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a multiplayer game of parenting and civilization building

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#326 Re: Main Forum » Simple trick to make bakery work. » 2019-03-26 00:38:06

Light up the furnace and see people reaching APM records trying to bake previously forever untouched pies.

Repeat every 5 minutes.

#327 Re: Main Forum » Why carrot pies are the best » 2019-03-24 09:47:55

Carrot pies are rather inefficient. There are better yum food (like every other pie type) in the game.

#328 Re: Main Forum » I tried yumming "seriously" and it made a big difference! » 2019-03-23 04:18:06

(Almost) no yummer plants potatoes! No one cares about potatoes!

They are just a convenient strawman to go against yumming.

#329 Re: Main Forum » Hat ideas? » 2019-03-23 01:48:48

Hats!

  • Smith hat

  • Farmer hat (straw hat)

  • Cook hat (toque blanche)

  • Doctor hat

  • Delivery hat (toque?)

  • Police hat

  • Shepard hat

  • Police hat

  • Cowboy hat

#330 Re: Main Forum » I tried yumming "seriously" and it made a big difference! » 2019-03-23 00:49:01

Funny how whenever someone mentions yumming, potatoes are immediately mentioned.

Strawman anyone?

#331 Re: Main Forum » Big towns die because of game mechanic and not players mistakes » 2019-03-19 21:43:56

Guys, the problem isn't that there is an area ban of 1h30 gametime.  It is completely possible to have a comprehensive area ban forcing players to live different lives in different towns but still retain sustainability in population.

Fertility/birth needs a rework in the way it distributes players around. Leaving like it is right now will just result in more rampant concentrated births followed by death by no births.

#332 Re: Main Forum » Big towns die because of game mechanic and not players mistakes » 2019-03-19 10:02:24

My guess it's probably a mix between multiple features:

1) Fertility is heavily based on temperature (clothing) and yum (food variety);
2) Area ban;
3) No distribution of births.

When a town becomes big enough, the above points will compound each other. The town will have lots of good food (more average yum) and more clothing (better temperature). This will cause the birth distribution to lean heavily towards that town. This will cause a cascade effect for a while, which by itself isn't terrible.

But what happens when you don't distribute births between areas and then add an area ban? An inevitable disaster every time.

As the town experiences an explosion of population, even if it is able to do it sustainably, a large portion of the population (ie, people who play more than one life each gaming session) will be area banned from that town. This will result in two serious problems:

a) A sharp population decline caused by a very reduced birth rate;
b) Very low ratio of experienced players since most of the "repeat players" will statistically already been born in that town and are now out of the pool of possible births.

I believe that unless we find a way to enforce a sort of distribution of players, or decrease yum/temperature weight on birth allocation, this issue will continue no matter how many players are currently playing.

#334 Re: Main Forum » JASON! You need to fix the area ban! » 2019-03-18 01:31:37

I believe area ban (radius?) went from 2000 to 200

#335 Re: Main Forum » New griefer weapon: Graves » 2019-03-17 22:10:55

There is a client-side bug which causes issues on horse carts, baskets on reeds and graves.

Luckily wonlife (http://onehouronelife.com/forums/viewtopic.php?id=4402) has a fix for it so it's easy enough to close game and start wonlife quickly (you will get back to your character) and deal with any griefing.

#336 Re: Main Forum » What do you loot? » 2019-03-17 22:07:53

What I would get depends on what we are missing back in home town. But I would gravitate towards milkweed-based items such as ropes and buckets.

#337 Re: Bug Discussion » Squash seeds vanish » 2019-03-17 01:39:18

You now get the seed from right clicking on the squash I believe. I got 3 seeds from doing that, one click per seed.

#338 Re: Main Forum » PLAYER STATS + tools » 2019-03-16 11:33:36

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … nesday.txt
Trying again in 7 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … ursday.txt
Trying again in 7 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Friday.txt
Trying again in 7 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … nesday.txt
Trying again in 11 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Sunday.txt
Trying again in 7 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … nesday.txt
Trying again in 7 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … ursday.txt
Trying again in 8 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Friday.txt
Trying again in 10 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Friday.txt
Trying again in 12 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Monday.txt
Trying again in 13 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Sunday.txt
Trying again in 10 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … Monday.txt
Trying again in 9 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … turday.txt
Trying again in 7 seconds ...

connect ETIMEDOUT 72.14.184.149:80
ERROR while downloading http://onehouronelife.com/publicLifeLog … turday.txt
Trying again in 11 seconds ...

I get countless of those.

We might be unintentionally DDoSing the site/servers.

#339 Re: Main Forum » PLAYER STATS + tools » 2019-03-16 11:31:56

Whatever you might need to add some sort of time delay between requests. I don't think the server is being able to keep up with all the files being downloaded or there is some sort of throttle.

It would also be awesome if we could filter to get only data from bigserver2 instead of all the servers (less requests).

#340 Re: Main Forum » PLAYER STATS + tools » 2019-03-16 07:38:58

Value changes are quite significant. Are they right?

==========================================
Thaulos http://onehouronelife.com/forums/profile.php?id=3728
------------------------------------------
firstEntry: Sat, 10 Nov 2018 20:54:29 GMT
lastEntry: Tue, 12 Mar 2019 21:21:36 GMT
------------------------------------------
births: 2060
deaths: 1155
timeAlive: 19d 14h 11m
males: 852
females: 1208
males/females: 0.71
------------------------------------------
avg. death age: 24.43 => 27.38
Death by hunger: 858 -> 74.29%
Death by oldAge: 264 -> 22.86%
Death by killer: 33 -> 2.86%
------------------------------------------
ignoredUnderAgeDeaths: 883
ignoredDisconnects: 16
elderDeaths: 264
------------------------------------------
born as eve: 307 -> 14.90%
avg. generation born into: 7.18
longest generation born into: 73
------------------------------------------
kids: 1920
kids per female life: 1.59 => 2.60
avg. kid lifespan: 14.14
grandkids: 1682
grandkids per female life: 1.39 => 2.28
------------------------------------------
kills: 40 -> 1.94% => 3.46%
avg. victim age: 25.44
victim female probability: 35.00%
==========================================

#341 Main Forum » Mosquitos too deadly? » 2019-03-16 05:43:43

Thaulos
Replies: 5

Check this out:
https://gfycat.com/corruptdeliciousbrant

* Fully clothed.
* +11 bonus pips
* 6 "normal" food pips after bite.
* Managed to get to a snow biome within 5 seconds.

Result:
* 11 pips consumed.

I would have been 100% dead without that yum bonus. And while I like yumming giving advantages this seems a bit too deadly.

#342 Re: Main Forum » PLAYER STATS + tools » 2019-03-15 02:45:16

fragilityh14, any chance you can make a guide/text explaining on how you usually play the game?

3.33 grandkids per female life is beyond impressive and in my view it makes you the best player here so far.

#343 Re: Main Forum » Tacos and Burritos » 2019-03-15 02:33:06

I love making tacos and I find them good in order to diversify food source (corn + beans/porn) instead of pies (wheat + pork/rabbit). Unfortunately it is often the case I find something else needing urgent tending and end up not being able to cook them as you need to cook tacos in batches.

Last week I tried to split foods into different categories based on profession and food source to see what a good diversification would be.

I came up with this:
FFiFJVh.png

#344 Re: Main Forum » PLAYER STATS + tools » 2019-03-14 23:08:00

futurebird and fragilityh14 are absolute gods!

#345 Re: Main Forum » PLAYER STATS + tools » 2019-03-14 21:44:42


==========================================
Date 2018_04_01 - 2019_03_12
==========================================

==========================================
Thaulos http://onehouronelife.com/forums/profile.php?id=3728
------------------------------------------
firstEntry: Sat, 10 Nov 2018 20:54:29 GMT
lastEntry: Tue, 12 Mar 2019 21:21:36 GMT
------------------------------------------
births: 2060
deaths: 1155
timeAlive: 19d 14h 11m
males: 852
females: 1208
males/females: 0.71
------------------------------------------
avg. death age: 24.43
Death by hunger: 858 -> 74.29%
Death by oldAge: 264 -> 22.86%
Death by killer: 33 -> 2.86%
------------------------------------------
ignoredUnderAgeDeaths: 883
ignoredDisconnects: 16
elderDeaths: 264
------------------------------------------
born as eve: 307 -> 14.90%
avg. generation born into: 7.18
longest generation born into: 73
------------------------------------------
kids: 1920
kids per female life: 1.59
avg. kid lifespan: 14.14
grandkids: 1682
grandkids per female life: 1.39
------------------------------------------
kills: 40 -> 1.94%
avg. victim age: 25.44
victim female probability: 35.00%
==========================================

#346 Re: News » Update: Temperature Overhaul » 2019-02-19 22:06:34

Hey Jason,

Is the 8x8 room limit including the walls? Only had to include one side? How does 7x7 factor in the 8x8 "airspace".

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