a multiplayer game of parenting and civilization building
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Killing should be disabled on a chillout server. I got killed so many times on your server.
What is the point in trading, specially in this era. Who will pay you out, who will take accountings, who is going to be the one in charge? I dont think this game will be able to handle this (at this moment). Only if somekind of more advanced civilization becomes standard.
No. But it is so large that you cant reach the end.
Currently this is happening more often.
Random person grabs a knive and is going on a killing spree.
Usually someone who didn't contribute at all except eating carrots.
This ruins an entire civilization. It kind of destroys the fun in a good run.
Is there any plans on how to handle it or do we have to expect
that immature children will always be able to go on a killing spree.
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