a multiplayer game of parenting and civilization building
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its on steam idiot lol
u just say there name and it names them rofl
Hey,
I made a recipe list website.
http://mc.edmi.nl:1340/onelife/
It is still a bit empty but that is where you come in.
If you know a recipe that isn't on the website then add it to the site.
that link doesnet work anymore
wow what a cool jif
Make sure to keep your serial number somewhere, though. There is no Steam to remember it for you. It will be displayed on the confirmation e-mail and on your purchase confirmation and looks like XXXXX-XXXXX-XXXXX-XXXXX.
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??? its on steam what are you talking about
just download it on steam lolll
we got so many cars brud
Maybe someday...
I really need to get this feature done and in there and then move onto twins this week.
thanks for fixing this Jason
People have claimed that no matter how well I balance the food sources, one food will always rise to the top as the most optimal food choice, given the limitations on resources that people are facing. It was carrots, then sheep meat, then popcorn, now berries.
As I go about adding more farmable foods this week, I'm struck by the question: but why would anyone eat this?
I'm about to add burritos to the game (after you grow beans and lime the corn to make masa harina for tortillas), but why would anyone eat them? "Out of boredom" isn't a great answer. I could make them better than any existing food source, and then they'd become THE food source for a while, until I introduce yet another better food source later, and we're into the classic power-inflation thing that a lot of games face when new content is added. The old food sources become worthless.
I could make them all require different resources to grow, so you'd have to switch foods as various resources run out, but that's also a design headache of a different variety. How many different resources can be required to grow something? Or maybe they are cooking ingredients, like goose fat to make pie crust, and lime to make tortillas. But balancing how those things run out is going to be a nightmare, and then after all the higher-food ingredients run out, people are still back to eating raw foods. Might as well have been eating raw foods the whole time, right? Well, except that they use water less efficiently.
But in real life, there's another reason that we don't just mono-feast on carrots, and that's nutrition.
A bunch of people have requested a nutrition model in this game, and I've resisted building one. It's fiddly, it's beyond the scope of this coarse simulation, it's hard to message. I've seen games that do it, and I never like it. Heck, my second game had one back in 2005, and I didn't like it in my own game.
Maybe there's a cheap substitute, though....
What if eating the same food over and over reduces how filling that food is for you? Like, you just get sick of it. That first carrot is DEEE-LISH-US, but that 99th carrot is making you feel green around the gills. You can hardly eat it. Ugg.
Remember Tom Hanks in Castaway, the first time he cooked a crab. "Oh boy! Crab! You gotta love crab!" Four months later... more crab...
This could also motivate spices and other things. You're getting sick of burritos, and then you craft hot sauce and give them a new lease on life, for a while at least.
I guess this would be implemented with a list of foods eaten, server-side, and some way the food value is decremented each time you eat the food, and then incremented again each time you eat some other food.
I'm imagining this being a slow process... maybe decrementing one calorie for every 5 or 10 times the food is eaten in sequence.
There are problems with messaging here, but I think it would be okay if it just kinda crept up on you over time, and you started to notice that these carrots aren't working so well anymore.
Jason can we have more animals??? sheep suck
Lolllll have you guys not heard of fences??? why are you making pens out of graves??? loll
startafight wrote:feel free to add on with what makes you keep returning to ohol
I just want to knock Telafiesta off the Top Playtime Reviews!
https://i.imgur.com/AzXi4EU.png
ECKSDEE!
Na, jk.
I think what i love best is the juxtaposition between being subjected to Jason's weekly game tweaking experiments, while I spent whiff after whiff of life, with total strangers acting like family while we balance our survival skills at breakneck speeds to create not just a functional present, but a functional future for those who've yet to inherit the constructs we leave behind. It's especially thrilling to be the Eve in that role, spending almost half my life just finding the stage to set the future in, but it's no less rewarding being the child of an Eve, or near descendant, and establishing a vital part of a burgeoning establishment.
Pulling out of a downward spiral 5 to 10 generations in is also a lot of fun.
Really, whats not to love about this game?
If it were any harder, I'd love the challenge that much more; were it easier, I might just say a few more words each life to my family, and maybe get to know some of you for the real people you are, but there is plenty of time for that in lives yet to come. In this hour, this life, we have to make every action matter most, for all those who've yet to come.
whooooa 500 hours???? thats nuts
Stop saying Lol, XD, rofl and lmao in game.
Please and thank you
XD
The desert is only an extreme if you're wearing any clothes. The snowy biome is extreme only if you aren't. I like it that way.
Ummm actually the desert is really hot even naked. you also have to be black ??? Not a good place to life.
Illuminati in 1h1l??
New update ?? WHat was it?
I've died of hunger at 58 or 59 so many times, the chime stops playing and your hunger seems to drain even faster than usual. Really frustrating when you're surrounded with food and you die before you can put any of it in your mouth
just yum and you wont have to eat when your old + if you make it to 59 why cant you live to 60??? its one mineute away
Screen shot?
Jason when are we getting numbers?
You ate a mushroom
Im definetly a A
this is so much better why is every farm 3 by 3 ???
Why cant we stack dry beans????
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