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#1 Main Forum » OneTech is not the answer » 2019-11-11 02:12:24

juliakanakis
Replies: 20

OneTech.info is great- but it's not part of the game, and if it was I think it would be out of place.

The blue arrows are an interesting attempt to solve the problem, and the crafting hint system in general is a step in the right direction, but in general the game is still unplayable without "looking things up" outside the game.

- the tutorial doesn't cover everything
- even the tutorial is not completable without looking things up outside the game
- parents only have enough time to teach composting/farming, not smithing/engineering
- new players learn what they can by seeing things *get done*, and crucially, seeing things *that are done*
- - in other words, if you play long enough you know what a sheep pen or berry farm should look like, and it's moderately intuitive what you have to learn to do to make one
- many things in a village are taken care of unseen.  clay nozzles for example, are not something a new player will even notice being made, cooked, and crafted into a bellows.  new players stumble on bowls of palm oil with no idea what it's for.  engine parts are far too complex for a new player to learn by watching, especially if it takes multiple generations to build the engine.
- the hint system doesnt help you if you dont know the exact item name, and some items can't be clicked to find out what they are named
- the tool system limits players ability to learn the game during a normal in-game life

I'm sure you all have other examples of what makes learning recipes difficult, and how creative you have to be to figure out what to do without resorting to onetech.info

But there are several things that *nobody* has to look up- these are the recipes where something is working right.

1. branch + wheat sheaf # watchable, common, clicking wheat sheaf yields the right recipe hint
2. compost + shovel with dung # watchable, common, clicking wet pile yields the right recipe hint AND "shovel with dung" is well named
3. anything + oven # watchable, common, tryable and intuitive, picking up the item usually hints the right recipe
4. most farming # watchable
...

This game often creates the very strange situation where your mother knows nothing and you have to use baby-speak to teach her what the town needs.  This is artistically incongruous with the game premise.

I'd love to hear what you all think about long term vision for the game's learning curve.

In the meantime I have a few suggestions:
- make newcomen piston seals (and pulley drive mechanisms' belts) decay, so that tire production is a critical component of every mid-sized town.  Then new players will have a higher chance to see that job in action, and learn newcomen construction through the disassembly and reassembly of existing newcomen structures in need of maintenance.
- make tanks, boilers, etc recyclable to reduce the penalty of experimentation with iron resources
- make distillers and engines and pulley drives disassemblable, so players can teach others through reassembly
- add a charcoal storage unit that subtly suggests the amount of charcoal you ought to have on hand (like a cistern suggests how much water to keep around)

#2 Re: Main Forum » Nothing lasts forever ... let it all decay. » 2019-11-05 15:04:49

My decay opinions:

TL;DR I think bones, seeds, beans, wheat and flour should not decay, and everything else edible should decay.

New objects will be required to make sure you get your arrows, skewers, plates and bowls back.

Personally I think baskets are annoying when they decay because they are containers.  If they survived as a "basket grave" like a corpse does then it would be less annoying.  However, the mechanisms for replenishing the town's basket supply aren't a super fun minigame sad  That could be tweaked.

Before you ask: I think the best way to deal with the flood of animal bones this would cause would be a new object "bones-only pile" with infinite, or near infinite, capacity.  Trash pits are currently underpowered.

395   Carrot Seed Head                             decays: yes  should decay: no
858   Broken Steel Tool                            decays: yes  should decay: no
862   Broken Steel Tool# no wood                   decays: yes  should decay: no
1186  Squash Seeds                                 decays: yes  should decay: no
189   Rabbit Bone                                  decays: yes  should decay: no
190   Rabbit Bones                                 decays: yes  should decay: no
522   Goose Bones                                  decays: yes  should decay: no
227   Straw                                        decays: yes  should decay: no
566   Mouflon Bones                                decays: yes  should decay: no
572   Mouflon Bones#dumped                         decays: yes  should decay: no
589   Sheep Bones#dumped                           decays: yes  should decay: no
1345  Pig Bones#dumped                             decays: yes  should decay: no
1343  Pig Bones                                    decays: yes  should decay: no
2107  Fish Bones                                   decays: yes  should decay: no
588   Sheep Bones                                  decays: yes  should decay: no

1290  Cooked Wheat Tortilla                        decays: no  should decay: yes
1293  Stack of Bean Burritos                       decays: no  should decay: yes
1304  Cooked Corn Tortilla                         decays: no  should decay: yes
1307  Stack of Bean Tacos                          decays: no  should decay: yes
39    Wild Carrot                                  decays: no  should decay: yes
40    Carrot                                       decays: no  should decay: yes
180   Dead Rabbit                                  decays: no  should decay: yes
181   Skinned Rabbit                               decays: no  should decay: yes
182   Skinned Rabbit                               decays: no  should decay: yes
185   Skewered Rabbit                              decays: no  should decay: yes
186   Cooked Rabbit                                decays: no  should decay: yes
197   Cooked Rabbit                                decays: no  should decay: yes
242   Ripe Wheat                                   decays: no  should decay: yes
253   Bowl of Gooseberries                         decays: no  should decay: yes
254   Bowl of Rabbit                               decays: no  should decay: yes
255   Bowl of Minced Rabbit                        decays: no  should decay: yes
256   Bowl of Gooseberries And Rabbit              decays: no  should decay: yes
257   Bowl of Gooseberries, Rabbit, and Carrot     decays: no  should decay: yes
258   Bowl of Gooseberries and Carrot              decays: no  should decay: yes
259   Bowl of Mashed Berries, Rabbit, and Carrot   decays: no  should decay: yes
260   Bowl of Mashed Berries and Carrot            decays: no  should decay: yes
261   Bowl of Mashed Berries and Rabbit            decays: no  should decay: yes
262   Bowl of Rabbit and Carrot                    decays: no  should decay: yes
263   Bowl of Mashed Rabbit and Carrot             decays: no  should decay: yes
264   Raw Pie Crust                                decays: no  should decay: yes
265   Raw Berry Pie                                decays: no  should decay: yes
266   Raw Berry Carrot Pie                         decays: no  should decay: yes
267   Raw Berry Carrot Rabbit Pie                  decays: no  should decay: yes
268   Raw Carrot Pie                               decays: no  should decay: yes
269   Raw Carrot Rabbit Pie                        decays: no  should decay: yes
270   Raw Rabbit Pie                               decays: no  should decay: yes
271   Raw Berry Rabbit Pie                         decays: no  should decay: yes
272   Cooked Berry Pie                             decays: no  should decay: yes
273   Cooked Carrot Pie                            decays: no  should decay: yes
274   Cooked Rabbit Pie                            decays: no  should decay: yes
275   Cooked Berry Carrot Pie                      decays: no  should decay: yes
276   Cooked Berry Rabbit Pie                      decays: no  should decay: yes
277   Cooked Rabbit Carrot Pie                     decays: no  should decay: yes
278   Cooked Berry Carrot Rabbit Pie               decays: no  should decay: yes
402   Carrot                                       decays: no  should decay: yes
404   Wild Carrot                                  decays: no  should decay: yes
421   Dead Wolf with Arrow                         decays: no  should decay: yes
422   Dead Wolf                                    decays: no  should decay: yes
509   Pond with Dead Goose                         decays: no  should decay: yes
510   Pond with Dead Goose#arrow                   decays: no  should decay: yes
514   Dead Canada Goose                            decays: no  should decay: yes
515   Plucked Goose                                decays: no  should decay: yes
516   Skewered Goose                               decays: no  should decay: yes
517   Cooked Goose                                 decays: no  should decay: yes
518   Cooked Goose                                 decays: no  should decay: yes
547   Bowl of Carrot                               decays: no  should decay: yes
548   Bowl of Mashed Carrot                        decays: no  should decay: yes
562   Skinned Mouflon                              decays: no  should decay: yes
563   Skinned Mouflon#with hide                    decays: no  should decay: yes
564   Mouflon Hide                                 decays: no  should decay: yes
565   Butchered Mouflon                            decays: no  should decay: yes
569   Raw Mutton                                   decays: no  should decay: yes
570   Cooked Mutton                                decays: no  should decay: yes
587   Butchered Sheep                              decays: no  should decay: yes
595   Dead Sheep                                   decays: no  should decay: yes
596   Skinned Sheep                                decays: no  should decay: yes
597   Dead Sheep#shorn                             decays: no  should decay: yes
598   Dead Sheep#shorn fleece                      decays: no  should decay: yes
599   Dead Domestic Mouflon                        decays: no  should decay: yes
625   Wet Compost Pile                             decays: no  should decay: yes
768   Cactus Fruit                                 decays: no  should decay: yes
802   Raw Mutton Pie                               decays: no  should decay: yes
803   Cooked Mutton Pie                            decays: no  should decay: yes
806   Dug Burdock                                  decays: no  should decay: yes
807   Burdock Root                                 decays: no  should decay: yes
808   Wild Onion                                   decays: no  should decay: yes
1141  Wild Potato Tubers                           decays: no  should decay: yes
1147  Raw Potato                                   decays: no  should decay: yes
1148  Baked Potato                                 decays: no  should decay: yes
1149  Half Baked Potato                            decays: no  should decay: yes
1150  Dug Potato                                   decays: no  should decay: yes
1152  Potato in Water                              decays: no  should decay: yes
1155  Split Potato Sprouts                         decays: no  should decay: yes
1175  Bowl of Green Beans                          decays: no  should decay: yes
1180  Bowl of Soaking Beans                        decays: no  should decay: yes
1181  Bowl of Soaked Beans                         decays: no  should decay: yes
1198  Cut Hubbard Squash                           decays: no  should decay: yes
1199  Hubbard Squash                               decays: no  should decay: yes
1200  Hubbard Squash On Plate                      decays: no  should decay: yes
1201  Plate of Squash Chunks with Seeds            decays: no  should decay: yes
1202  Plate of Squash Chunks                       decays: no  should decay: yes
1204  Dug Wild Cabbage                             decays: no  should decay: yes
1210  Ripe Cabbage Plant                           decays: no  should decay: yes
1211  Cut Red Cabbage                              decays: no  should decay: yes
1212  Red Cabbage                                  decays: no  should decay: yes
1222  Shredded Cabbage                             decays: no  should decay: yes
1225  Shredded Cabbage with Board                  decays: no  should decay: yes
1243  Crock with Squash                            decays: no  should decay: yes
1244  Crock with Squash and Beans                  decays: no  should decay: yes
1245  Dry Stew Pot                                 decays: no  should decay: yes
1246  Raw Stew Pot                                 decays: no  should decay: yes
1249  Three Sisters Stew                           decays: no  should decay: yes
1251  Bowl of Stew                                 decays: no  should decay: yes
1260  Goose Beheaded                               decays: no  should decay: yes
1273  Dead Goose                                   decays: no  should decay: yes
1285  Omelette                                     decays: no  should decay: yes
1286  Flat Rock with Wheat Dough                   decays: no  should decay: yes
1287  Flat Rock with Masa Dough                    decays: no  should decay: yes
1288  Flat Rock with Wheat Tortilla                decays: no  should decay: yes
1289  Raw Wheat Tortilla                           decays: no  should decay: yes
1291  Stack of Wheat Tortillas                     decays: no  should decay: yes
1292  Bowl of Cooked Beans                         decays: no  should decay: yes
1294  Bean Burrito                                 decays: no  should decay: yes
1300  Bowl of Masa Dough                           decays: no  should decay: yes
1301  Flat Rock with Corn Tortilla                 decays: no  should decay: yes
1302  Raw Corn Tortilla                            decays: no  should decay: yes
1305  Stack of Corn Tortillas                      decays: no  should decay: yes
1329  Shot Wild Boar with Piglet# arrow            decays: no  should decay: yes
1330  Shot Boar# arrow                             decays: no  should decay: yes
1331  Shot Boar with Piglet# no arrow              decays: no  should decay: yes
1332  Dead Boar# no arrow                          decays: no  should decay: yes
1340  Butchered Pig                                decays: no  should decay: yes
1342  Raw Pork                                     decays: no  should decay: yes
1352  Dead Domestic Pig                            decays: no  should decay: yes
1354  Bowl of Raw Pork                             decays: no  should decay: yes
1355  Bowl of Carnitas                             decays: no  should decay: yes
1356  Stack of Pork Tacos                          decays: no  should decay: yes
1358  Pork Taco                                    decays: no  should decay: yes
1441  Dead Bison with Calf#arrow 2                 decays: no  should decay: yes
1443  Dead Bison with Calf#arrow 1                 decays: no  should decay: yes
1445  Dead Bison with Calf                         decays: no  should decay: yes
1463  Bowl of Whole Milk                           decays: no  should decay: yes
1464  Bowl of Cream                                decays: no  should decay: yes
1465  Bowl of Butter                               decays: no  should decay: yes
1466  Bowl of Leavened Dough                       decays: no  should decay: yes
1468  Leavened Dough on Clay Plate                 decays: no  should decay: yes
1469  Raw Bread Loaf                               decays: no  should decay: yes
1470  Baked Bread                                  decays: no  should decay: yes
1471  Sliced Bread                                 decays: no  should decay: yes
1473  Buttered Bread on Clay Plate                 decays: no  should decay: yes
1474  Bread Slice on Clay Plate                    decays: no  should decay: yes
1476  Slice of Bread                               decays: no  should decay: yes
1478  Full Bucket of Milk                          decays: no  should decay: yes
1479  Partial Bucket of Milk                       decays: no  should decay: yes
1480  Bucket of Separated Milk                     decays: no  should decay: yes
1481  Bowl of Skim Milk                            decays: no  should decay: yes
1483  Partial Bucket of Skim Milk                  decays: no  should decay: yes
2096  Arctic Char                                  decays: no  should decay: yes
2100  Fishing Pole with Char                       decays: no  should decay: yes
2103  Skewered Fish                                decays: no  should decay: yes
2104  Cooked Fish                                  decays: no  should decay: yes
2106  Cooked Fish                                  decays: no  should decay: yes
2124  Full Bucket of Skim Milk                     decays: no  should decay: yes
2143  Banana                                       decays: no  should decay: yes
2176  Shot Turkey# with Arrow                      decays: no  should decay: yes
2177  Shot Turkey# no arrow                        decays: no  should decay: yes
2182  Plucked Turkey                               decays: no  should decay: yes
2183  Plucked Turkey on Plate                      decays: no  should decay: yes
2185  Cooked Turkey                                decays: no  should decay: yes
2186  Cooked Turkey on Plate                       decays: no  should decay: yes
2187  Carved Turkey on Plate                       decays: no  should decay: yes
2188  Drum Sticks on Plate                         decays: no  should decay: yes
2189  Turkey Carcass on Plate                      decays: no  should decay: yes
2190  Turkey Slice on Plate                        decays: no  should decay: yes
2191  Turkey Drumstick                             decays: no  should decay: yes
2192  Turkey Leg Bone                              decays: no  should decay: yes
2193  Drum Stick on Plate                          decays: no  should decay: yes
2489  Shot Domestic Boar with Piglet# arrow        decays: no  should decay: yes
2742  Carrot Pile                                  decays: no  should decay: yes
2771  Wet Planted Sugarcane                        decays: no  should decay: yes
2772  Sprouting Sugarcane                          decays: no  should decay: yes
2773  Bowl of Sugarcane Chunks                     decays: no  should decay: yes
2774  Bowl of Sugarcane Pulp                       decays: no  should decay: yes
2775  Bowl of Soaking Sugarcane Pulp               decays: no  should decay: yes
2776  Sugarcane Pulp in Simmering Water            decays: no  should decay: yes
2777  Bowl of Cooked Sugarcane Pulp                decays: no  should decay: yes
2778  Cooked Sugarcane Pulp on Hot Coals           decays: no  should decay: yes
2779  Ashes with Bowl of Cooked Sugarcane Pulp     decays: no  should decay: yes
2780  Bowl of Cane Juice                           decays: no  should decay: yes
2781  Simmering Cane Juice                         decays: no  should decay: yes
2782  Bowl of Bagasse                              decays: no  should decay: yes
2783  Bowl of Raw Sugar                            decays: no  should decay: yes
2784  Ashes with Bowl of Raw Sugar                 decays: no  should decay: yes
2785  Dried Raw Sugar                              decays: no  should decay: yes
2786  Bowl of Sugared Cream                        decays: no  should decay: yes
2791  Crock of Chilling Cream                      decays: no  should decay: yes
2792  Crock of Ice Cream                           decays: no  should decay: yes
2793  Crock of Warm Sugared Cream                  decays: no  should decay: yes
2794  Bowl of Ice Cream                            decays: no  should decay: yes
2796  Spoon of Ice Cream                           decays: no  should decay: yes
2807  Wild Pepper                                  decays: no  should decay: yes
2811  Perhaps some Shrimp                          decays: no  should decay: yes
2812  Net of Shrimp#just caught                    decays: no  should decay: yes
2815  Shrimp                                       decays: no  should decay: yes
2817  Net of Shrimp                                decays: no  should decay: yes
2818  Plate of Whole Shrimp                        decays: no  should decay: yes
2819  Plate of Cleaned Shrimp                      decays: no  should decay: yes
2820  Skewered Shrimp                              decays: no  should decay: yes
2823  Cooked Shrimp                                decays: no  should decay: yes
2826  Bowl of Fermented Tomato Seed Pulp           decays: no  should decay: yes
2827  Bowl of Soaking Tomato Seed Pulp             decays: no  should decay: yes
2835  Fruiting Tomato Plant                        decays: no  should decay: yes
2836  Tomato                                       decays: no  should decay: yes
2843  Fruiting Pepper Plant                        decays: no  should decay: yes
2844  Hot Pepper                                   decays: no  should decay: yes
2853  Onion Sprouts                                decays: no  should decay: yes
2854  Ripe Onions                                  decays: no  should decay: yes
2855  Onion                                        decays: no  should decay: yes
2857  Wet Planted Onion                            decays: no  should decay: yes
2858  Onion on Plate                               decays: no  should decay: yes
2859  Tomato on Plate                              decays: no  should decay: yes
2860  Chopped Onion on Plate                       decays: no  should decay: yes
2861  Chopped Tomato on Plate                      decays: no  should decay: yes
2862  Bowl of Salsa                                decays: no  should decay: yes
2863  Chopped Tomato and Onion on Plate            decays: no  should decay: yes
2864  Chopped Tomato and Onion with Hot Pepper     decays: no  should decay: yes
2865  Corn Tortilla in Bowl                        decays: no  should decay: yes
2866  Raw Tortilla Chips                           decays: no  should decay: yes
2867  Simmering Palm Oil                           decays: no  should decay: yes
2868  Tortilla Chips                               decays: no  should decay: yes
2869  Tortilla Chip                                decays: no  should decay: yes
2870  Chip with Salsa                              decays: no  should decay: yes
2871  Potato on Plate                              decays: no  should decay: yes
2872  Raw French Fries on Plate                    decays: no  should decay: yes
2873  French Fries on Plate                        decays: no  should decay: yes
2874  French Fry                                   decays: no  should decay: yes
2875  French Fry with Ketchup                      decays: no  should decay: yes

#3 Re: Main Forum » If genetic fitness actually matters, is life limit still necessary? » 2019-10-31 19:57:57

But Jason, people aren't just animals.  Selective pressure applies to the spread of ideas just as much as to the spread of physical traits.  Do you want to reward teaching kids? Or just feeding them? You should be able to adopt children and "get points" (or whatever) for the success of whoever you choose to invest in.

Anyway-

This game doesn't have true genetic competition because it doesn't have any actual genetic traits.  I don't think you'll find players are actually motivated to behave (and *feel*) like parents because a score goes up (perks or no perks).

Proxying one desire based on another works, of course.  But a better base-desire would be the desire to not see your hard work wasted.  That's what leads fresh players (speaking from my own experience) to spam refresh the lineage page inbetween games.  I want to see if what I contributed to ultimately succeeded (and pre-rift there were rarely two families in a town).  What motivated me was the success of the town, not the lineage.

So why not tie the two together: players clearly want to continue their projects across lives.  That desire needs to be rerouted.  I'm an advocate of separate existence planes- one life per universe.  However, you should be able to check in on a town only if your offspring still live there.  Spectator mode (or even just a timelapse or a still) would buff the *other* game you're making: the game of watching the lineage page to see what happened to your kids.

I'd much rather have a profile full of screenshots of happy grandkids in their old age than a floating point number.
The only reason rational humans actually care for their kids is by ignoring the fact that the sun will eventually boil the oceans.
There is no *real* happy ending.  You have to make a happy ending part way through the story and call that "the end".  That's what humans want -- to believe they made a happy ending happen.

#4 Main Forum » Aaaaand I'm out of lives. » 2019-10-28 23:55:03

juliakanakis
Replies: 3

Genetic fitness: 9.3 (484th place)

sad

Guess I have to go play something else while you folks try to get a town started.

#6 Re: Main Forum » Infinite + Rift » 2019-10-16 13:05:57

Here's an image that highlights that it's not really a maze: it's a very regular fractal pattern.
It's still possible to get lost trying to find a specific place upstream, but it's impossible to get lost going downstream, if you pay attention.

lIyhjzP.png

#7 Main Forum » Infinite + Rift » 2019-10-16 02:51:05

juliakanakis
Replies: 19

What's great about the rift:
- you run into other families
- its easy to find abandoned camps

What's great about infinite map:
- its easy to find untouched milkweed and go "eve" if you want to
- a town that's fun to live in doesnt have to die just because the local oil is gone

I would really love to try a hybrid between an infinite map and the rift.
This mountain-range/river-basin inspired geometric pattern limits the map on the north and west edges, but continues the pattern infinitely in the east and south directions.

This would preserve the "running into other players" that happens in a limited rectangle, because of the intersection points of the enclaves in the pattern:  From every cell there is a "down stream" direction where you are likely to find other folks who are looking to run into other families as well.

It would also allow players to extend their town's life after local resources become scarce: if your enclave runs out of oil, your family can move downstream and start a new town.

@Jason:  I'd love to try this shape rift for a week or two on bigserver2.  Please randomly rotate it a multiple of 90 degrees and don't tell us which way ends up being north.

The choice of scale for the pattern will certainly affect the gameplay but I'd be excited to try it regardless of what size you think would be best.

faPtRDA.png

#8 Main Forum » Useful Villager Flow Chart » 2019-10-10 22:40:56

juliakanakis
Replies: 1

4YNpLqn.png

Here's what I tend to do in most villages ^

I assume someone else is handling newcomb pumps, buildings, pads, iron runs, carts and stew.
If there's a charcoal-powered well, I'll add "make charcoal" and "fill cisterns" as another task.
If there's too many geese in the sheep pen, I'll also behead and skin them.

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