a multiplayer game of parenting and civilization building
You are not logged in.
Because that was at that moment the only way to get dung.. I think? It was the way I learnt it, so I guess that if it could also be with lambs, they would say that..
I think that it was then three ways:
1. Feed a lamb (get full grown sheep with hair)
2. Feed a sheep without hair (Get a sheep with hair)
3. Feed a sheep with hair (Get dung)Maybe I am wrong but that is how I learn it lol.. maybe it was otherwise and people learn it wrong, I dont know, but the way to get dung was to feed a sheep with hair.
And so now you only get dung from Fed Domestic Lambs? Feeding a full grown sheep -- with or without hair -- does nothing? Asking because I usually work on compost in cities and twice recently the sheep weren't pooping.
Dogs. Noisemakers.
some team project
A harvest or some other kind of festival would be cool. Or maybe some kind of religion...
- I know you don't like the idea of baby carrying
Jason, what's wrong with baby carrying? Fairly rudimentary tech that would be very helpful. Just one piece of cloth is needed.
rice
cows
--milk
--cheese
--yogurt
--manure
--drying manure
--dried manure on a stick for fire fuel
grain silos/mice/cats
plows (for tilling)
sugar
salt
slings/slingshots
anti-predator measures
--noisemakers
--torches
--dogs
apiculture (bees)
--honey
--fruit trees
--flowers
tea and coffee
windmills for grain milling or water pumping
other larger water sources (ponds, lakes)
--fish
--boats
--other fresh water sources
more vanity items
--masks
--toys
--corn husk/straw dolls
--clay figurines/statues
more clothing materials
--silk
--cotton
--cotton, wool, silk looms
--Gandhi's cotton spinning machine
--saris/sarongs/dhotis (long piece of cotton fabric, not sewn, that is wrapped multiple times around body)
--wooden or bone buttons
nails
eatscutebbys wrote:* Dysentery, because why not.
+2 i wanna die shitting myself
Yeah I dunno. Fun idea I guess but not at the top of my list of fun ideas or even fun disease ideas. Dysentery in the game specifically would (or should) involve a few other techs including latrines (well away from the camp/town), soap production for hand washing, soap production for disinfection/cleaning, medication (at least oral re hydration therapy [for that you need salt] if not antibiotics [for that you need mold]), and other stuff. It'd also be a hilariously fun way to grief. Probably not the first disease to introduce to the game. I'd rather see mosquito-borne malaria which can be treated with quinine tea and doesn't necessarily include infectious diarrhea/vomiting.
How do you zoom out like that? Can you play that way?
Yesterday I was the last survivor in a sheep town. I was a young male when the last female died but I kept the berry bushes going and made some new compost for the hell of it. Just before dying of old age--like one or two minutes before--an Eve showed up. Hooray!
Died and then hit rebirth. Was born to that Eve! But since I was born male she ignored me and I died. Thanks for nuttin' lady.
So great! Thanks for this!
FeverDog wrote:It's hard to imagine rice production with no rivers/irrigation or rain. And there'd have to be some kind of huge payoff as you mention since, in addition to the major water requirement, it's also very labor intensive with paddy field maintenance and transplanting. All done by hand (not that we have anything more than hoes now...).
Yeah.. since all cultures that farmed rice either had HUGE river basins ( China ) or had a lot of rain and stuff ( Vietnam ) The huge payoff is the fact that rice is the most calorie food for production and goes with a ton of stuff like meat to add calories. I mean, it will keep a civilization alive for a while based on how many foods it can go with, after all it’s a staple food crop. (phơ which is rice noodles with rich fat broth ) honestly, I just want rice and like more asian based cultural and biomes?
It's interesting if you look at historical population size estimates that rice producing cultures (China and Bengal [eastern India] specifically) have ALWAYS had the highest population density. It really was/is the most efficient food in terms of calories. Great way to get diabetes tho.
From the Indian (Jai Bangla!) perspective tho, we could also add lentils to our rice production for energy plus protein.
It's hard to imagine rice production with no rivers/irrigation or rain. And there'd have to be some kind of huge payoff as you mention since, in addition to the major water requirement, it's also very labor intensive with paddy field maintenance and transplanting. All done by hand (not that we have anything more than hoes now...).
Some things at the top of my wishlist include...
Seed Pouches
Seed clutter is everywhere and it makes me sad. I was thinking that water pouches could be converted into seed pouches (with a bit of thread or rope) and used to hold somewhere around 10 seeds of the same variety.
Same for threshed wheat. A grain silo would be nice.
This game can't/shouldn't model everything for reasons that are obvious. Why break things trying to do so?
"It's supposed to be for when that one guy is running around being an asshole, and you kill him." This is all well and good but that one guy can do irreversible damage without real consequences before what criminal justice system is possible within the game deals with the issue. Especially when climbing up the tech tree when griefing potential becomes greater/more impactful.
I dunno. I'm the village idiot.
So I guess what I'm seeing is just wooden floors?
make a saferoom, lock that shit up, stock it with food when times are good, have a keeper hide with the fertile women in there when famine hits, let the world outside die, make a smaller more sustainable population that will go out and continue work. This way, food shortages that WILL INEVITABLY HAPPEN will not end a civ, it'll just end a lot of lives. I've seen it be very successful - but dangerous if there aren't at least 3 keys in circulation.
Well, that's how famines are avoided in real life.
From the Bangladesh Ministry of Food:
<i>Government grain storage capacity stands at 1.62 million tons, largely in the form of traditional warehouses where the average shelf-life of grain is typically less than 12 months. Annual loss in quality is reportedly very high due to lack of proper moisture and temperature control in these facilities and shortcomings in overall grain management. The Ministry of Food (MoF) intends to increase the overall storage capacity to 2.2 million tons by 2015 and 3 million tons by 2021. In this regard, construction is underway for 261 warehouses in different parts of the country with a total storage capacity of 219,000 tons, and a concrete grain silo of 50,000 tons capacity (for wheat) at Mongla Port. In addition, MoF plans to construct eight steel silos (six for rice and two for wheat) with a combined capacity of 535,500 tons under the Modern Food Silo Project. Large-capacity, privately-owned storage is still limited.</i>
Edit: I don't know the HTML codes for italics. Used to be <i>, no?
So last night I was part of a fledgling but successful village. Berries, carrots, milkweed and other veggies up and running. A great location near a dozen or so goose ponds. Around 10-15 people.
Things looked great.
Then a bear came along and started slaughtering everyone. Meaning, standing around over the carrot patches -- but not leaving -- killing anyone that bumped into it. It wouldn't wander away. Soon we were down to 5 or 6 people. I died before the last few so I have no idea if they turned it around.
Is this normal for a village on the cusp of turning into a city? Did our success (food, resources, bones) attract the bear? Is this a game mechanic?
Was this done with wooden floors or is there a wooden road recipe? Is there a stone road recipe? I can't find...
If someone wheeled around a cart of pies and communicated what every one needs (baker needs more mutton pls feed sheep, we need a third hoe for the far farm, need an iron scout volunteer, oh iron scout? here's an f-ing pack so you don't starve) it would be great. Seriously, I am down to be ruled if we could get any level of coordination and organization.
A town crier.
OYE OYE! WE NEED MORE SOIL! OYE OYE!
I know what you hate, I was a working bee, now I am the scumbag you talk of. Sorry mate but most people will take the easy way, making clothes just bored me to death. It is sad but such is life.
You're in a game and people will always have less empathy than usual.
I understand cynicism but actions have consequences including influencing group behavior. So do the right thing and hopefully others will notice and follow.
maybe videos about the game are suddenly showing up in YouTube recommendation lists for some reason.
That's what brought me to the game on Sunday. I don't know how specifically it ended up in my YouTube recommendation though. My daughter plays a lot of Roboblox and Yandere Simulator type stuff and my son plays FPS. We get a lot of PUBG/Fortnite recommendations.
BTW, this game is fantastic.
Keep in mind that a functioning society also needs maintenance staff. Last life I had in a city, because like you I don't really know how to do anything, I spent the hour organizing stuff into baskets, bussing empty plates back to the cook, etc. It's support work as opposed to direct work like baking pies but it's necessary so that the specialists have easy access to tools/resources such as plates and seeds. Other people spend their hour on keeping the berry plants watered. You could always go on long-range dirt hauling trips. All of that is needed.