a multiplayer game of parenting and civilization building
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A reasonable person would say, teach them not to eat berries. Teach the world what berry and carrot and corn is used for. Tell your children that berries and carrots are sheep food only eaten by the most ignorant peasants. Let them know the magic that turns an ear of corn into a bucket of milk, an egg, a cooked goose and a whole stack of pork tacos. With a little bit of doing one fifth of one bowl of water can transform into a yummy meal for five.
Well, I've tried the reasonable approach. It doesn't work. The power of the gooseberry laughs in the face of yum. It's unstoppable, a religion that everyone is fanatically devoted to. Heretics that preach against gooseberry god get cursed and sent to donkey hell for eternity. So keep your mouth shut, yum quietly and enjoy living well while all the idiots starve. You don't have to build civilization, you don't have to carry them on your shoulders. Just let them all starve. That's what a reasonable person would do.
Famine is a self-perpetuating cycle. People eat bad food because there's no good food. There's no good food because it's produced from bad food. When there's some food security it's easy to maintain output because there are plenty of berries and carrots to feed sheep, you can make so much mutton the bakery overflows and people just cook the meat itself for a nice yum. There's plenty of dried corn to make so many yummy foods. Milk, butter, eggs, goose, carnitas, tacos. Guess what? It takes 4 minutes for that shucked ear of corn to dry, and in a famine people are hoovering them up 3 at a time. They're eating entire bushes worth of berries and a whole row of carrots for one meal. There's no way to deal with a shortage of food except letting everyone starve and starting over with the survivors.
It's a game where you're a new player and you die, or you're an old player and you grind for an hour doing five different jobs to just barely keep the new players alive. Trading so you can run the well so you can farm so you can shepard so you can bake so you can die anyway because the well ran dry and you were so busy feeding everyone you couldn't build an engine or work on getting fuel.
Yes. The system is broken and people are abusing curses. When you curse someone that isn't explicitly griefing, that's curse abuse. It sends a lot of innocent players to donkey town and needs to be addressed.
Join in and abuse curses twice a life every life until half the population is banned. Force jason to fix curses.
It's pretty sad how braindead this community is, that abusing curses is considered correct.
A broken mechanic abused and you're dumb enough to support it, that's REALLY pathetic.
Curse system good tho, it stops the bad griefers
It's less that it stops griefers and more that it stops everyone. The system is meant to stop griefers sure but that's not how it works in practice. Most people don't understand how it works or what it's for, just that they can curse people they don't like. So that's what they do. You make a face at a baby in the nursery? Better believe mom's going to curse you. Doesn't matter how much good work you do for the town or that you didn't actually do anything bad. Fuck you. Don't make faces at me.
Sure. A couple months ago a family actually marched the ~30k tiles to donkey town over many generations. Someone made a bell tower in donkey town and hey if you build it they will come. It was basically like you said, a nice preplanned town built by bored donkeys. The new family moved into their donkey town and promptly became hostile towards them. The donkeys were friendly but got cursed for being donkeys. So they wrecked the town to chase out the ingrates, who settled in a shitty little primitive camp nearby and later died out.
Very predictably, it failed. People have colonized the tutorial a few times too. If you're quick you can break out by smithing a few tools to remove a tree that blocks the only break in its walls. Then build a landing pad and fly in a mother to seed the family. This was before the homeland update, but it wouldn't be too hard to gather some stones and a shovel is required to escape from tutorial anyway. So she could very easily make a homeland well there.
It's happening to everyone right now. The curse system is very clearly broken.
The only thing you can do is mass curse, twice a life every life until Jason is forced to acknowledge that it's a problem.
Abuse it as much as possible to drive home the fact that this needs to be fixed.
What would the upgrade be there?
People have talked about a stove or whatever, but how would it be better than hot coals?
Stove traps the heat and stays hot longer before going out. You could balance it by requiring charcoal instead of kindling as fuel.
It also adds infrastructure in the form of a static, dedicated cooking station which people can upgrade with tables and boxes, walls and flooring. Rather than running all over trying to collect a bunch of stuff while waiting for coals you can stage it in storage and then store it on tables, making the whole operation more efficient.
I love the tortilla tables btw, hopefully people start setting up stations for making them.
Curse DestinyCall
If three people decide you deserve to die, it's always justified.
No solo update made to stop groups of griefers from murdering.
Now only groups of griefers can murder.
Everything working as intended and it's not fucking stupid at all.
I've actually seen a lot more players using property fences now. Not in a good way, just as people-traps. Snatch up a newborn, chuck them inside and close the gate. Or leave it open and close it behind anyone dumb enough to enter. It's easy for them to kill 5, 6, 7 people in a lifetime. Killing them is the only way to stop this, but nobody cares or knows how. You stand there making murder mouth to draw a crowd and explain, he's trapping people! Look at the bodies in there! Look at the gate, he owns it! Meanwhile he's just standing there listening to the sad piano at 55 while you try to explain this convoluted posse mechanic. The magic words you must say to permit violence, the sacred offering you must hold to please the gods of war, because empty handed combat is forbidden, even swing a gooseberry at your enemy is better.
All you do is confuse a bunch of idiots and get cursed by a murderer. Time for another month in donkey town. Makes perfect sense right? Everything is working as intended in this game.
This afternoon my family was living mostly on milk. At the very least it was being spammed and preached. If the town had a dozen buckets ten were full of milk, one water bucket for farming and one for cows to drink and produce more milk. I produced a dozen buckets myself in between other work like emptying the well into cisterns.
People were still being wasteful, still using tons of water for other stuff. An ideal society of milk drinkers is not here yet. It's rapidly entering the meta though. The staple foods of that town were milk first, then buttered bread as a byproduct. We're literally reaching the bread and butter of ohol.
The typical 3x3 four-square layout for berries is already 36 bushes. Add another two plots and it's 54 bushes. They really add up fast, 50 sounds like a lot but there are a lot of towns that have had that many. My last life the town had 54, and people panicked when I dug some up. Berries are bad food I told them, it wastes a lot of water. "It's still food," said the muncher to an empty bakery in a town where nobody's working. They're sort of right. It's like gooseberry life support for times when there aren't enough productive people around to keep everything going at once.
Ten thousand years. Ten thousand! Almost one full week real-time. Look back at the long-standing cities throughout ohol history. How many have lasted that long? At least a few, for sure. I wonder, how many berries were eaten there. I wonder, how many bushes were planted and how many players they fed. I wonder, how many times they were treated preciously with soil and water. What do you think is the first food that most people eat in this game? The very first thing they ever munched after installing? I wonder, wouldn't it have to be the humble gooseberry?
Who are you to challenge its might?
Hmph... do you really think the berrymunchers can be defeated with just this much?
Prepare yourself, for my final attack. Ouuuu! Despair as you drown in a sea of purple!! Ten Thousand Years of Gooseberry!!!
A ginger lad with an ice truck coming around to deliver to your ice box.
A clever darkskin building batteries to power your refrigerator.
A tattooed jungler dropping by to supply rubber seals for crafting these.
A friendly white guy who's there to... beg for free stuff...
It's trade! Trade, we love to trade don't we? Let's all trade for fresh food!
"Food surplus everywhere" reflects a changing meta more than anything. The game gets harder, people adapt, it seems too easy, so it gets harder again. There will always be a food surplus- until there isn't. People will make more efficient foods and ration water more carefully until it becomes impossible to keep the balance. That's what this process is about, it's jason tinkering until he finds out where exactly the game breaks. Then that becomes the standard.
So let's ask the question. When does this become unsustainable? How will the meta evolve as we reach that point?
Controversial opinion: babies should be stored head-first just like geese.
Hypothetically, keep in mind that I'm just asking for a friend here, not as a serious question.
Couldn't a young woman take a diesel engine, some kerosene and a few tools on a horse cart to start a completely new town? There's a transition for dry shallow well -> diesel pump.
A ginger girl with a stolen engine could (as a strict hypothetical) upgrade a fake-eve camp to diesel power within a handful of generations right?
Welcome to ohol, where the hero gets killed by berrymunchers then cursed for saving their town.
Little kid curses me for feeding her two carrots after I brought five tanks of kerosene to town.
Great job idiot.
And people still act like curse abuse isn't absolutely rampant.
Controversial opinion: smithing should be hungry work.
This is a thread where people brag about abusing curses.
1k hours and you still play like it's your first life.
Nothing of value was lost.