we are talking about the weather here, to model THE fricking WEATHER! We can barely have a good weather forecast for next week. You are right, they make mistakes and don't really know, that's the idea the entire scientific method is based on. Be sceptical, but keep in mind not everything is false, it is just people like you and me trying to figure things out, with a lot of years of practice. To know what is truth and what might be wrong you need to learn how things work first. The modeling, the methods, why they exist and so on.
Well, thanks for reading my rant. This is just my opinion anyway, don't take it seriously. See ya.
So i'm not sure what you want to prove to me with that graph but the way i see it it even shows that changes in temperature are slightly less steep and the temperatures more stable than in the past, makes sense since earth was in a less stable state before, erupting volcanoes etc, we couldn't have lived there before it wasn't suitable.
"Note the changein the spacing of the time axis at 800 ka and 140 ka BP." Yes i'm noting the change in spacing how is that relevant to us?
It is just there so you can use it later as a replacement of the "415,000 Years of Global Temperature Change". It 's a similar time frame but the data is real and recent. It serves your purpose, after all, your argument is valid. Like Morti said, there is no real reference to the image you posted aside the Vostok Ice Cores prior to 2008, so it seems to be fabricated false data.
but if we where to put it in numbers it would probably be around 0.1-0.3 degrees celsius honestly it's hard to tell maybe it's more i couldn't find an approximate number since it depends on many factors and something very new.
I think that 0.1-0.2 is like, per decade or something. Still, that's is the average! global average! Imagine this, how much energy you would need to increase the global average temperature of the entire ocean just one degree the entire year? A shit ton crazy amount! The same for the atmosphere.
We are currently releasing ~10 times that amount, 10 Pg of C per year. The most comparable period would be the Paleocene Thermal Maximum around 55 million years ago when the temperature rose 5-8 C over 50,000 years or so. This is largely believed to be cause by volcanic expulsion of massive amounts of CO2.
That seems about right.
Dodge, to see the effect of global warming is not that hard. Just think of something that would be affected by increasing global temperatures, like aquatic organisms that depend on cold water to thrive, or the melting of the ice, among many. You can take yourself some data of how they are now and compare them to the data taken hundred years ago, or even pictures. In excel, doesn't need to be anything fancy, you can use a simple statistical test and run it. Compare the changes with something non temperature dependent. Try many different variables. Compare your results with what other people have done. Always question the analysis your sources used, read them well to see if it was well done or if they did it poorly. Check if the papers are peer-reviewed, that means other people check them and that they seem to be good. Randomized designs are usually better. Models are never perfect. And in general, just keep learning. I have just realized how little I actually know about this topic.
Nature and Science are really thorough journals. Take a look at the one Rookwood posted from nature, look super interesting. This is one from Science that you might like about the effect of CO2 on the Artic Ice. https://science.sciencemag.org/content/ … 7.full.pdf
Peace
Yes Dodge, you are right but that's is not the problem. The planet is going to be fine as you say, but releasing stored CO2 to the atmosfere in a small time frame changes the climate. Us the people that live on it (and the animals and plants) will get affected and many will suffer. Especially the poor and vulnerable, and the ones that depend on seasonal rains, and the ones that live close to the coast, you get the idea. It is a small change in temperature for the earth in retrospect yes, but for us those changes come with a lot of "short-term" repercussions. But yeah,I guess it doesn't matter if you don't care about most people and are wealthy enough that such changes are only inconveniences.
That aside, this man-made global warming started like 200 year ago, right? Such a large time frame wouldn’t mean much for us... Anyway, I found this graph quite similar to yours. It comes from a non-peer- reviewed paper from 2019, so take it with a grain of salt. I also don't really recognize the journal but the model looks pretty well made. GCMET is the model they created and used for the simulations. Just though you would appreciate more recent data to update your sources. Take a look.
Figure 3: (a) Global mean temperature for the last 2 Ma as predicted by GCMET based on different CO2records in comparison with a proxy-based global mean temperature reconstruction [17]. Furthermore, the time series from the 72 HadCM3 snapshots for the last 120 ka have also been added. Note the changein the spacing of the time axis at 800 ka and 140 ka BP.
Krapp, M., Beyer, R., Edmundson, S. L., Valdes, P. J., & Manica, A. (2019). A comprehensive climate history of the last 800 thousand years.[ Still a manuscript from the University of Cambridge, Utrecht University, and the University of Bristol]
This is the paper, it is open source. Dodge, I am sure a well-educated fellow like you would love to give it a read to later point out your observations about it. See ya.
Pd. Sry if my English is weird, I am not a native speaker.
This is why whenever I see roleplayers, berry munchers or even sheep killers nowadays I feel relieved as they will never cause as much damage as engine enthusiasts.
Same. They could go to a low pop server to practice. No trying in big server until you can speed run the thing. Better tutorials would the overall the best option. But I don't think Jason is too interested in remaking the tutorial.
non of your business how another mother raises her kid etc. Maybe you're the toxic one.
So short answer, Yes... it is. Lol