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#51 Re: Main Forum » I hate specializations update. » 2020-02-16 00:59:06

Man I miss the game the way it was when I bought it.
It was prime OHOL. No bullshit.
It had reached its peak.

Had so much fun on this game.

#52 Re: Main Forum » Cursing » 2020-02-07 12:21:02

Legs wrote:

Being abandoned as a child is a valuable gameplay experience.

No.

#53 Re: Main Forum » Slow motion lag fix » 2020-01-12 23:33:56

Not all necros are automatically bad.

This is still an issue a year later and if you think it's a problem what better place to post about it than in the thread made by literally the only person who tried to fix it.


My changes are still available on github and I expect anyone could merge them with the current onelife+/onelife head without much difficulty.
Awbz himself was interested in merging the changes to his client but didn't go through with it as far as I remember.

Anyways, don't expect anything from me, I don't play this game anymore so I have no interest in working on this.

#55 Re: Main Forum » Place your bets! » 2020-01-03 01:05:43

Been making the ultimate bet that Jason would kill his game with his updates ever since I stopped playing back in early May of 2019.

It was before the rift and even war swords I think so I came pretty close before the unexpected steam sale.


Still waiting on it.

#56 Re: Main Forum » Are you ready for the Steam review score to tank? » 2019-07-30 19:47:34

RedComb wrote:

[...]

I have nothing to add.
I couldn't have replied to Jason any better myself.
This might have been the absolute best post I have read on this entire forum.

jasonrohrer wrote:

Somehow you want me to hate working on it.  Or make me feel so bad about it that I quit?


I love my players....

BUT... the truth is that players have changed over the past 10 years.

How sad and predictive.

I make a post pointing out that you dismiss people's opinions simply by assuming things about them rather than actually reply to their arguments and what do you do?
Exactly just that.

At least it was tolerable when you simply ignored 99% of players' suggestions and simply stuck with ignoring and not responding to them.
Now we know why you did that.
Now I can't give you the benefit of the doubt anymore.
You weren't just busy or bad at arguing or shy or anything like that. You're just a self-important jackass and you think we're beneath you.

jasonrohrer wrote:

That's the train you got on.

That's another part that I hate about your posts too.
Straight out denial.

If I tell you war swords are boring as a game mechanic, you don't need to get defensive and tell me they "create rich dynamics" instead.

I know what I signed up for.
I know the train I got on.
I know what I saw when I watched your trailer.
I know what I like and don't like about your game.

And that's why I have a right to criticize you when you shit all over the game I liked.
Shut up with this already. Stop throwing the fault onto other people and take responsibility like a grown up adult once and for all.

Lum wrote:

That's it right there. Entitlement.
[...]
You're small creatures, looking up at the sky, screaming at the sun that you deserve better.

RedComb wrote:

Talking like that, you act like we are only allowed to do one thing when in your august presence: kissing your ass.

That's right we're just ants under the sun.
We're just "entitled", "angry" and "take anything way too seriously".
Not that our feedback matters or anything.

Did you even bother to read this thread at all?

denriguez wrote:

everyone needs to chill the fuck out and enjoy this amazing thing they bought on the internet.

Same thing here.

#57 Re: Main Forum » Are you ready for the Steam review score to tank? » 2019-07-30 03:56:01

RedComb wrote:

Why do you hold us in such low esteem?

I mean, if anything, that whole 15+ years of game designing experience meme should have given it away.

It was already apparent to me even the very first months that I bought this game.
When people opposed his suggestions regarding temperature overhaul: "you guys just want to play an easy game".
Or when people criticized his overly large area ban's initial implementation: "I suspect you guys just want to get back to working on your previous lives' projects and you just don't want to tell me".

I hope you see a pattern here. The quality of Jason's replies in terms of long-term positive impact on the community is inversely proportional to the number of people who disagree with his ideas.

Belittling people's opinions, assuming they hide their true intentions.
What a rotten and childish way to think.




It's almost as if he's actually insecure.
Rather than base his arguments off of actual logic and thoughts to justify his actions, he would rather dismiss people's opinions.
Goes on to show how much thought he really puts into his updates really..

#59 Re: Main Forum » JUst ADD FUCKING CONTENT » 2019-07-27 20:41:05

Lum wrote:

Imagine complaining even though you know exactly what you signed up for.

I mean, I do know exactly what I signed up for.
And yet I'm complaining.

What could this mean?
zfK8.png

#60 Re: Main Forum » JUst ADD FUCKING CONTENT » 2019-07-27 14:24:45

seth wrote:

Imagine reading a book series, and the readers were like, "just add more chapters, stop changing the plot!"

Wow totally accurate analogy here.
Hey imagine going to see a comedy movie and it's actually a horror story.

#61 Re: Main Forum » Fag » 2019-07-26 15:34:57

Averest wrote:

Just a touch defensive too.  Everything ok?

I mean, we're literally talking in a thread that is advocating killing people over simple use of words.
But sure, I'm the one being defensive here.

Laskara wrote:

anyone who's first word is a slur dies in my town

ive been unfortunate enough to run into the player you met as "lucy", they kill babies and call it "sacrifice" and ive had the displeasure of meeting them in at least five lives, two as the sacrifice. they are the only player I kill on sight and will not tolerate playing with, and i will commit suicide if i cant kill them.

This at least I could agree with.
The people calling you names as babies and/or spamming /yoohoo and /ill are more likely to become griefers.
Considering the current state of the game regarding cursing and griefers, I would not mind a preemptive strike.

The people in this thread are saying a totally different thing though.
The people in this thread are saying "You used a bad word which I disagree with, therefor I have the moral high ground and I will kill you for that, for you see, I am righteous, I am the victim here!".
"I will kill you in the name of tolerance while simultaneously not tolerating you and forcing my philosophy upon you. Because... because I'm right!!! Believe me I'm right!!! Only I decide which is tolerable and which isn't!!"

Mr meeseeks wrote:

The word faggot is never used in a benign context. It's hateful. It perpetuates homophobia.

Yes, everyone who said "faggot" is literally homophobic and has an irrational hate for gay people for no reason at all.

I guess that makes you hateful though, since you used the word just now and claimed it is NEVER used in a benign context.

You're a genius.

Mr meeseeks wrote:

When you have had to fear for your life for being who you are, then you have a right to contribute to the conversation... Until then, your words are meaningless... You're a hateful person that wants to justify bigotry.

"You are against me therefor you are evil"
So much for being tolerant. Typical.

Mr meeseeks wrote:

And if I encounter someone in-game that uses it, I will end them.

Who's the greatest offender here?
The person simply uttering a word or the guy who literally murdered someone and ended their game session?

This reminds me of this thread.
"Hey guys, rape ingame is bad mkay? Watch me MURDER for it!"

You're normalizing murder by killing people in this game for petty reasons.
Murders are a real problem in this society and it is MUCH worse than homophobia!!
You are offending me by killing people over use of words!
I will kill you for that!

Do you see the problem with your mindset?
Where does the victim rhetoric end?
Anything you say to anyone could be offending.
Do you think we need to build "safe spaces" where literally nobody speaks because anybody could get offended at any moment?

#62 Re: Main Forum » Game unplayable » 2019-07-26 14:49:41

Coniculls13 wrote:

This game is in active development, I believe that's pretty clear. Getting upset about an actively developed game being updated, a bit ironic?

You're quite late for this argument. This has been debated a lot. And no, it is not as clear as you may think.
The fact that the "updates" were supposed to be focused on content is undeniable.

Coniculls13 wrote:

This series of events is on loop. The outcry comes and goes with any addition that has ever been made.

No one was complaining back when Jason stuck to content focused updates.

Coniculls13 wrote:

Doing this could potentially uncover a path to an entirely new way to play and eventually be beneficial. But that could be all lost if we simply never tried.

The ONLY "path" that isn't being tried is simply continuing to give actually meaningful content updates to people.
Maybe then specialization would have emerged naturally (in the real sense of the word this time), etc etc.
I'm really tired of having to explain and argue over this.

The only thing that is clear to me is that this game is going nowhere.

#63 Re: Main Forum » Fag » 2019-07-25 22:34:01

AmberA wrote:

What cause I don't call people names?

No, because I suspect with your mindset you're likely getting offended by literally anything.

Can you even take a joke IRL?
If I call you a faggot are you going to call the police?
Do you think I'm homophobic because I called you a faggot?
Do you think I """"normalize"""" homophobia by calling you a faggot?

#64 Re: Main Forum » Fag » 2019-07-25 22:18:45

AmberA wrote:

The thing is it's not just a word, it's hate speech.

You must be fun IRL.

#65 Re: Main Forum » Broke the game again Jason. » 2019-07-19 11:43:28

AmberA wrote:

As someone who works in the video game industry, this is not how to give feedback.

Bad example: Talk about what's how the person doing the work broke the game. Talk about how the game is screwed. The tone and title means the issue may not get looked at and almost certainly won't get a reply.

Good example: Title that is relevant such as "X item isn't working correctly since patch ##" Info about what is happening vs the expected behavior. Steps to reproduce. Any additional info that might be useful such as why changing this is important. No blaming, no emotion.

Catch more flies with honey.

I mean, when the game author is SO STUBBORN that you basically have to genocide whole families after families JUST SO that he could simply ADMIT that the mechanic he implemented is broken, we're not left with much choice really.

#66 Re: Main Forum » Tarr » 2019-07-17 09:24:54

Morti wrote:

I'm really sorry for being so harsh to you. I'm sorry for jumping on you with the mob, rather than trying to keep our conversations civil.
[...]
Nor do I want players like you, Tarr, thinking that you need to use 90 murders as a point, or feeling you need to fence in whole villages, just to teach someone, anyone, a lesson.

It's only Jason's fault and nobody else's really.
He has shown time and time again that discussion of any kind is utterly useless with him.
The only thing that has worked is, you guessed it, killing 90 people.

Tarr wrote:

If I didn't go on that week long crusade to get the sword nerfed this sword problem we have right now would not only be worse but the game would likely be close to near unplayability.

To be honest I'm starting to think that you shouldn't have done that.
You've had Jason's back for how long now? Does he deserve it?
I don't know for you, but to me the answer is a VERY CLEAR no.

Maybe you should have let Jason continue on his path, perhaps he would never have nerfed the war swords and continued to press on with them, eventually driving the majority of players away and THEN maybe, just maybe he would have finally learned his lesson.

#67 Re: Main Forum » Cursed war swords also have a meme on the topic. » 2019-07-17 09:08:54

Tarr wrote:

bitch to Jason on the forums/email, or quit.

Why not both? ¯\_(ツ)_/¯

I'm just here to watch the world burn at this point to be honest.

#68 Re: Main Forum » In defense of a murderer. » 2019-07-14 05:24:25

CryptoSporidium1 wrote:

1. No more greifing.
If we had a custom roleplaying server the griefers, the ones who kill for no reason(even in RP) or the ones that force feed will still exist in the main servers because they aren't roleplayers. Griefers won't put in a lot of time downloading a mod just to go and attack you, so you will be seeing a significant decrease in not just murderers, but all griefers as well! If we had a roleplaying server that would only remove the roleplayers, not the griefers.

You greatly underestimate griefers here.
You really think they can't download a dumb mod and enter a specific server address just to get that extra spicy reaction from people?

I guess you could make the argument that you can moderate such custom server but you'd have to find people who are willing to do that.
But even then, your argument doesn't really make sense.
Griefers will always exist on the main server whether we make a second roleplaying or efficiency server.

Or are you implying that all roleplayers are automatically ok with griefers?
I think you might be overgeneralizing your point of view again if that's the case.
You yourself excluded people hiding tools in your own OP.

CryptoSporidium1 wrote:

Create the change you want to see in the world, don't expect someone else to do it for you. Don't expect us to pack our bags and move to a different server when we like the servers already. If you don't like it, maybe moving will be a better option.

CryptoSporidium1 wrote:

Literally everything you sit and complain about on the forums can be solved by opening your own server. If you don't like any game mechanic, it can be changed or even removed entirely! With your own server anything is possible.

Literally everything you sit and complain about your country can be solved by making your own country. If you don't like any laws, it can be changed or even removed entirely! With your own country anything is possible.

All joking aside, I hope you realize this is unbelievably difficult given the current circumstances.
You're proposing we split the already small community we have.
And it would even be in half according to you!

Not even talking about the fact that there is an insane amount of people who just never bothered to read the forums once and as such wouldn't even know of the server's existence.
And this is why the CCM failed (which wasn't even about roleplaying), people knew even if it had worked best it could, only a fraction of people would have moved there.
OHOL is a multiplayer game. People play to be with others.

Besides, I don't see what's wrong with criticizing the game.
I really really hope we don't have to get in this discussion YET AGAIN.
That's not what this is about right? You don't think of us as mindless complainers right?

CryptoSporidium1 wrote:

If we make compromises, everyone can be happy and play the game that they want.

This compromise already exists.
It's called simple human empathy.
Why can't you be a normal human being and use your empathy like everyone else?
Why can't the compromise be, oh I don't know, maybe stop at fucking killing innocent people who aren't involved in your roleplaying activities in the first place?

Actually, I think that's a BETTER compromise overall, any normal human being should recognize that.
Want to know why? Because then we don't have to SPLIT the ENTIRE community.

#69 Re: Main Forum » In defense of a murderer. » 2019-07-14 02:39:42

paulof wrote:

there are people actually enjoying what the game has become and you are not more important than these people

Your enjoyment of the game is not more important than the enjoyment of others either.
When you kill for "fun", you're ruining the enjoyment of the game of another player.
Hence your point can literally be used against you.
How hypocritical of an argument.

paulof wrote:

stop trying to force making the game what you want it to be

How ironical coming from the person trying to say that killing for no reason is "part of the game" when it's not and has been confirmed not to be by the dev himself.

paulof wrote:

but please don't try to make it look like people who like death are douchebags

You're literally trying to defend killing innocent people for fun.
You are, by definition, a douchebag.
I guess the true word here would be "selfish", though.
But you justify being selfish as being "part of the game" while simultaneously telling us that we should stop saying it isn't and complaining that we ruin your enjoyment of the game, ironically putting your enjoyment of the game above that of others.
Now that's being a douchebag if anything.

Your point of view is literally morally bankrupt because all of your arguments can actually be used against yourself.

paulof wrote:

but it is only a game, stop crying and start another life or leave it and do something good in your real life.

It's only a game, stop crying about people disliking douchebag roleplayers who try to justify murdering innocent people and ruining their enjoyment of the game while simultaneously complaining that we are ruining their enjoyment.
Start another life, maybe leave it and do something good with your real life.

Oh, actually you did, looks like you took your own advice.
Good riddance.

CryptoSporidium1 wrote:

all that leaving does is help the more toxic of players.

Tell me, who is more toxic here?
The people disliking griefing roleplayers or the roleplayers who try to justify murdering innocent people while openly admitting that their position is morally bankrupt and that it's basically griefing themselves?

CryptoSporidium1 wrote:

Just stay away from the forums, this is the worst place I've seen it. All I'm doing here is just dipping my toes into the sharkpit just to see what happens.

CryptoSporidium1 wrote:

because, as you said people hate them.

CryptoSporidium1 wrote:

I was honestly expecting so much more hate.

I do not inherently hate roleplayers.
Back when I was still playing the game, I did see the casual roleplayer from time to time.
Never did I straight out murder them.

But I do hate roleplayers who are also griefers and especially those who try to justify it afterwards.
My point being that griefers and roleplayers are two completely distinct groups of people and I absolutely understand that.
But the groups of course have overlap. That overlap is what I hate because I hate griefers.
Simple as that.

This is basic set theory by the way.
I can even show you a graph, maybe the fact that it is abstracted into basic mathematics will help you understand more:
z9aB.png

CryptoSporidium1 wrote:

In my opinion, attacking roleplayers is a little bit toxic

Attacking roleplayers for no reason is indeed toxic.
Attacking griefers on the other hand is the opposite of toxic, it's a service to the community.
Griefers who are also roleplayers are still griefers.

CryptoSporidium1 wrote:

I also disagree with the statement that the curse system is broken(Just give your BBs short and simple names, easy to remember and everyone can say them.).

The curse system's purpose is to deal with griefers.
Griefers can avoid the curse system by having a long name.
Therefor the curse system is flawed.

Basic logic 101 really...

CryptoSporidium1 wrote:

If you really want maximum efficiency, make your own mod with your own server.

Make a forum post about it, get all of the efficient players on those servers instead of the main one. This will solve all of your problems, no more pesky roleplayers and because it's an efficiency server, you have an actual reason to complain about murderers. You can even remove swords from the game entirely!

If you really want maximum roleplay, make your own mod with your own server.

Make a forum post about it, get all of the roleplayers on those servers instead of the main one. This will solve all of your problems, no more pesky minmaxers and because it's a roleplay server, you have actual reason to straight out grief. You can even add guns! Hell, you could even add an infinity gauntlet and instantly kill half of the server with a single snap!



See, your own arguments can be turned against yourself.
Really goes to show how morally bankrupt you guys are.

The irony of course here is that even if you guys had your own server I'm not so sure you would all get along.
Keep snapping that infinity gauntlet made just for your fun and see what happens.

The point being: just at what point does the enjoyment of other people get in the way of your own enjoyment?
And that's what you don't understand.
You even admitted yourself that different people like different parts of the game.
Which, lo and behold, means we have to all get along.

That's basic human empathy really..

CryptoSporidium1 wrote:

If people like you are apart of the majority as you claim, the servers should be thriving.

You're right, maybe people who play the game normally are no longer the majority, but that's definitely not because there were an abundance of roleplayers like you seem to believe, it's because those people specifically are being driven away from the game update after update.

And there's an explanation for this, too.
It lies in something you said yourself:

CryptoSporidium1 wrote:

that's really who this game serves best for.

You see, I'd argue that any game serves roleplayers the best.
Why? Because to roleplay, it literally doesn't matter what you're "playing".
You can roleplay anywhere anytime for the simple reason that you get to make up the story completely.

If Jason had only roleplayers as his playerbase, then he wouldn't have to think about basic human behavior and give them something fun to do.
Because roleplayers don't have fun with the content provided by Jason, they get fun from what they do entirely by completely making shit up as they play.
As such, their expectations are significantly lowered.
Jason's job is significantly easier.
They don't even care about winning the game the way it's intended to be.

They're dying? Oh well it's part of their epic stories I guess.
Is repeatedly watering berries interesting as a game mechanic?
"Duh, I don't care, I'm a roleplayer, I'm just going to pretend stuff up instead."

The same can also be applied to griefers.
Take that into account, and you can easily see why the main server is getting more and more mindless and useless wars.

#70 Re: Main Forum » almost 2 months after the warsword was added. » 2019-07-11 10:23:22

Tarr wrote:

He also purposely leaves stuff in rough shape because he personally feels its interesting.

Should we have a working and sane curse system? No, because apparently making it easy for the user to actually use is uninteresting to him in the first place.

jasonrohrer wrote:

Again, I have no interest in solving every single little problem that players encounter in this game.  Rough edges are fine.  "But what if" is fine.  That gives the game texture.  "But what if someone has a really long name?"  Then you can't curse them.  INTERESTING

I still cannot find that post at all even after Hum posted a screenshot of it.
It sounds 100% like something Jason himself would say, but at the same time, come on, let's admit it, that's the most retarded thing I have heard about the game yet.

Seriously.
Anyone remember what Bob said?

Bob 101 wrote:

I feel like Jason is in a state of denial atm.


Anytime anyone brings up any flaws Jason almost always throws a paragraph at them.


Anytime someone brings up lack of decent content he brings up "Ohhh, Theirs over 2000 Objokes in the game".

community: hey, x seems broken, can you fix x please?
Jason: mmmh it's interesting and a rich dynamic that x is broken.

I'm sorry if I sound like the negative and angry guy or if I offended someone.
But seriously that's just retarded.

#71 Re: Main Forum » almost 2 months after the warsword was added. » 2019-07-11 07:30:05

Morti wrote:

That said, we'll probably have things like handguns, grenades and planes will drop bombs before we are just sending drones and terminators out to kill people for us, while atomic powered robots and automated flak cannons defend our cities.

I legitimately believe Jason will quit before that can ever happen.
Seriously. Just think about it for a second.
With the way the game is moving and based on the previous updates, do you honestly think we'll ever build that atomic powered robot?
No chance.

Morti wrote:

we'll leave and never know what became of it

Yes, it will be forgotten and left in the dust.
And quickly at that.

#72 Re: Main Forum » Place your vegetables, Jason » 2019-07-08 00:23:39

HumboldtStoneHoe wrote:

https://imgur.com/a/2ZNPvyK
third time i post this, hopefully its readable

Is this fake?
Can't find that post.

#73 Re: Main Forum » Will we get content soon? » 2019-07-04 05:06:16

RodneyC86 wrote:

resource wars is a thing too

Actually, you made me reconsider.
Spoon's original point was that if you want to care about your score, then at no point will starting a war be preferable due to casualties (which would render war useless).

But since it's your family that matters, could it be possible that the war casualties pay off better than the deaths caused by an eventual resource crisis due to the stress caused by multiple families living together?

Do lineages survive long enough for such a thing to realistically happen?
Does the genetic scoring system even allow for it? Does it care about lineage depth at all?

And to be honest, even if so, even if that did create a legitimate non-roleplaying reason for war, I still don't really like it.
I mean, it's better off for people to start wars because they can have extra pips of foods while old? Why not just yum instead...

And besides, why yet another emphasis on war?.. Shouldn't trade be the better option? I mean look at the modern world..

#74 Re: Main Forum » Will we get content soon? » 2019-07-04 03:03:18

AdelaSkarupa wrote:
Spoonwood wrote:

causalities of war will hurt your genetic score).

It is consistent. That gives you the genetic incentive to win the war.

That's fine and all until you realize that, oh gee I don't know, maybe you don't start a war in the first place and avoid any casualty at all?

#75 Re: Main Forum » awdawdawd » 2019-06-25 18:04:50

10/10 that was unexpected

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