a multiplayer game of parenting and civilization building
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only if we just want to play a pure farming and eating simulation.
We do, we absolutely do. It is better without fighting. Griefers always abuse fighting.
I was a blonde kid when a little girl approached me saying I was cute. I was working on a walled garden next to a graveyard when we promised to marry each other when older. I spent my youth gathering resources from the wilderness, always returning to town to check on the little girl that now had become my wife. We had a son together, told jokes, and play around as much as we could. We did gardening together and thanks to our teamwork we managed to finish the garden and embellish the graveyard. We grow old together and I died as we danced with flowers in hand in the graveyard with our loved ones watching. One of the best feelings in my life.
OMG that is brilliant! For some reason, I feel like he will get bored after the first 30 minutes thou. Yet, if he was to play a couple of hours every day, for a week, at the rush hours, it would make such a difference. For better or for worse!
Come on Jason, become one of us!
Thats how we roll in this game, because you know, our "pros" are entitled to the ass and always start with "no", "dont", "stop" or "what are you doing with x, explain to me"
It is always the ones bragging about making a couple of engines or a plane or radio. Such a shame.
The same happened in ginger town yesterday. Four us became the pose to kill the three griefers but for some reason, we couldn't kill them. We ran after them all around town for a good 10 minutes until we got bored. They were able to kill an elder and the whole town united couldn't kill a single griefer. It was so weird and a bit boring.
I was later born in black family and they came back, again as three outsiders. This time the town was full of new people and I was the only older player. Couldn't do much before getting killed.
I guess they getting Jason lots of money thou, for each new account they get.
I still feel bad about sending a good player to donkey town because of a misunderstanding.
In my town, there was a ginger getting oil. I was brown but spent almost all my life in ginger town, bringing stuff from old towns and getting rubber materials. Suddenly noticed that they got an engine but think nothing about it. When I go back to my town as an elder I noticed that our engine had been stolen and our sheep slaughtered. I feel bad for the ginger getting oil as we no longer have an engine to use it on. I see an old ginger come to forge in a horse and at first thing nothing of it but see him destroying the Multipurpose Newcomen Engine. The first thing I thought was that he was going to steal it so I grab what I can so he cannot put it in his horse. Then he goes and grabs the latex so I panicked and cursed him before he steals anymore. Other people join me and we chase him out of town.
I see him going east to the oil rig instead of north to ginger town and that is when the horrible realization struck me. He didn't want to steal the Newcomen, just took the rubber tire to get a last oil tank before dying. He didn't want to steal the latex and sulfur but to show us that we had enough materials to make more rubber. He didn't even seem to get angry when we chased him. I felt so bad, I started clearing the misunderstanding with my people but it was too late. An innocent that served all this life our town had been cursed.
I really wish there was a way to eliminate a curse you give somebody in the heat of the moment. Also, the language restriction doesn't help.
I would really like to see a village layout with two guys in charge of farming a tightly-controlled patch of berries and carrots, and they deliver the results to the shepherds and bakers, who also tightly control their areas. The shepherd delivers wool to the clothing makers and mutton to the bakers, and returns dung to the berry growers.
The only time I ABSOLUTELY had to trade was similar to this. I was a ginger fisherman. Because I was distracted I got out of tool slots before getting the shear sloth to get wool to repair my fishing net. There were two shepherds working tirelessly to get wool for clothing so there was no way they would gift me a small ball of yarn. So i was forced to trade my fishes for some wool. Every time my net broke I would go back to them and exchange a fish for a small ball of yarn. It was fun.
I think it worked with fish because they are hard enough to catch that they will always be quite a luxury to get and are not essential for survival. I had tried to do the same with other foods but they are either to abundant, not portable in a bag (to be pocket change), or they are too sharable. That is why I couldn't do the same with the shrimp.
I remember the time when as a mom you had to find the perfect temperature spot to raise your children. I was usually the exact same one your mom had raised you. It was also a swamp tile most of the time. Those where weird times.
I wouldn't complain if we got some biome specific buildings for the jungle and desert people, just as easy to craft as the ice forts for the gingers.
It would be cool if we could craft them outside their specific biomes to give the villages some personality.
Toxic is super lame, almost pitiful.
You have done well kind sir. I don't think that counts as griefing. You did a good service for your community.
Brilliant! The crib would be super cute. Almost like a baby prison.
This thread is amazing! Didn't know all of this. Love it!
Gene score restrictions over tool sloth drove me away from town restauration, and in general, from caring about towns.
Used to be able to fix the farm, get iron, make food, get sheep and water all in a single life. Including the necessary tools like buckets and carts while caring for my kids.
Now to do that you need several lives, even if you have the maximum amount of tool sloths possible. Not worth it unless you play a lot.
Nowadays I do more roleplaying while making small contributions. Doesn't make memorizing the entire tech tree worth much.
I almost never curse but I have cursed for:
-Bringing bears to town when they are persistent.
-Hitting pitbulls and bringing boars.
-Trapping people in buildings.
-Stealing important stuff.
-Serial killers
I don't usually curse for things easy to recover like wood or sheep, sometimes even bears as they are easy to move away. Maybe I should.
I am just ok with people being rude and doing whatever with their babies.
I don't like cursing AFK people as I have being able to save many towns back in the day by having a girl AFK instead of dying. I sort of like taking care of my AFK kids and raising their kids as well. I am all good with fake AFKs as they feed themselves and usually have good yumms.
We all have different levels of tolerance and that is ok. It is probably better to curse than not to I guess