a multiplayer game of parenting and civilization building
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Well as eve you should always try to find the best spot in the quick time, but many get overwhelmed and just say here is good way to early. MY personal goal with this data is to try and make double lineage towns. When my eve mom is dead weight and I'm a girl it would be better to find a better start. I'll get old enough to go search immediately and try to join a different eve in a good spot or start my own better spot if I can't find anyone. I NEVER suicide in this game but I can understand not everyone plays like this. I'm tryin to give options not to just suicide because you feel like there's no point.
Have you ever been the last of a once thriving village, or been birthed to an eve who had no idea what she was doing?
Well rather than talking to your brother and uncle about the town being dead, or trying to pathetically tell your mom she started in the worst spot, or intentionally stepping on a snake, Ol' Grim's got an option for ya. Go out and find something or someone!
Thanks to thundersen (and others) I have finally begun to develop a system for searching that will net you the best results and increase the chance of you finding other established towns, both living and dead. Ill try to break this down into two basic parts, When and how to find others, and what can be done to help the search effort.
PART ONE:
SEARCHING
So whatever circumstances placed you in this scenario where finding others is now your goal, the first step should to always choose a starting point in which to search. The very first thing that should be done is place a home marker for reference. The closer to where you are born the better. Now that you have a start, The next step is knowing HOW to travel.
Using birth coordinate data mixed with eve spiral info, the best route is heading diagonal directions. Spawn points are often only 250 to 500 tiles away diagonally (albeit they can be at different times..Ill touch on this in a moment) What I do is choose a diagonal direction and head at least 700 to 800 tiles that way. Only 500 if looking for other live people. If nothing is found then I head back to my home marker or starting point and travel the opposite diagonal direction another 800 (or 500) tiles. All that distance traveled you SHOULD be looking for signs of player activity ( Cactus bearing flowers or fruits, family rabbit holes, ect.) If you find something worth stopping the searching at this point by all means check it out. If nothing is found, head back to start and travel the other diagonal directions you haven't gone yet.
OK, lets say that you traveled all four diagonal directions and found old eve starts or signs of activity (sharp stones, old graves, ect) but not too much else. In the hypothetical pic (above) lets say every green point is a sign of activity you have found. You must now find which diagonal direction has given you the most results (that is why its important to travel the full 800 if looking for older ruins, even if you found something before that.)
The diagonal direction which gives the most signs of activity will usually keep yielding results when gone in that that direction and sometimes seems to lead you into older ruins of previous days.
*THINGS TO KNOW*
You have a better chance at finding non related LIVE people the younger the generation you are. A generation 2 or 3 person has a waaaaay better shot of finding others non related than someone generation 30.
It takes roughly 4 to 5 minutes to travel 800 tiles, so if looking for different no relation people travel 500 tiles in each direction FIRST not 800 to maximize the chance of finding.
Avoid jungle! It might not be the fastest, but if you can go around a jungle or go through it at a very shallow point it is highly recommended.
If no backpack, at least make a basket for you traveling.
PART TWO:
HELPING
So there are a couple things I have come across in my travels that have helped me and I wish more people would do them. If people wont experiment with this method they can at least do these things to help us out.
Stone arrows or any other arrows are always helpful to us, and even to a lost rabbit/iron hunters from your village who forgot to throw a home marker down. I've wandered across a few in my time and used them.
Snow arrows by Erudaru
Being a lumberjack and making cut tree roads is always fun and useful (Thanks Gederian)
Smart people looking for things will travel more N-S than they do E-W, so make your trail E-W to maximize the chance of being seen.
I still say diagonal directions like NE or SW.
When I get off work tonight I'm going to write the ultimate guide to discovering town ruins and other people. I've finally got it down to where I can usually find LIVE people everytime I go looking as eve or close to it. I'm going to include things like this lumberjack idea that can be done to help people like me searching.
Well, there's probably about 1000 iron in gatherable distance of a town. If iron gathering was a non issue, we'd see most towns with about 100-200 iron lying around. Seeing an advanced town with more than 20 is a rarity, and I usually see them with none or a handful. Interestingly, I tended to see mid size towns with the most iron (ones that only just recently hit oil), suggesting it is quite a large issue for larger towns.
Edit: Also, I agree that this is a lesser issue compared to some things you mentioned. It is, however, a completely unnecessary issue.
See i think it depends on the ambition of the town builders. I've seen towns with mass stockpiles, but the highest tech is a newcomen pump. That mass iron is usually strictly for tools and nobody really builds anything else. Once they hit oil like you said the iron goes bye bye and tech projects take off.
I strongly disagree.
I believe Jason is trying to simulate parts of the real world, just like any art worth seeing does.
But even if he didn't, in the spirit of the "death of the author" I think this game is about the relationship between human civilization and technology, among other things.
And new tech being worth inventing is really, really important.
In the long term new tech being worthless is a disaster for the game.
Who knows what the on the tech tree could become important. With the radio tech, there are a lot of the crafting ingredients that can and probably will be used for other things down the line. How do you eat an elephant? One bite at a time. How do you release all of known and theorized tech that can somewhat mimic human progression? One tech tree update at a time.
To anyone who played in the Trinca family yesterday, it was joined at the start of its eve camp state by me escaping a different noobish eve mom.
The Trincas lived for 30 gens. While My lineage only made it about half the way, it was still cool to see them eventually assimilate into the Trincas .
grouchy frazzled chick 4ever
That is my least favorite just because of all the infant deaths i have sustained from that character.
I wonder what my favorite character is though... haha
It's for the pump: after a while, you end up getting a water pump, and all of the other water sources dry up eventually. This pump has a very low water capacity. The cistern is used in tandem with this pump.
tl;dr don't worry about a cistern unless your civilization is quite advanced.
Was the cistern used before the pump though? I remember someone telling me to fill the cisterns so the wells could regenerate.
Two quick stories from lives from yesterday at around this time.
First Life
Born: Rayia Mickus
Generation: 8
Born into a town with sheep and plenty of iron. Tend berry patch for a bit when first growing and finally start exploring a little. Find desert patch close by with over 20 dug stones with at least 10 dead rattle snakes. Well guess what i know what I am doing in this life.. Built the start to a building and clothed half the village in fruit boots.
Second Life
Born: Arin (Eve Allen)
Generation:6
Born into a HUGE town with a north and south road bigger than any i have ever seen. My mom is a queen standing in a rabbit field bakery next to the town and cranking out kids. Tend berry patch till a tad bit older, make a bunch of backpacks for mom, and set out to explore and bring back anything not decayed. Found this odd lil cactus formation in town (pic below). End up bringing back a lot over my lifetime and start staying near town. My mom had passed the crown to my sister, who had waited until mom died, and then gave it to her son Jack. She realized how horrible of a mistake she had made by choosing him and immediately named her next child queen and told her she must take down the power hungry king. Go on the family tree a couple hours after i die.
Jack
Nephew
45 years old
2 hours ago
Killed by Queen
Final words: "I was a great king"
I love this game haha
I founded the northern town, Onetopia. Need to make a sign. Wake up! Your dead hours are my waking hours.
I saw the sign, looking good! Just beware the mosquito swarms on the very north road. Trying to barricade it when I can.
That is amazing. I love the Shrooms, they make this game go zero to a million real fast. Coming off a trip and thought everything was back to normal, I went to grab a berry and somehow grabbed the whole bush.. It ended up being a clay bowl.
And aint so simple as far as clothing, to make a wolf hat takes total of 4 milkweed for bow, 4 milkweed for hatchet, 4 milkweed for bowdrill, 4 milkweed for snare, 2 milkweed for arrow, and 2 milkweed for thread, thats freaking 20 milkweed to make a wolf hat
When the world gives you 20 milkweed.. Its a nice feeling lol
Thank ya. i bet there could be some good captions thrown onto it.
The one that came to my mind is "You cut all the wheat and didn't replant any?"
Wow. Looks like I need a new art teacher.
Lol That's just my shtick or calling card if you will, anytime i see a smiley drawn smiley I always add on to it. Though Its mainly at work on paper or whiteboard and such. They range from monopoly man, mariachi singer, vaudeville villain and everything in between.
Challenge accepted
While I don't often choose to be a lone wolf, I often end up as one. I'm damn good at foraging, and can usually survive even as everyone else in my village dies off. So I'll head out and try to find another village (especially now we have seen the distribution). I found two the last time I did this, but both were empty.
Yeah you can survive and travel thousands of tiles with just a sharp rock in a basket if you judge the terrain and try not to travel through thick jungle and go around it.
I've been trying to experiment with this more so i can write a proper post, but my communities haven't been dying out until like 10 or even 20 gens after me lately so I've been busy in those lives.. Which is a good thing, and I have been teaching a lot.
Using that info of 500 tiles each diagonal direction from your town or eve spawn should net some results. If you run into anyone tell them Jason saw that they were struggling and sent you to help out haha. Before that info I had a system of searching that probably netted me half the results of the current and I would still occasionally run into alot of old ruins or even an eve just starting and help for like ten minutes and then move on to searching. At that time I was looking for bell towns before I knew how almost impossible of a feat it is.. But I was still able to find one abandoned one after traveling at least 3k one life. I rang it and doubt anyone came to it but it was still a cool accomplishment.
I'm guessing it's just the server population fixes
Oh.. haha
HAH! I love this so much. I think I'll change it back eventually but this was fun.
Oh damn I like this one a lot. I'd keep it.
see my idea of the tile compass was for iron mines and veins too. So you can just write on a piece of paper (iron mine coordinates xxxx by xxxx) and leave by the smitty.
There will hopefully be road networks and other things between towns in the future
There were two bell towns last month 2k tiles from each other that almost joined up by road. We were really close.
Wut? That's what a home marker is for lol.
I could see a crafted compass that gives current tile coordinates though, but even that is highly unlikely to ever happen.
Yep just kinda tryin to simply sum up everything I saw from it. I actually throughly enjoyed going through that and definitely gotta thank you for making it. Reminds me of dissecting heatmaps for old fps games. Was interesting to in a sense see this game's. However you found out how to plug that data into something that could map like this is beyond my knowledge base though. Hats off to ya.
Well the distance between points is tricky with the outer rings, but the very inner circle (Red) of current eve system seems now to be only like 250 tiles diagonally. I'm pretty sure were in an inner circle day today too? If I did my math right.
What the comparison data shows is that there really was an apocalypse on the 28th and we didn't have to even trigger it this time.
There are only high density births in the wake of older spawn rings now. After the next ring cycle we'll really be back in the dark ages tech wise.
Ah now this is some in-depth data haha. I was wrong about the distance, it looks like only 1 k In all four DIAGONAL directions from where you are born will give you a better shot of finding someone else not related to you or old relics.
My question for you now though is what do you think is the cause of the mouth of the orange smiley in the December 13 through 20 data?
4k long snow hell?
Would it be possible to post a current one? Using this and the eve spiral image as a reference I just found another eve group as an oldie when my camp died. I told them I was from the future haha. The trick seems to be heading north east for about 1 to 2 thousand tiles looking for the signs of someone being there before like cactus fruit and family rabbit holes. If you have gone that far and not seen anything go back to start and then head south west.