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a multiplayer game of parenting and civilization building

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#4201 Re: Main Forum » Amazing find with a sad twist » 2018-04-15 05:50:33

give knife in basket, happened to me as well, stabbed the smartest young guy instead of giving hi mthe knife

#4202 Re: Main Forum » Really Helpful Habits » 2018-04-15 05:47:50

kidnap kids and place them into sheep fence
shot anyone trying to save them
drop seeds to every empty tile, and watch them starve near the carrot basket
follow grannies and take their gear
give empty backpacks to kids with filled one, and skirts for fur
stab nakeds wandering further
when too many babies, take away pouches and fill bowls with grain
feed mushroom to everyone

#4203 Re: Main Forum » I am new » 2018-04-15 05:36:26

onion refills 4 so good food for kids, also they dont need kissing, so their breath can stink

#4204 Re: Main Forum » Story: Women Only » 2018-04-15 05:33:15

dunno, one run my mom had 7 sons, everything happened quicker. was a great city , the one single girl had 3 daughters and then the famines happened, some players know to play but stressing too much about babies and wont step more than 50 any direction

#4205 Re: Main Forum » Mushroom. » 2018-04-15 05:27:59

to the ones with hair

#4206 Re: Main Forum » Permanent Sheep! » 2018-04-15 05:26:13

i had 3 walls , 3 pit, maybe was growing up, and acted as small sheep at start of movement so once it grown it just ignored the pits

#4207 Re: Main Forum » feedback - state of gameplay » 2018-04-14 13:15:12

today i had a run where i was in a small camp, mom planted berries, no seeds, very bad map
gave birth to 6 daughters, possibly no one made it
one son, two sons, told them i need girls, got no time

then i was in the city from yesterday. my mom found it, i was third kid. we fixed the fence, made mutton pie, i found my knifes, we had a murderer.
we geared up everyone. then i got sheep back, found sheer tool. wanted to paint my shirt, a kid was messing around, blocked me, was too hot, starved from 4 bars? that city always like that, was nice do. people fixing big city.

then i tried suicide few times but didnt give me back there.
i ended up in savannah village, lot of kids, most died, i was smart and geared miyself up when others couldnt, once i had to be fed cause didnt found any food but had 3 clothes
then i explored green area to know where is the reserve food
most kids suicided, crowned lady gave me the crown and i was mostly cleaning and clothing others
told them i murder thiefs, a lday still stole some clothing for her kid from mine, even called me names, then i just stabbed her.
lot of suicides, even we had most tools, monument. my idiot daughter left with a cart, killed me and my sis feeding late, then 2nd time had no food and we both died. she had a sheep skin a cart and setting up new village somewhere.

then i was in a desert town twice 2nd and 4th gen. mom had 7 sons and one daughter. power of sons, second generation had axe.  small farm but plenty cactus. had 3 nieces then lot of kids, made a farm near savannah with lakes, told a few people no one moved.
4th gen return found my gear went back with seed, went to chop trees, my mom and aunt got old a niece dissapeared. we died with pies and empty pen.was nice, todays nicest people.

the good runs
the bad runs, died as eve lagging out with ropes returning
no more eve run, i suicided like 6-8 times as eve
eves with bad setup, too many kids like 4-5 times, i suicided
baby with mother who had nothing like 6 times
big city left to die as a boy like 2 times
overall less than 5% with at least a carrot farm
no luck returning even if i die at 60
killed by idiots who i try to help

#4208 Re: Main Forum » Update 75: The Monument Update » 2018-04-14 12:49:28

been murdered new way, probably for gear
asshole kid sniped me in the woods, after i brought a muflon and fed it, it escaped cause they used the fence as fire brand and couldnt clsoe in time but the muflon was there so i went to rope the kid, died, wont change much, this is idiotic, one click and you are dead anyway. i killed others too, once mistake cause she killed a killer, some of my suicide babies,and somebody who blocking me out with clicking 1000 times to get gear, then calling me loser for throwing her out , i was feeding that idiot to survive and in return annoys me, so i shot her, you cant really tell much that time

soil pit needs a shovel to turn into tilled row
i need to try the shroom then feed people some

cactus still was shoe

#4209 Re: Main Forum » Dont build wells! build cisterns » 2018-04-14 12:38:26

wells store 0 as noobs always deplete it, 10 units means ponds can generate more once is full, carts are movable and griefers go for it

#4210 Re: Main Forum » What dose everyone want out of the game? » 2018-04-14 05:41:54

more content, graphical too, more unique characters, visually differential

less baby spawning, people cant control it, game should not let more than 10 people in a  settlement until they build something to allow it, seriously, its too much.

more balanced gameplay. there should be always a solution, just harder to find.

more late game goals with teamplay, creating stuff instead destroying it.

more reasons to have big family. family wars for example. send away excess babies on wars once they got bigger.

#4211 Main Forum » Dont build wells! build cisterns » 2018-04-14 01:33:58

pein
Replies: 11

with the current situation the wells deplete fast and people cant stop it from happening. you end up with an empty well which blocks the way for 10 hours. most civilizations dont live so far.

Dont build wells, simply dont. Cisterns between distant ponds can store 10 water, you win a water each time the pond is not full

build a cistern and a fence next to it two tiles away, this allows for horse run with poaches, fill poaches, fill cistern, go back to farm.

ponds got visual indication, wells dont. ponds can be filled if somebody takes last sip, wells dont.

i see too many well walls blocking the farm area

until things wont change, just dont do this, once babies run around, they fck every well up. put it further and make sure you control the refill, then is okay, but you got to be crazy to think you gonna usethat well three hours later.

#4212 Re: Main Forum » First water collecting priority » 2018-04-14 01:26:37

just find water ponds near a decent savannah and an okay green biome. small patch of desert is a bonus

#4213 Re: Main Forum » What do you name your kids? » 2018-04-14 01:19:50

liked when laggy changed to lagertha, so i do that often now, trying to reuse my moms name

ariel, aurora, dahlia, arya,
ragnar , bjorn just cause fur looks so viking xD sometimes spanish names for dark skinned

when i hurry just bo/jo etc.

my most memorable runs are like when i was a girl called greg and so on

#4214 Re: Main Forum » Permanent Sheep! » 2018-04-14 00:09:19

seems it been fixed, today the sheep got out,did everything right, seen with my own eyes, big sheep walking trough the filled thrash pit

first life i met a guy who brought a horse, i was feeding him, then told him to wait, went to a medium far forest, got the things one by one, made a fence

then he asked what to do next, i told  we build a fence pen
made half adobe on front and 3x4 iinside. i had a few runs, even a good one, i forgot about the city but then i seen my fence.
mom, princess had crown, called me aurora wanted me to be hunter or farmer, but my first word was she ep

made the bowl with carrot, made the fence close, made a rope, went out, found a stupid wolf hat and released the sheep , then i brought back again but somebody increased the adobe so i didnt see my bowl, confused, starved cause was too hot, didnt wanted to release sheep

then other life i managed to do all right but the sheep escaped trough the filled thrash pit, then everybody stole everything, and i was angry at a chick who stole my second arrow, stabbed her but somehow the kid died instead and i starved, too hot slowmo, lag.

Next run we made the saddles, i born a daughter, i lost like 7 kids, i tought i keep it, called aurora, actually she was princess, my mom with crown from other run.

Then we moved the fence with old pal and made our saddles, rided a bit, then died before moving fence into colder place.

last run i almost died as a noname kid between 6 others, but somehow survived, geared up, then after some griefing and anti griefing i took the horse, made 1 tile horse stop fences in northwest where i hid knives and north so horse can stop there, overall was a nice village, i had several runs wasted with sheep and learned the lesson

#4215 Re: Main Forum » Spotting grieffers - why is so hard? Graphical depiction » 2018-04-13 08:39:54

i dont agree with different zooms, would make it weird, i can barely see things on screen now, i
would like the option to have ability to zoom in and out or a small minimap with fog of war on what you discovered

#4216 Re: Main Forum » How to migrate? » 2018-04-13 08:32:29

the scenario as follows: too many babies, too small farm, usually far from water, once the carrots are gone, they try to seed and water but not enough tools to do that and no real cooperation
your goal: make it easier to run the village or to migrate
your means may differ

step1: home marker, just to not get lost, helps a lot
step 2: gear up, saves a lot of food, a backpack can hold and hide food or items from others, or go fetchsome rabbits, or wait an old person to die and give some clothes
step 3: communicate, try to convince each female to limit baby production, increase food production, if you cant convince, you can force it, kidnap babies or kil stupid mothers
step 4: set up farm clsoer to water, improves on water runs, even with bowls they can water crops
step 5: set up a small farm further away, pick out some carrots, store seeds and leave some water to restart it any time
step 6: decide who you want to live with, by this time you should explored all biomes nearby, talked/seen peoples in action. you need the smart ones, also your kids can be the best assets, they are loyal, you got a few mins to tell them what to and what not to do, the les peopel you can convince to cooperate, the further you need to go, at least 3 biomes away
step seven: take all the duplicate tools, some bowls, snares, 1-2 pouches maybe,b orrow advanced tools if needed, take it back later, make your own,start small and limit population, each woman one daughte one son, if they die or the diffference is big, two daughters, really depends on your output
if everyone dies, scavenge everythign yo ucan, and instruct your kids to send out some people on move

things you need to do anyway any run:
set up fences on 4 sides of city and if you can few biomes away. this helps with horse carts
set up roads or paths (cut tees, line made of firewood) to signal routes easy
set up a small farm near a water source outside main areas
asses how much resources the city has, try to form a plan and communicate

#4217 Re: Main Forum » Rattle Snakes » 2018-04-12 15:24:20

Joriom wrote:

Snakes are problematic only if you're careless. They actually RUN AWAY from you just like wolves do. I tested it out as Eve out of boredom during 111 gen run. You can stad one or two tiles away from snake/wolf and it will move away from you every single time. You can even use that to grieff by driving wolves/snakes into towns on purpose. Or, you can have pet snake it you trap it with items just like gateless sheep pen works.

the nursery i want xD

or just a 4 fence pen, or a maze run with snake bear and one exit with filled thrash pit, titty milk for the winner xD

#4218 Re: Main Forum » The life of a griefer » 2018-04-12 10:53:12

today i wanted to kill my second niece, who came 1 min after first but i lagged out, her stupid mother popped two females after a famine
she in return stole and hide a shovel

i was able to use it to make a sheep fence so wasnt that bad

was a bit pissed but went away soon as they died near the farm, i could of dropped a carrot, i even had a pie left and was fully geared, but my mother the drama queen popped 4 kids, and my sister like 7? couldnt count, ofc they die , somebody even lost my snares
there was 12 tiles of carrot and they let it seed with a huge yellow biome around us and they die when  there is a huge cactus farm north, she was idiot to run to me after i told her not to make so many kids and she still did, but seriously 12 carrot field and they were forcing 10+ population

#4219 Re: Main Forum » Rattle Snakes » 2018-04-12 10:39:48

well i zigzag and wolf and bear cant touch me in general but snake is like a rock. and popping up in screen sometimes makes me go toward not away

#4220 Re: Main Forum » Rattle Snakes » 2018-04-12 06:58:26

they do rattle but no ideea which direction

i die too many times when they hide behind trees, generally a small desert biome can spawn them, then they wonder into "safe biomes", worse than griefer attacks

#4221 Re: Main Forum » New rule: Stay together! » 2018-04-11 10:10:29

new rule, give 5 seconds as baby. today i tought somebody is an eve, actually just a naked woman bit further from city

also was a sad moment when i tried to run and my mom catches me twice, then she told me that there is a city just everyone else died and im the last hope, i was willing to birth a daughter even if i had a very nice run before, well the city was a patch of farm in middle of green area and she run into a rattlesnake in green biome

give 5 sec as baby
stop as mother and say sorry and the reason why is a bad idea to keep him/her

#4222 Re: Main Forum » Safe houses » 2018-04-11 10:05:45

people dont listen, setting up a small farm takes like 20 minutes of your life

it could be a thing, set up a farm, pick out, leave it dry, take your family away
or this, or shoot all your sisters

#4223 Re: Main Forum » to pie or not to pie ? the soil situation after update » 2018-04-11 09:53:48

pie some, for the adults and explorers

such cooperation is impossible. some people are like a plant, you put them near the farm as a kid, stays there, never knows what is where, just complains why dont have enough carts, pouches baskets, never knows what and how to make.

had a lot of runs today, people just move pop out  the kids, most of em die in one famine. but they just continue to pop kids. one solution would be not fighting it, let the main base stay as it is, kids would have to move away from carrot farm, just make some small farms near water supplies. leave it dry. the starter base would be an arena and people would drop kids there, let the strongest survive. just we should make sure all kids are dropped in the center

sheep can gear up huge population, there is no next step, thats why people become killers, they are too bored having everything from start.

#4224 Re: Main Forum » Proactive Family Spreading. » 2018-04-11 04:10:25

well no matter what, create 5 boards and make floor signaling as an arrow, 1 spacing between

straight ahead make a single fence in next biomes border to park a horse, helps with resource gathering and on colonization. take the duplicate tools, do this if the city is well developed and people are too lazy

#4225 Main Forum » Funny moments » 2018-04-11 03:59:11

pein
Replies: 1

Just had a run where a granny had a 3/4 complete fence

made the trash pit trick, filled with leaves, small sheep can go out, so need to bring back with a rope and needs to be long fence so when grew up wont get out

also seems that diagonal blocking only works with adobe not with diagonal fence so i made three thrash pits

iwhen i got old i stabbed all the lose sheep and fed the city with it also plenty of hides as clothing or later as saddle

i seen a guy named Derek coming with horse, thought he is worthy of the knife, told him to follow, a lady wanted my gear so i stepped away and he stepped in and instead of dropping i stabbed derek, sorry dude, wasnt intentional, im so idiot xD

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