a multiplayer game of parenting and civilization building
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Well, that's disappointing. Back in the day, you could choose if you wanted to live in a big town, a small town, a camp, or as an Eve just by using /die a couple of times. Now it seems you can only play in a big town unless you get really lucky and spawn as an Eve. Surely there are still people who prefer starting their own village, so I have no idea why Jason has limited it to 4 families at a time. This game really was better at the start...
As someone who had two Eve lives recently, I wouldn't call it lucky, it's more just really boring as it's the most basic tech of banging a few rocks together. Oh, and hopping you actually get a child spawn so you're line doesn't die with you wasting 45 mins of your life. I don't understand how people enjoy Eve camps and the like, there's no real variation of what to do, just the same repetition to not die immediately every time, at least in cities food is sorted so you're free to do whatever you want (well thanks to all of Jason's ideas not "whatever" but still a lot of variety compared to being an Eve)
They could just say "I follow you" and boom, no longer leader and goes to the closest person