a multiplayer game of parenting and civilization building
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Gather water (without draining ponds). Gather berries in baskets. Bring branches to the forge.
And there's no downside to watering anything that's planted and dry, right?
What are some helpful things new players can do that help the colony? Stuff that doesn't require a lot of knowledge.
Oh, never mind. It was the squiggly lines.
I stumbled upon the north edge during the last group playtest, also known as Babygeddon. I might have spawned in an unusual place because things were bugging out, I don't know. Didn't get to touch it though, my game crashed. I know it does something if you touch it because "Touched Edge" is in the recipe list. No spoilers, I'll pm you what it looked like if you want to ruin it for yourself. If you were designing this game, what would you put at the edge?
If this has opened anyone's eyes about the dangers of unfit mothers bearing too many children, please consider donating a few dollars to Project Prevention.
Then many lives as babies to adults who had too many babies to feed me.
Many many babies spawned every minute, too many to feed. I got to the north edge (or at least I assume that's what it was, couldn't have been anything else). Game crashed before I could touch it though.
10 AM works for me. In theory.
Whoever runs the wiki should consider making it black text on a white background, not white text on a black background.
Oh, I bet the same thing goes for rabbits with family and rabbits without family, too. Yeah, I checked the recipe list and indeed it does. It seems like abandoned rabbit holes should eventually repopulate after a sufficiently long period of time (a day, or longer if necessary), but I don't see that they do.
Alright, I have more questions:
1. What's the quickest way to make a wet clay bowl into a clay bowl (dry)?
2. Is there any way to get rabbit bones without cooking the rabbit?
Do you need fire for both? If so, what's the best way to make fire?
Thanks for the tip, will do this from now on.
The problem with having a river is that in my understanding, water is currently the final resource that runs out and forces players to move their house, and all rivers are freshwater. If water is infinite, like it would be if you had access to a river, I'm not sure what the next resource to run out would be. It might be that having an infinite source of water would still be interesting, if the game gets to the point where people are killing each other for their stuff more frequently and living near a location of infinite resources would still be dangerous. Or just have it be a lake that runs out after a longer period of time.
Oldbaby, let me know if you're willing to help debug the baby movement stuff. If so, I can create a second account for you, and then you can run two clients in parallel, one as mother, other as baby, and see if you can get some short game recordings of glitches in the baby behavior. I know that those glitches are still there, but they are hard to find and fix.
Email me if you're up for it (you can make the game windows smaller to run two clients on the same screen).
Sir, it would be an honor. Not sure if my laptop can handle two at once, but we'll see. Sending an email now.
I think this suggestion may be harder to make consistent with the rest of the game and the intentions for the game than you realize.
Sharp Stone + Small Curved Branch = Small Curved Shaft
Rope + Small Curved Shaft = Bow Drill Bow
Short Shaft + Bow Drill Bow = Fire Bow Drill
Flint Arrowhead + Fire Bow Drill = Flint-tipped Bow Drill
Flint-tipped Bow Drill + Wooden Disks = Wooden Wheel
Rope + Boards = Wooden Box
Long Straight Shaft + Wooden Box = Wooden Sledge
Wooden Wheel + Wooden Sledge = Wheelbarrow
Wooden Wheel + Wheelbarrow = Hand Cart
My questions are these:
1. How do you get boards?
2. How do you get wooden disks? Are they naturally occurring?
There's some other stuff I don't understand from looking at the recipe sheet, but I'm going to wait on that for now.
Not sure if I should be posting this here. I'd post it in the "what do you do if you die unexpectedly" thread, but I'm not the one dying. It's the third time a baby I've had has appeared to walk south for no reason endlessly and starve/disappear, while their bones appear at the point where they appeared to depart southward from and in actuality probably were the entire time.
Regardless, I am enjoying the game immensely.
After accidentally letting two babies die today, one because of a glitch that showed him walking south for a while when I don't think he was actually going in that direction, and the second one from starvation, my advice is to just stay on the berry bush and pick a berry, eat the berry, pick up the baby, nurse for 4 seconds or so, drop the baby, pick a berry, and repeat.
Could someone give me some tips on carrot farming? I've looked at the recipe list but I can't see a fast way. Is there a lot of things I need to do first like there is with other tasks?
Recipe list. WARNING: Not current!
http://mc.edmi.nl:1340/onelife/
(Thank you to Vescator for the list)
I was going to make this thread a single question, but it didn't feel like it deserved its own thread, so I started a General instead. If you have questions or answers that don't merit a separate thread, this would be a good place. If you're a new player, this thread doesn't have anything for you at the time of my writing this, but it might conceivably have something for you at the time you are reading this.
My first question is this: What do you do if you spawn as Eve and you're in a Goose Pond and Reeds Biome? There doesn't seem to be any easy way to get food. I can always run to a berry bush biome, but is there any other way? I'm guessing not, but I'm asking anyway.
Second question: What do I do if I spawn in a Berry Bush biome? (capitalizing these feels weird, but not capitalizing them feels weird too. I'm going to stop capitalizing them for the moment) I guess the first thing to do is find a bunch of berry bushes, but after, what takes first priority? My guess is stakes and rope to make a snare to catch a rabbit to get food and clothes, but is there something that comes before that?
Also: I told a baby to tell me z when it was full, something I invented because I was new and didn't understand the game mechanics and wasn't sure if there was a way to tell (is there?), then 15 minutes later a woman told that to me! Probably not a coincidence. Then something happened and I got stuck rubber banding one animation in place and died while everything around me was normal (might be the fault of my internet or my old laptop). Thinking back, "A" when hungry is probably more important than saying "Z" when full, since nursing fills babies up instantly or almost instantly in some cases. But I didn't realize that at the time. "A" is a nice letter for "I'm hungry" because it sounds like crying.
Does anyone have any tips on being a baby/mother? My advice for babies is that I think you can feed yourself at 5 hunger bars it looks like, or maybe it was 6.
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