a multiplayer game of parenting and civilization building
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Thanks
That's EXTREMELY disappointing... I spent hours there developing my own little town. But thanks for the github links.
+1
Thanks for your time and letting us know. It was fun while it lasted
Babsy wrote:Could you also provide the full client of version 106? Thanks in advance.
Did you mean this:
Commits on Jun 4, 2018 Updatated dataVersionNumber to 106
with
Commits on Jun 2, 2018 Preparing for binary client release 105.
I am not sure, but I would like to try the one you suggest. The server gives a message that it is on version 106. I played the server like two weeks ago, then I got a client update when I was on the main servers. It was version 107 if I remember correctly. After this I could not play that server anymore because of version mismatch.
I tried with your client version 104, but then I get a server mismatch.
The server owner still needs to implement new updates. I am not even sure if the server is still up.
This seems to be the problem with most custom servers
Could you also provide the full client of version 106? Thanks in advance.
Thank you for your dedication ryan!
I'm not running my modded server any more since the useChance update. I might recycle the content into a new mod at some stage but for now it's not running.
Ok, thank you for your comment. I am able to log on to your server. Is this a vanille one now?
Availability checked today.
gl with your venture
ok nxt time i won't update my client so quickly.
i really enjoy playin on your server!
What version is the server on @Intangir? I'm getting a version mismatch q.q
i've just played on your server. it was very relaxing and enjoyable
to my son dylan foxx; i did spawn somewhere else after i died. i hoped you learned how to make those iron tools!
I've added your server to "THE LIST OF PRIVATE SERVERS". See forum topic: https://onehouronelife.com/forums/viewtopic.php?id=689
I setup a custom server to hopefully allow me (and others) to enjoy the world more before being pulled away by old age or the constant cravings - No client mods are needed
http://twohourseasylife.intangir.org
Changes:
* You age at half speed so you live 2 hours instead of 1
* Double food bonus
* Hunger at half the speed
* No Decay for backpacks, clothes, carts, and baskets
* Eves can respawn in their own camp regardless of how old they are when they die
* Fruiting milkweed regrows again, and faster than old vanilla
* All water sources replenish after a minute
(no client mods necessary)to play on it change settings/useCustomServer.ini to 1
and change settings/customServerAddress.ini to twohourseasylife.intangir.org
not really any rules, but the same basic best practices apply as in normal game
All are welcome
you can post on the forum at http://twohourseasylife.intangir.org with questions or comments or to meet others from the server
Smithing tool breaks after using it two times. Steel adze after five uses. Stone hatchet also after a couple of times. This is just not realistic at all! Most tools last a life time in the real world. I thought you were going to fix these things??
I can't find ./updateDBs.sh . It's not in the server directory.
My client and Ubuntu server run the same version. How do I convert existing databases to a new update, so that items don't show as something else (like a berrybush that is picked, changes to a pie etc.)?
@Roolstar Thanks again for your link and additional help. I managed to resize both.
My problem is as before, after updating the server and the client, that when I login to my existing map, many items are not what they are supposed to be. For instance sheep show as a saw instead. Pies are scattered everywhere and I can't eat from them.
What is causing this? Can this be fixed?
I ran:
sh refreshBuildScript.sh
sh pullAndBuildTestSystem.sh
then rebooted and restarted.
Thank you @Roolstar for your detailed instructions, but I have contacted OP and he will create a new image with more space. I guess I'll wait for that instead.
I guess you shouldn't remove your post, if that is your intention, people might need it in the future.
PS I'm a "dudette"
I tried. Step 2 doesn't work for me, it doesn't understand the command "VBoxmanage". Step 3 seems way over my head anyways.
So unless someone can make a new Ubuntu image I can use, it seems like a dead end for me.
Then when I turn off the machine and start it again, I can't get past the Login screen, if I type in "ohol" as a passoword, it flahses, tried to start, then goes back to the login screen where I need to enter "ohol" again. It does not say Incorrect password, it just loops.
Anyway OP, do you think that maybe if you upload a newer server image, I can use it instead of the old one and fix my issues that way?
The same is happening with my server after rebooting. Too bad I can no longer run my own server now Q.Q
I stopped playing after this decay update. If Jason won't decrease the decay rate I'm done with this game.
sammoh wrote:Roolstar wrote:Thx. Didn't know map culling affected decay of items as well
It doesnt. You will need to edit the transitions manually, or remove them. This is best accomplished in the editor. PM me on discord for help.
Oh .. I hoped it will do! Perhaps you can explain how to save the items and builded things before updating so that you can keep all your stuff! Is there "one" file with the information which you can save and copy to the new server? Thx for help! I guess there are many of us who would be interested in that solution!
I tried to copy the db files from my old server to the new one, but vmbox won't let me paste files from one server to another one
So I started again from scratch and got a clone from my old server updated to version 82.
I rebooted and restarted after running "wget -N https://raw.githubusercontent.com/jasonrohrer/OneLife/master/scripts/pullAndBuildTestSystem.sh" and sh pullAndBuildTestSystem.sh and can now login with my new client!
Hoorah I was thinking, untill I got to my sheep pen and they all got replaced by different items. Checking around I found several other items that shouldn't be there.
So now what is the problem?? The file dataVersionNumber.txt = 82 and my client is version 82.
@coolstar I read that you actually had the same problem after this update, that items were weird. You started over, but I like to be able to keep my own map.
Did anyone else update their server yet and got it to work?
If you have a version of the image with a "refreshBuildScript.sh" script in the ohol-build directory, run that, then try the pullandbuild script again. If you don't have the refresh script, go to the ohol-build script and run this command:
wget -N https://raw.githubusercontent.com/jasonrohrer/OneLife/master/scripts/pullAndBuildTestSystem.sh
That will grab the latest version of the pullandbuild script, which got updated with a couple commands that might help clean things up behind the scenes. Even if it says that it didn't update anything after you run it, try restarting the game server to see if it helped.
And just in case you haven't: Try switching your game client to use the main servers to it will update to the latest version, then switch back to using the custom server and try again.
Another thing to try is to go into the OneLife/server directory and run these commands, then restart the game server and try again:
./makeDBConvert ./updateDBs.sh
If that doesn't do it, restart the VM just to make absolutely sure there isn't a copy of the game server running.
Then if all else fails, you can remove the existing world data by going to the OneLife/server directory and running:
rm *.db rm testMapStale.txt
And at that point I'll be out of ideas, so I hope something worked.
So I ran ./makeDBConvert, then ./updateDBs.sh, but get this message:
ohol@ohol:~/ohol-build/OneLife/server$ ./updateDBs.sh
bash: ./updateDBs.sh: No such file or directory
I checked and that file is indeed not in the directory.
Rebooting after did not fix my problem.
I ran rm *.db and rm testMapStale.txt after this. I did not see any feed back in the terminal. I rebooted again and still get "Login failed". I am not sure if my data got indeed deleted.
It worked after I restarted the server... (I thought a reboot is also a restart, but I guess I was wrong about that).
Now I spawned in a new map, so my data was deleted.
I am not happy with this. I want it to work with my existing map. So I will try again. I think now the login failed because the server had to be restarted instead of only reboot.
dataVersionNumber.txt reads the number 82.
I should make this 78? because this is the server version?
Well I manually made OneLifeData7/dataVersionNumber.txt from 82 to 78, reboot the VM and I still get "login failed".