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a multiplayer game of parenting and civilization building

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#226 Re: Main Forum » I supported an afk player from age 7 to 60 » 2018-11-07 16:01:56

tana wrote:

it's always a good idea to keep female afk alive, it still allows for kids to be born... and it makes a nice bit of RP big_smile

So you roleplay that you're keeping a woman in a coma alive whilst making sure she has children whilst in the said coma? Sounds a tidbit rapey too me.

#227 Re: Main Forum » Welp, I just did some math » 2018-11-07 10:02:59

Also, take into account that you get one steel ingot back after smelting two broken steel tools so the amount of steel and iron available all depends on management and recycling.

#228 Re: Main Forum » Is farming in desert bad? » 2018-11-07 09:35:55

Korilian wrote:

I’ve told someone not to finish the last berries on a tame bush. This seemed logical to me, because empty bush = soil and water, which might not come in an unlimited supply (especially before sheep). But then I read somewhere that its better to finish the bush and let it respawn. Does it respawn if you don’t finish the berries? Can someone clear this up for me? It’s kind of hard to ask about this stuff in game and I don’t want tonspread bad info.

A domesticated berry bush does not resupply without input. This means that you need to empty it, then wait a bit until it gets darker, add soil and water and wait even longer for it to fully regrow.

Always, empty bushes that you see before picking berries of full bushes. Not doing so might cause a famine when all berry bushes have been emptied and there is no food whilst you wait for the bushes to regrow.

I think it's better to have a bowl full of berries at all times if there are enough bowls to go around for the other jobs first, ofc.

#229 Re: Main Forum » Let me use suicide buttons regardless of age. » 2018-11-04 14:46:35

golmock wrote:
voy178 wrote:

type /die

If you didn't know it already. Only works when you're an infant.


I already know it. Did you read my article? I'm angry because it only applies to infants.
In addition, it is only active when they hug someone.

There is no suicide button an nowhere is it implied that you know about it. Fuck me for trying to help, right?

#230 Re: Main Forum » Let me use suicide buttons regardless of age. » 2018-11-04 12:01:21

type /die

If you didn't know it already. Only works when you're an infant.

#231 Re: News » Update: Games of Chance » 2018-11-04 10:18:33

This is a brilliant update and absolutely practical. The bugfixes alone will help us immensely.

#232 Re: Main Forum » Writing history project » 2018-11-03 21:43:00

It was very fun to read. I haven't been to any of the villages or towns you wrote about but it sure sounds like a good time.

How do people find Casino town if no one is there to ring the bell?

#233 Re: Main Forum » An Introduction To Vikings Featuring Terrible Art » 2018-11-03 20:45:10

Great idea, but shouldn't the game be period neutral?

#234 Re: Main Forum » Mangoes are good but » 2018-10-27 12:56:53

Starknight_One wrote:
voy178 wrote:

Did people want fruit trees? It's not so bad. Decore, and another low effort job you can do to help the village in the long run. It's just a shame you can't eat the mangos right as they are without a knife.

Eating the skin is a bad idea; it contains urushiol, the toxin in poison ivy that causes you to itch and blister. Can you imagine having poison ivy on the inside of your throat? At the very least, a sharp stone or flint chip should be needed to remove the skin; it's nearly impossible to peel by hand. (I use a potato peeler when I'm working with mango in my baking.) Trying to eat a mango without processing it first is a messy, time-consuming job.

Fair enough, I'm no mango expert. However, maybe a flint chip would suffice to cut it open?

#235 Re: News » Update: Plaster and Paint » 2018-10-27 10:06:53

Potjeh wrote:

More like farmer, but yeah. Except they fatten them up before stabbing.

Anyway, mangoes are OP. They should have a limited lifespan IMO, like 5-10 harvests.

I think the word you're looking for is sustainable. Or do you mean to say I should scold my fruit trees in my backyard for producing multiple harvests?

#236 Re: Main Forum » As some of you noticed » 2018-10-27 10:01:17

Edgy games are kind of a lot, it's always good to have some conventional features when you break new ground. If not just revolutionise the gaming industry by deleting the EXE and call it art. Right?

#237 Re: Main Forum » Paint? sweet » 2018-10-27 08:36:45

Gentlemen, may I introduce you to the "send email" function that's on this forum?

#238 Re: Main Forum » Mangoes are good but » 2018-10-27 08:33:11

Did people want fruit trees? It's not so bad. Decore, and another low effort job you can do to help the village in the long run. It's just a shame you can't eat the mangos right as they are without a knife.

#239 Re: Main Forum » A Seasoned Suiciders Rant » 2018-10-26 22:10:49

Maybe you could find another way to be needed? You know... making compost, building a pen, breeding the first sheep/cow etc. Setting up the foundation for society to advance not just building from nothing?

You can still play a parent role by taking care of the little ones by teaching them how to play if they're new (steam is coming so there will be enough). You'll be a wise uncle passing knowledge. That's parenthood too in a way. God knows the mother wont have time seeing how she'll be plagued by children all the time.

#240 Re: Main Forum » Mangoes! » 2018-10-26 19:17:40

Cheese would be nice. People might actually start cultivating cows more often now that it seems like they can be killed.

#241 Re: Main Forum » Mangoes! » 2018-10-26 15:56:24

hmrka wrote:

No thank you I want the black lady instead! Im still waiting for the new skins... I want ginger guy and dark black lady sad

But... new features over aesthetics?

#242 Re: Main Forum » Mangoes! » 2018-10-26 12:42:48

And dead cows too!

#243 Re: Main Forum » can we stop the "YES OR NO: ______" posts » 2018-10-25 10:27:01

OMG, yes! I can't think of a more self-righteous title for a suggestion. "Drop everything and hear what I have to suggest for I know what debates this game needs to have".

#244 Re: Main Forum » How to unlock the game on Steam » 2018-10-24 22:42:57

gabal wrote:

One minor thing - in activity screen it isn't shown "gabal now owns One Hour One Life". It is probably due to integration with Steam, it usually shows up when you buy a game on Steam or activate a product key.

It's because it hasn't been released yet.

#245 Re: Main Forum » What do you want to experience within the game the most? » 2018-10-23 12:09:57

VioletLily wrote:

I believe this would require better communication than the game has to offer... I have seen a couple pretty structured towns that you can tell were made with coordination using a third party communication service like discord.

But wouldn't it be amazing?

#246 Re: Main Forum » What do you want to experience within the game the most? » 2018-10-23 11:30:07

If anything I would like some structure. People are far too independence oriented in the game. That's mostly why we don't achieve anything more than villages. Let's be honest, your two building "city" is not a city, nor a town, it's a village anarchy at best.

Designated jobs, apprenticeships to ensure successors, buildings that aren't too large, farms outside the town, food sources like bread, milk and stew in the houses, smaller 3x4 berry farms spread out in the town to feed children (see it as parks if you will), trading resources for favours or food. Some degree of a hierarchy will develop naturally as the society grows and I do not mean the silly absolute monarchy stuff that holds no legitimacy. An elder council would be one idea, elders are needed to document things anyways since they can write the longest texts.

It would also be nice to see some small-scale farmholds. Build a farmhouse, plant 3x3 of stew crop, 3 rows of wheat, 3x3 berries, give them a milk cow, oven and geese, enclose farm over generations, make sure to tend the outside forest, milkweed farms, skewer farms, etc. Tada, a freeholder's farm dependent on the town for tools and luxury items and rare food like burritos. They will trade food and forestry items for services. It's the best thing. Got too many children? Send them into town to find another job or build another freehold. Connect the entire city-state with roads and you got a functioning society.

#248 Re: Main Forum » Suicide is OP - Should it be nerfed? » 2018-10-20 21:33:40

As annoying as suiciding babies are, is it just the high child mortality humanity has suffered through up until the 20th century, and still have in some areas? It can be explained like that, but I certainly agree that not having girls to bring the lines forward is a bad idea. Maybe there could be a situational mechanic that counts the number of fertile females and if there is only one left the chance for having girls would be bigger if not guaranteed? It's a bit gamey and unnatural maybe, but honestly playability over realism any day.

#249 Re: Main Forum » Im back » 2018-10-20 20:55:40

Who are you again?

#250 Re: Main Forum » more wool era tech » 2018-10-19 10:13:17

More insulation options would be what wool would be best for. So wall coverings, rugs, blankets, padding, etc. As society progresses it is highly likely to create a class system and it would be very nifty to have finely woven wool clothing as luxury items.

Also, wool can be used as soil fertilizer. For whatever reason, we might be needing that in the future.

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