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#1 Main Forum » rushing roads around farm plots - why? meta discussion » 2021-02-11 05:49:23

zeldatrix
Replies: 6

played in a few eve towns lately, the hectic rush is kind of fun. utter chaos and stuff literally strewn everywhere slowly gaining a semblance of order and starting to feel more like you might survive after all... yay :)

what I noticed is players are more focussed on putting roads (*edit - pine floors/paths) surrounding their 3x3 farm plots than making an enclosed space.

I have two thoughts about this... first off, I would think having an indoor spot should be the top priority?
even if it's not perfect. even if you have to move it later or build something a bit bigger or better.

and my second thought is why the focus on the roads around the farm plots. Aesthetic? again, in my head, I'm thinking the priority would be building fast travel roads into the biomes so people can get out farther and forage and be able to get back to town quickly.

and one final thought which we talked about a bit in discord is why the 3x3 plots, for every farm, every dongle (*edit - single) fam. it's boring. everywhere looks the same. it also encourages wasteful things, like a 3x3 plot of dill which literally no farm needs.

and a related though - I can't be the only person who loathes harvesting the middle plot of a 3x3. I know for people who have played forever you can do everything quickly but a lot of mechanics are frustrating when you're not experienced.

what do you think am I totally in left field here? Is there a more efficient meta waiting to emerge?

(omg left field?! See what I did there... har har har)

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