a multiplayer game of parenting and civilization building
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I for one agree this trend is game breakingly awful. It means fewer towns survive, its way less fun to be female, fewer people want to play Eve because kids all bail etc.
And I know I’m in the minority here but I think playing the spawn you’re given is in the spirit of the game. I would be in favor of /die being a little more forgiving (maybe do it whenever you want and get your lineage ban) but limited to 2-3 times per day.
I do like the idea of Adams or introducing some new early game mechanics if only for the novelty to motivate more players to stick around.
I mean yes, Eve starts are hard. that’s why I think the leaver thing is a big issue; it makes them even harder and even more likely for people to assume it’s a waste of time and bail.
The reason eves are important is because without them there is much less diversity in cities and camps players could spawn in. Less opportunity to help set up a sheep pen or make a pump when everything is already built. And anecdotally I seem to be running into a lot of players who only know how to contribute when the basic infrastructure is there already.
I keep spawning in the same 2-3 towns with buildings in dumb places and terrible road layout and major reource problems and that’s not super fun either.
FWIW I agree with this and think it’s gotten worse recently. I am a good Eve. I don’t pick obviously awful campsites, don’t build farms on cold tiles etc. I always send the first child to forage so I can yum chain. I generally expect to have ~6 kids which would be a great start if they all actually played.
Instead, 3 will suicide, 1 will be a newbie who starves, and the whole camp will fall on 1 or 2 hero children who actually stick around and work. And it’s harder for THEM to survive and have babies because they have to do everything by themselves.
Oak Emberson (lineage lasted 26 gens!) and Sparkle Emberson I’m looking at you. You guys were awesome.
I don’t have a good solution for this at all but if this is going to continue to be a thing, Eves should have an inherently higher birth rate or something to compensate. Because 50% of the players born to them will instantly bail. It’s gotten at least that bad if not worse.
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