a multiplayer game of parenting and civilization building
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Anyone noticed we can make a diesel engine but we still use the most primitive way of fire making, shouldn't we be able to make fire using more advanced techniques? For example we could craft sulfur match, small sticks of wood impregnated with sulfur that can be ignited through striking the match against a suitable surface, then using it on the wood to ignite the fire.
And maybe even a "lighter"
Added Suggestion at reddit as well: https://www.reddit.com/r/OneLifeSuggest … dium=web2x
The existence of griefers is inevitable in such a game, you can help by making griefing harder, not by complaining, but by making suggestions instead.
I was thinking, what if we replaced "last words" with ""Last Will", a paragraph that you write after you die, that you can view in same location of family tree section! In that way you could leave a story for the loved ones, an important tip, or a message of warning for them! It would be nice to click on those who we spent our lives with and check their story, I would find it so satisfying to read through everyone's stories (and maybe discovering secrets from ancestor's stories).
Just added the suggestion to reddit: https://www.reddit.com/r/OneLifeSuggest … last_will/
That's really impressive, and it's a work of one person, I wander if you wanted some partners on those projects
Morti your work is amazing, keep it up!
The letters being really complex has been a thing since the beginning. The worry is that if you change the signs to be more simple they could result in a lot of junk signs being made. We already see this with papers. I don't think the fact that the recipe for them are complex is the real problem. The real deal breaker for me when it comes to the letter system is that it takes skewers to make them, and not a tiny amount either even for the simplest signs.
Imo it would be okay to keep the current complexity of letters, but maybe have them be made based on an infinite ressource (kinda like how fences work currently) instead of the very hard to get (especially late game and with the rift) skewers.
In terms of signs with directions, I would love to be able to make arrows for signs.
Yup that is an amazing solution, and you described the situation better, can I use your idea to post on Reddit for a suggestion about this?
Hello everyone, well I don't understand why is it extremely difficult to write on signs, it's a fundamental aspect of survival games! It takes so much effort that no one does it anymore. Can we just make crafting letters lot easier, for example by just saying the sentence u want to write on the sign, or using a knife on it. The signs can give travelers directions, point players to different biomes for oil/rabbits/wells/iron etc... And give cities their names, and name the purpose of every building for example Storage, nursery, smith, shrine, and so on. What do you guys think?!
Basing on sigmen4020's comment I added a suggestion for it on reddit: https://www.reddit.com/r/OneLifeSuggest … dium=web2x
Don Holm wrote:I was the last male of a town when I met a looter, was it you? lmao
Our town was full of males, as my mother was the last girl, and she only gave birth to males.
We celebrated the last days of the town by eating all the pies!
https://steamcommunity.com/profiles/765 … 0267353970Did you try to kill me with a war sword?
I didn't fight because i had my stuff already, I just left with my horse. Came back a decade or so later and nobody was around.
oh it wasn't me then, as I was actually waiting someone to come save the town, well the looter just stared at me, took stuff and left, and just after I was dead.
I was the last male of a town when I met a looter, was it you? lmao
Our town was full of males, as my mother was the last girl, and she only gave birth to males.
We celebrated the last days of the town by eating all the pies!
https://steamcommunity.com/profiles/765 … 0267353970
We need massive amount of milkweed every time, maybe just make milkweed gives instantly a thread instead when harvested? That doubles the amount of milkweed harvested and solves the issue!
Milkweed stalks are useless so giving thread from the milkweed plant directly would be very nice
Yes, this is amazing! Now we won't have to worry about the baskets explosions anymore lmao
Everyone add anything you have in mind for the storage issues in this issue topic created by jason today:
https://github.com/jasonrohrer/OneLifeD … -496991664
I've added what's on my mind, and if there is more suggestions please comment and let jason know!
plox
The game is super annoying with all the items scattered around, please storage!