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a multiplayer game of parenting and civilization building

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#277 Main Forum » Game Mechanics need to be reworked » 2018-09-16 12:03:30

UnnoticedShadow
Replies: 3

At this time, we have been getting more work on things that "progress" us higher in the tech tree (Rails, Dogs) and less on fixing and remaking the core mechanics of the game.  (except the curse update)  Overall, we are getting more features on top of mechanics that have not been perfected, instead of having those mechanics fixed first.
      One example of this is getting rails, even though the game does not have a use for transportation yet.  I think this game needs to have it's base features reworked before we can properly advance the tech tree (dogs)  and focus on things like temperature, food system, biome regeneration as reworking these things early on will allow the game to build itself a sturdy foundation to build off of in future updates when we do advance the tech tree.

#278 Re: Main Forum » PERMANENT Implementations » 2018-09-16 11:52:58

No, just make the horse increase you're field of view.

#279 Re: Main Forum » The scariest thing in an Eve run. » 2018-09-16 11:49:33

Why is this so scary?  I could understand 40 years, but it's 60!!!

#281 Re: Main Forum » just not as fun as it used to be » 2018-09-16 02:03:38

I left the game for like a month and now i'm coming back to it, and it feels much better than before, as I have tons of new stuff to look at.  If you think it is boring, definitely take a break, but do look back at it eventually.

Edit:  If you have and constructive feedback for the game, please say what makes it so boring, besides time:)

(I'm kinda curious why this person is acting this way though)

#283 Re: Main Forum » Bring back the griefers! » 2018-09-16 01:49:23

NO!  If you have been cursed before going to donkeytown, even multiple months before, each of those curses will add three minutes to you're total time in donkey town, meaning if you got cursed twenty times in you're play history, you will stay in donkeytown for two hours.

#284 Re: Main Forum » Why donkey Town is a Soft Ban and should be Removed! » 2018-09-16 01:45:32

All it takes is one or two miscommunications, and all of the curses you have ever gotten will come back at you.  If you are like me, who used to kill, but does not anymore if even ONE miscommunication happens I will be stuck in donkeytown for a good amount of time.


You're "permanent" curse score should not go back more than a month in time, or perhaps it should take the average score of players per month and subtract it from your score every month.

#285 Re: Main Forum » Breeding dogs = griefing » 2018-09-16 01:42:17

Cows also need to be made mortal, they not only are unkillable, but do not need to eat and never poop!  Such makes them immortal, which makes them godly!  WORSHIP THE COW GOD!

#286 Re: Main Forum » List of skilled player on forum » 2018-09-16 01:39:51

Great, now the greifers know who to target if they feel like being a jerk, wait until auto curse bots become a thing. . .

#287 Re: Main Forum » Why donkey Town is a Soft Ban and should be Removed! » 2018-09-16 00:56:11

Probably not for long, as a ban from the forums is not out of your reach, and Jason is sure to start a basic auto-clicker eventually, which will render you're account useless if you don't shape up.

#288 Re: Main Forum » Request for an Eve Bot » 2018-09-15 23:16:23

Crap, now Jason is going to need to make an auto click detector.

#289 Re: Main Forum » Is the curse system different now? » 2018-09-15 23:10:51

The curse system is good, but the permanent curse count should be changed, as even the nicest player gets cursed occasionally, and those curses will stack, eventually to infinity.  This means that when said person does do something bad, or even gets framed by a note or something, they will be cursed for a RIDICULOUS amount of time.

#291 Re: Main Forum » Request for an Eve Bot » 2018-09-15 23:01:10

Tell me what it is like in Donky town, than.  Are the birth rates drastically lowered?

#292 Main Forum » Make Trash Pits Useful (Traditionally) » 2018-09-15 22:58:32

UnnoticedShadow
Replies: 3

Trash pits are one of the more hated features in the game, they are almost ALWAYS used for farms, but never used for their ACTUAL use, throwing out the trash.

I think it should be made so that most kind of bowls (except maybe dyes and others) should be able to be dumped out in a trash pit in order to turn back into an empty bowl.  This would add a real use to trash pits, and also make pigs, seeds, and other forms of bowl greifing more or less extinct.  It would also be realistic, as in real life people can empty bowls. . .


Additionally, maybe using a butter knife on a trash pit could make it a regular knife?  This would also fix useless butter knives, which worst case can require you to make another loaf of bread just for the knife.

#293 Re: Main Forum » In-Game Skin Color Rework » 2018-09-09 00:05:03

UnnoticedShadow wrote:
Golmok wrote:

If we have various hair, skin, and eyes, I want to be like this. Right now, there are only a few characters, so if genetic material is applied, everyone will be scared because they move around the same face.

This would not apply to Indians and whites though, as they already have a lot of variants.

#294 Main Forum » In-Game Skin Color Rework » 2018-09-08 22:48:49

UnnoticedShadow
Replies: 8

Currently in the game the skin color of the parent has almost no effect on the skin color of the child, meaning that a pale skinned ginger can have a colored child, of ANY color, which is both weird and unrealistic.  I think this could be fixed by making it so when a child does have a "mutated" skin color, it is either a shade lighter or darker from the parent, to prevent large jumps from happening

Example: An Indian Mother has a child, this child has a X% chance of inheriting it's mothers color (over 50%) and a X% chance of "mutating" (under 50%)

If a mutation happens, that child will either be slightly darker or lighter than there parent (which could possibly be chosen by the climate that the parent lived in) and so for an Indian child, they would either be African or White, but NEVER ginger.

This would bring an interesting Ascetic into the game, and open up many more possibilities for the future, for example, Every character could be slightly lighter or darker than one another, allowing for more suttle changes, and eventually Skins like Readheads could be more rare than others, and albinos could even become a thing!

#295 Re: Main Forum » The Lifes I wished I had never lived » 2018-09-08 20:45:26

(This is my first forum post, so forgive me for any mistakes)  Tea, I was the baby with the crown that said you were a greifer, I'm sorry that I got you killed, but in my defense I was told there were already shady people on the loose.  When you took my knife, I was suspicious of you, and when you did not respond when I asked for it back, I thought for sure you were up to no good.  I am sorry though that I got you killed. 

      Also, I ended up being the last girl, but started making the compost again regardless, and the lineage went on.  We did not catch the horse though:(

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