a multiplayer game of parenting and civilization building
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looks like i am the naive one by assuming that players who play a game about parenting & building civ don't want just another game where they can kill each other
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As a player that loves survival games, i also like the PvP part of this game. But... I think there should be a deeper combat system.
Currently we only have two health states (dead, or alive). I can understand that a bear can one shot you, evena wolf or a smake. But no a 14 years old guy with a knife.
At the moment the game introduces medicines, more health points, a random chance to stab, ot even a skill system that prevents people from using advanced items till they have learned how to. The murders are gonna have a harder time, we are gonna have more time to mediate in the argues, or even we are gonna have a medical station and cops.
As a social simulator, i think PvP is ok, but shall be kinda reworked.
Hello all
After cloning repos (minorGems, OneHour and OneHourData7) how im supposed to proceed to run the editor?
Sorry if this has been answered but I can not find anything in the forums.
Sigue esto en marcha? Se podría distribuir vía git?
Joriom, do you think it will be possible (with some work on my side) to make the crosscompilation work in a raspberry pi (raspbian OS) with no GUI which i am accesing by putty from windows?
EDIT: nvm, uncleGus have helped me a lot on the process.
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