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#276 Re: Main Forum » You want a killer? You get a killer » 2018-04-05 02:27:12

kerfuffle wrote:

Well aren't you a super star.  Three lives tonight in a row I got stabbed. Killed two griefers but always more a few mins later. I don't mind some but its getting f'in stupid.  Be nice to plant my gooseberrie plantations in peace now and again.

How did you get stabbed? You either let him or you were afk. You cannot be hurt if you're moving - see someone with a knife, run in circles. You can still talk while moving as well, so you can work out their intent.

#277 Re: Main Forum » Adopt left-over children » 2018-04-05 02:24:27

denriguez wrote:

I was that girl. That town got griefed pretty hard later on. Gotta admit, though, having the name DEADRIAN was pretty badass.

I remember Deadrian!

On the topic of "cool" surnames, my town got griefed by an Eve called "Deatherage" or something. I killed her at least three times over the course of a couple hours too. At the end of the day, she still won by wiping out my dynasty. I did manage to save my adopted dynasty when she came back with a different name.

#278 Re: Main Forum » The worst griefer I have seen » 2018-04-05 02:17:58

TrustyWay wrote:
Joriom wrote:
TrustyWay wrote:

Do it.

Short answer: No, Jason will not do that. You don't even need to ask.

Also - why didn't you just make a bow or knife and kill the troll? Where were your guards? Why didn't you have soldiers around?

Have you seen the speed of digging ? If it was slower we could catch him but he can dig while running and ruins easily. I used to guard berryfield but that shit is fast. If it tooks 1 or 2 extra seconds that would be perfect.

Another problem is that even if you do shoot them, often it "misses" and the arrow is deleted from game. If you do succeed in killing someone on a berry farm, all their gear disappears, so you still got screwed. I'm looking forward to the day when towns stop losing masses of clothing to the farm plot void.

#279 Re: Main Forum » Apocalypses?????? :O » 2018-04-05 02:14:19

Antichthon wrote:
Alleria wrote:
TrustyWay wrote:

Yeah you right, if people knew there were no more eve they would start killing everybody just like berry diggers and fences remover right now.

This isn't 100% true. The game spawns in more Eve's than IMO it should. I'd prefer to wait a minute or two and be able to help a dynasty, than spawn immediately as an Eve and be in competition to that dynasty. A lot of the time a dynasty ends because they are outcompeted by an Eve. Regarding the dynasty that lasted 31 generations (I was the last or second last dynastic member), the town didn't end there. An Eve came and helped me repopulate. If I was born a girl, the longest dynasty would have been longer, but alas... So although the dynasty only lasted about 14 hours (I was present close to the beginning also), the town was continuously populated for over 24 hours. Murdertown/Trump Town has pretty much been continuously populated for a week (empty for a few hours here and there).

I strongly disagree with your assertion that without Eves servers would necessarily go extinct when it's often Eves (and the children they take by virtue of existing, from established towns) who cause the collapse of dynasties and towns (Eves often grief, or produce griefers because they are outsiders). Of course over a long enough time and given the stochastic nature of the game, you're right.

Oh, towns are continuously occupied for longer than 24 hours, sure. Probably never a few days, though (Being empty for a few hours still counts.) And yes, the spawning mechanics are most certainly different with Eves than without Eves, and it can't be mapped directly to saying "the game would not last longer than 31 generations." but even with these considerations, I'd never put money on any server being populated after 48 hours, tops, and that's being very generous.

And if I'm wrong, then why don't we do away with Eves, save if the server is entirely extinct? Put a spawn timer on children to avoid Eve being flooded with children (much like reality), go from there. It would certainly fit Jason's MO of trying to capture realism. For that matter, why wasn't it this way to begin with?

There's a reason Jason went out of his way to avoid the obviously more realistic angle in a game where he values realism: Because it doesn't work.

I think the real reason Jason did this because he didn't realise how popular this game would be and he thought there would be dead time (which there is on servers 4+). I think it'd be totally viable, and at least an interesting experiment, if there was a popular server that wipes every time the last player dies, and there's a limited amount of Eves that can spawn (higher Eve rate a start of server decreasing exponentially).

I'd definitely put money on a town, and even a dynasty lasting more than 48 hours eventually. Especially once the average player skill increases. If the average player was as skilled as you or I, there wouldn't be any town massacres, because they'd be stopped rather quickly. The problem is that once I (or my mum in the 31 dynasty scenario) stop a massacre, often I'm the last person left alive. If I'm female, then I repopulate, but if not, the town dies out.

#280 Re: Main Forum » Apocalypses?????? :O » 2018-04-05 01:26:06

TrustyWay wrote:
Antichthon wrote:
Joriom wrote:

No, we're not. I think you've been placed in the wrong serwers is you say so or you have terrible luck for mothers. I've seen some decent towns with animal farms and all the tech already even on servers 1 and 3 ow - the "always populated" ones.



What about ice aga "apocalypse"? Huricane? Global flood? Natural ones could be nice to break the normal gameplay.

No town is always populated. And all you need to do is look at the longest generation line to see that we are still dependent on Eves; 31 generations in longest family line. Even being generous that means the longest unbroken chain lasted less than a day. Disable Eves and all servers would be extinct by this time tomorrow.


Yeah you right, if people knew there were no more eve they would start killing everybody just like berry diggers and fences remover right now.

This isn't 100% true. The game spawns in more Eve's than IMO it should. I'd prefer to wait a minute or two and be able to help a dynasty, than spawn immediately as an Eve and be in competition to that dynasty. A lot of the time a dynasty ends because they are outcompeted by an Eve. Regarding the dynasty that lasted 31 generations (I was the last or second last dynastic member), the town didn't end there. An Eve came and helped me repopulate. If I was born a girl, the longest dynasty would have been longer, but alas... So although the dynasty only lasted about 14 hours (I was present close to the beginning also), the town was continuously populated for over 24 hours. Murdertown/Trump Town has pretty much been continuously populated for a week (empty for a few hours here and there).

I strongly disagree with your assertion that without Eves servers would necessarily go extinct when it's often Eves (and the children they take by virtue of existing, from established towns) who cause the collapse of dynasties and towns (Eves often grief, or produce griefers because they are outsiders). Of course over a long enough time and given the stochastic nature of the game, you're right.

#281 Re: Main Forum » You want a killer? You get a killer » 2018-04-05 01:02:36

Why are you guys still dying to griefers? With all the latest anti-pvp griefer mechanics, you shouldn't be dying. I haven't died from a griefer in the past 40 hours of play time.

#282 Re: News » Update: A Horse with No Name » 2018-04-05 00:58:28

Joriom wrote:
jasonrohrer wrote:

Bows can't be used to kill from off-screen.

Am I really the only one who notices this is the most important change in the whole update?

In combination with removing invisible people, there's very few reasons why you should be dying from griefers now.

#283 Re: Main Forum » The worst griefer I have seen » 2018-04-05 00:48:18

Eccola wrote:

There was not a single bow and arrows or knife anywhere. You don't think, if I had some, I would not kill him? After a while I resigned and disconnected anyways, it was no fun playing anymore.
There were no guards, mostly mothers with kids, struggling to be fed, when carrot farm went to hell without water.

You definitely had a trash society if you were still subsisting off carrots. Everyone knows carrots are peasant food. Advanced societies have weapons and farm berries. Berries use 25% less water, and 50% (citation needed) less effort.

#284 Re: Main Forum » New player starting woes » 2018-04-05 00:35:01

I'd love to see how effectively a town could be built utilising the natural warmth of the desert biome. I've raised many a child sitting on the edge of the desert on the temperature sweet spot. I wonder whether placing floors over it would negate the warmth, or whether would just make it hotter. Definitely a solid alternative to nursing fires.

#285 Re: Main Forum » To my dead Niece » 2018-04-05 00:23:25

https://www.youtube.com/watch?v=hNHQZTxo78I
Kerfuffle the Grey Llama

Dropping knives on empty tiles kills people

#286 Re: Main Forum » New player starting woes » 2018-04-05 00:06:29

Could someone clarify for me? I thought being at optimal temp (naked, on fire) was 1/4 normal rate (congruent with what Lily said), where being fully clothed in fur reduced by 1/2. I haven't done my due diligence, and am curious about actual figures.

#287 Re: Main Forum » This morning I started the MOOSE Clan » 2018-04-05 00:02:09

I was Clem! I somewhat resented you because I thought my name was girly. My life was pretty unmemorable, I think I just farmed berries my whole life, probably preaching about the Word of the Berry. If I recall the life correctly, the line died out because all the girl babbies suicided.

#288 Re: Main Forum » New player starting woes » 2018-04-04 23:56:08

Lexyvil wrote:

Being lucky and be born into a well maintained civilization that fully clothes you from the start really helps. Clothing is the #1 priority I find, so I make sure to make enough clothes for everyone in most lifetimes that lack full sets.

Most definitely. Clothing is by far the most valuable resource of a civilisation. A town can double their population simply by clothing everyone.

#289 Re: Main Forum » Loyalty to Mom » 2018-04-04 23:45:29

I just had a life in Murdertown/Trump Town on Server 3 where our town of about 10 was wiped out (bar me) by a couple of bow/knife wielding brigands. 

When I was born (male), I noticed there was a murder body, buzzing around but nobody seemed fazed so I ignored it. Once I reached age 10, my cousin Bill ran around town yelling "Bear!". Still being a child, unable to use a bow, and skilled enough (so I thought) to dodge bears, I ignored it and carried on working*. I saw the bear a few times, but it never bothered me. I heard the sound of a bow death, and knew something was up. Like my cousin, I ran around yelling "Murder!?". I find the brigands yelling at all the onlookers that they're all next to die - for whatever reason, nobody seemed to do anything. I went to find a weapon, when I come across Bill from before, running into the death zone. I yell at him to stop and that there are griefers, until he stops in the middle of the death zone and takes an arrow. I run around the death zone hurling abuse at the two brigands, while one kills the other while trying to kill me. Eventually the lone brigand leaves and I kill the amok bear, tend the farms and bodies preventing any loss of seed, bush, and clothing. Just as I finish, I hear footsteps... she had returned, but this time, with no weapon. I chase her with a knife, asking her why she did it. Her, being an experienced player typed while evading me, and I ascertained she did it because we had killed her mother when she came to town wanting to trade. It all came back to me... I remembered the buzzing murder victim that nobody cared about.

We had a good chat, and it turns out she was an anti-griefer too. My family literally killed her families matriarch for the clothes off her back. After, we both returned to our respective homes, to live out our days alone. I spent the rest of my life roaming the bearlands south-west of Trump Town and ended up killing a total of 8 bears (my personal record). While fighting my ninth bear, I misclicked and ended up dead by bear at the age of 54, the irony didn't escape me. My only regret is that now my clothes are rotting away, and I didn't leave Trump Town as neat as I should of. If anyone repopulates Trump Town, please search for me in the south-west bearlands. Just watch out for the bear with two arrows sticking out - and there's likely more bears too lol (that place was insane).

I wanted to share this, because it's inherently a revenge story about a families love for their mother, who my town brutally murdered. It saddens me that I lost a innocent few siblings and cousins younger than me who never learned the reason why they were killed - simply collateral damage. They likely felt like this was another incident of petty griefing. I should also point out that my mum was excellent - giving me a complete tour, and that I definitely failed in my obligations to mum given I had her killer virtually at my mercy. For anyone wondering, I was Joe.

*It turned out the "brigands" lured a bear into our camp, that did most of the killing. Seems like a valid wartime strategy.

Bill, if you're reading this, never again tell someone to not eat berries. Berry is the superior food and all should know that by now.

#290 Re: Main Forum » Loyalty to Mom » 2018-04-04 23:22:50

Goliath wrote:
Simone wrote:

Am I the only one who feels loyalty to who raises me? I always try to help my mom achieve her goal or bring her a gift when I can.

depends what they say, I've had my mom threaten to kill me with a knife when I reached of age. So I grabbed a
bow and said kaw-pow as an infant and raised myself off pies.

Fake. You do know that you can't use a bow until you're an adult?

#291 Re: Main Forum » Horses Problem? » 2018-04-04 04:44:34

Learn about the Allerian Method and your horse tying needs will be addressed. Ask about it in-game, most people should know it by now. I've only died once so far while riding a horse. The trick is to zig-zag if travelling vertically.

#292 Re: Main Forum » You want a killer? You get a killer » 2018-04-04 03:21:27

TrustyWay wrote:
Laura wrote:

i really hope that Jason make an update.


It's our duty to prevent murders ourself, I like the idea that the game who is about everybody helps to improve, I almost never get stabbed, many times when someone is talking to me with a knife in his packback, I know he will try to stab me which he does most of ths time but I had to die so many times.

The acctual cooldown is enough long, except if you're new you have enough the time to kill the killers. I have seen so many people get starved to death by the knife's cool down.

Fully dress with rabbits fur you lose like 6 hunger bar before being able to do anything else. People wont never feed you by fear to get stab next.

I've been fed three times out of four after killing someone. The trick is you need to establish rapport as being a non-griefer.

Anyway, I haven't been killed in pvp in the past ten hours of gameplay, so I really think you guys are overblowing the issue...

#293 Re: Main Forum » Windows 10 Lag » 2018-04-04 01:49:03

Verinon1 wrote:
Alleria wrote:

I personally haven't had any issues with Windows10. Apart from the sporadic client-end lag, the game runs beautifully.

Are you playing on a laptop?

Ah, apologies... On PC. I'll be playing the game on my Win10 laptop tomorrow though, so will report back if I get the same issue as you guys.

#294 Re: Main Forum » Windows 10 Lag » 2018-04-04 00:22:07

I personally haven't had any issues with Windows10. Apart from the sporadic client-end lag, the game runs beautifully.

#295 Re: Main Forum » THE STORY OF "DIE" » 2018-04-04 00:18:53

Jorge wrote:

I saw this putz in one of the villages I spawned in. He first showed up with a bow and arrows in a cart while terrorizing the babies with this story, and then later he started picking off people one by one. While he was trying to do that, I knifed the putz right in the side, and he was no more.

Unfortunately while I was re-organizing my mom's knife, an Eve waltzed in and stole it right from me. Suspecting bad intentions, I tried to arrow her and in the ensuing fight, someone ended up arrowing me (maybe suspecting me for another griefer). Ironically, I respawned as her son and she gave me the very same knife to "keep safe". big_smile

The question is whether or not you "kept the knife safe", or you stabbed her in the back out of vengeance?

Top five most important roles is the town organiser. However, it's not much to ask people to put their shit away, e.g. plates into basket near bakery. I fully condone the murder of people who throw away plates.

#296 Re: Main Forum » Run Cooldown for kill is too long » 2018-04-04 00:02:04

Since the latest patch, I've killed several griefers, but always close enough to friendlies. I always shout "feed me carrot, then i explain". Three out of four times I got fed a carrot and everyone was happy. The fourth time I was shot by the griefers friend...

#297 Re: Main Forum » Make Seed Farm » 2018-04-03 23:25:26

Aname wrote:
Alleria wrote:

Or focus your farming efforts on gooseberries and you'll never need a seed plot again!

Berries are for compost. and berries dont grow that fast. so if you ate all of it you prob starve to death. because it takes a long time to spawn new berries

That's what we all thought! You don't need compost to maintain a berry farm, unlike a carrot farm though.
https://www.reddit.com/r/onehouronelife … rry_farms/

If society shifted from their carrot centrism, we'd all have more spare time to do other tasks. Berries take less work to grow, and about 25% less water - meaning a lot less farmers. The main downside is that a berry is worth 0.75 carrots, so you'd need 25% more storage if you only farmed berries.

I was doing some maths trying to work out the difference in efficacy between berries and carrots, and gooseberries are a clear winner in most scenarios. I still support carrot farms, but not as people's first choice in food. They should be either stored (superior to berries), or used in compost for wheat (rabbit pie - best pie).

#298 Re: Main Forum » Make Seed Farm » 2018-04-03 17:35:29

Or focus your farming efforts on gooseberries and you'll never need a seed plot again!

#299 Re: Main Forum » I dont see the problem of killers. » 2018-04-03 14:46:03

kerfuffle wrote:

I'm at about 50% of the games I play someone kills someone. Or a lot of people before they can be stopped.  To be fair I've killed 2 people today for eating all the berries from compost trees. Explain to them what they are for.  They fill up wagons of berries. I get stabby

My dude, I think you've killed me before (week or 2 ago). I can't tell from your post if you're aware, but domestic berry bushes only regrow if you eat the last berry. USUALLY you shouldn't eat from a full bush, but there are exceptions. I've filled up many a cart with berry baskets smile

By the way, eating berries is usually better for your civilisation than carrots. They use about 25% less water per calorie.

#300 Re: Main Forum » Born without a name... » 2018-04-03 12:48:37

Go! Bwah! wrote:

I don't slaughter, but if I don't have a first and last name I'm pretty likely to run off into the wilderness and starve.

Of course, I'm pretty likely to do that anyway, just less likely if I have a first and last name.

Same. I've got very little interest in playing if I'm doing so for a surname-less family. I will stay if I know it has many generations (e.g. seventh cousins etc).

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