a multiplayer game of parenting and civilization building
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Jason hates black girl magic, that's the only conclusion here.
You obv teenager- you know 25% of adults in the united states are in jail?
Being punished is immature? Hell no, it's 'MERICAN
(BTW- that statistic is alarming, that's not natural for a country with our wealth and opportunity levels AT ALL)
Cause noone here knows me IRL Hopefully....
one day tho- the person you love most will find out what you do on the side.
It's ugly af.
HANDSOME SCHOLAR
Now you see i would have just cleaned up his mothers grave without blinking an eye.
I'd be like "Life is tough, son. Grow the hell up"
XD
What?
Oh man how psychologically interesting.
So people like play this game and are like "OH MAN I DESERVE NOTHING I AM A GRAVE DIGGER"
I mean if someone tells you "no soup for you, lowly girl" you can slaughter
I vote in favor of a full-blown ban.
GIVE JASON MORE MONEY
GIVE US MORE CONTENT
We all win.
Honestly I think that's one of the most compelling parts to game-play-- its' when it's not killing out of boredum-- but killing based on the downfalls to being human.
Probably one of my favorite moments- was when 70% of the town killed each-other individually. No one knew who to trust, and I ended it all- the last remaining person in the knife nursery stabbed a small girl. With that small girls' character witness (she thankfully didn't die) if confirmed my reason for stabbing him was justified- and thus ending the whole terror.
I mean that's the closest i will ever simulate the Salem witch trials in a way that illustrates the crazy of humanity.
BLESS THIS POST
Sorry, I am a "Goddamn teenager" and perhaps I shouldn't of done it, but I figured the town would get overwhelmed by them anyways, and other people were feeding them, so decided to join in.
Also that last part is quite unnecessary.
All right then- look, in real life life, choosing the action that brings misery and sabotage -- is a terrible idea. Just because everyone else is doing it, isn't going to make anything less miserable.
I know you've been told "if everyone jumps off a cliff would you?"
But the reality of it goes much deeper than that. Do you hurt your partner's feelings because they hurt yours? Just cause someone does it- even to you- doesn't mean joining them will render you a happy, long-term partner-- or progress in communication or life issues in general.
Going with the crowd will feed you a sense of validation and acceptance- but as life goes on you will be more of a victim to other's personal benefits. In time you will see that valid and acceptance comes from within, with your own peace because you acted in a way that renders you actually liking who you are as a human being-- instead of someone else liking you cause you do what they want you to do.
Anyway- dont feed dogs just cause someone else is. That's grieving, it ruins game play for others. Stop it.
Honestly, I'm sick of how people don't seem to understand how hard a videogame is to produce all by yourself. like 50 years of mastering programming and pixel art will still have a much more chaotic and unprofessional user experience vs an industry backed and fully funded project.
Back when you first started playing- you were eating up months and months and months of Jason's labor in those 10-15 hours.
Honestly- why do you want to play a videogame for 6 hours a day? Can you imagine how much happier you'd be in life if you spent just an hour cleaning, going to a community event, try and find a date-- and if you can't go out cause you're nasty- pamper yourself for an hour. Fuck fixing up your RESUME?
Anyway- get with reality- take a break if you need to. IT's not Jasons fault- it's just the reality of the situation.
Also long breaks == gaps in learning so you find you hovered over content you havent explored that way
I decided to start a dogpocolypse for the lolz yesterday, and GOSH was it overwhelming. It's hard NOT to feed them mutton when you know they will be fed soon anyways, and they absolutely took over the town. I'm saying there were 50 or so dogs before I died, and that number is growing.
I legitimately dislike you as a person.
Like I can respect grieving if it adds some real story to the game- which is often done out of boredum.. But for the Lolz? >.< Is it 2005?! I hope you're a goddamn teenager.
It's not funny, I hope your home gets swarmed with fruit flies or fleas.
With the servers Moist with the great fire of Friday night- there in the great city of 4.0kNW away from bell tower- came upon our ancient but thriving village with a bit of a stir-- adorable- yes. Cute? Absolutely. We were all excited for a very quick 5 minutes.
Within that small time frame the dog situation had become a massive and unbearable problem. Like imagine the dog situations in an impoverished slum of India but X100. Doggies. Yip. Yip. YIP. as if god was mad and made locutus outta dogs for the great doggie plague. No where was safe. No place to put anything- and CHAOS utter CHOAS
OOOOOOOOMMMMMM GAAAAAAAAAAAAAAAWD.
100,000,000 dogs in 5 min
While i agree with what you are getting at- here is my own take on reality: Jason said 2 years- it's been 6 months. So the reality of a 10 tier civ would require a company be built around this game and Jason is making enough money to employ someone.
In the end- I doutb it will resemble much of our modern reality-- and after sleeping on this- I'm actually more in favor of that being the 'end game'- should that how this game ends.
I feel the real lack of development has been a challenge in balance. In my own observation of areas that need to be re-balanced:
1. The relationship with temperature and food. I've noticed temp has gotten a little TLC recently-- but if you're naked and not in the desert- you are FREEZING! it would make way more sense to atleast have green biomes be just below perfect temp. The penalty for being cold is ruthless on newb eves- and OHOL is for some reason in Finland or something cause it's cold all the time, everywhere. Unless you're in that CERTAIN spot. But also imagining- you're just walking around, always fluxing wildly in temperature.
2. The battle of adding new content and storage. Why don't we have baskets that can hold 5 items yet? or better backpacks? There's certain times in clutter-hood where storage options need to be added. Instead, Jason made storage options of such decay which just really compounded the whole clutter issue.
3. A total lack of clarity. We have notes. Can we please have a labeling system? Like if you write: "Carrot" on a note- and you put that note in a basic- a carrot will appear on the basket- effectively labeling it as a "carrot basket" for the world to see undeniably. It wouldn't fix all the things, but it would end some clarity annoyances that have become synonyms to the game it self. (ie: Someone stole my basket)
If you want a clean account you can give Jason another twenty dollars and then ruin that too.
This is absolutely correct.
I think jason should reset curse points before the update EX the guy with 141 curses cant redeem himself in reasonable time
That 141 curses should honestly stop playing.
You don't accidentally kill 141 people. We dont need that angry of a 15 year old in our company
DEATH TO THE INFIDELS. KILL GRIEFERS-- if their defense squad kills you-- well you died as a GENTLEMEN AND A SCHOLAR.
Jason has said that it's something we have to deal with on our own -- five people cursing someone in one lifetime would still fall under this, right?
I would think so- I really think Jason just doesn't have the time to moderate anything is what it comes down to.
Except OHOL is meant to be set up in the future and we're rebulding apocalypse. Apocalypse that we're meant to repeat (at the end of tech tree).
Really? I didn't know this.
Honestly- meh, i liked it better thinking we're trying to re-play humanity in a virtual scenario.
IMO tho Jason promised 2 years on this- it's been 6 months.
so we're 25% there to repeating the apocalypse? I'm left wanting.
That guy wasn't defending griefers in his last words (hopefully) he picked up a note someone had left with the message on it. That's way too long of a sentence for someone his age.
Also as WomanWizard has said I've also seen that exact note in a town before. Last I had seen it was dumped off to the side but someone could have rewritten it, found it and returned it, or an older note might have been overwritten.
JASON PLEASE FIX THE NOTE SYSTEM ALREADY Reading a note should be omitted from last words.
It gets worse. I watched a streamer pick up a note with this exact message on it.
Last night I was seconds away from stabbing a mother because she refused to put her cursed baby down. She said something about forgiveness, but luckily dropped the baby before I had to make that call.
Cursed children are serving their time people! The curse will go away, so there's no reason to give them the benefit of the doubt or forgiveness. They can prove they deserved forgiveness by not getting cursed again after the curse wears off. It's not a permanent thing.
Omg we need to make a youtube video shaming the softies.
How do these people live in real life? What are they all soft 8 year olds where hair pulling is their biggest crime?
Honestly i think it's so easily a manipulative tactic by likely a friend of the griefers.
DEATH TO THE INFIDELS!
Hoping for that too! Also a long haired man would be fun! Many would be confused I bet.
I find this scenario favorable.
Glad to see most people aren't in to stupid hype that has no real impact on game play
Look at this INFURIATINGLY STUPID IDIOT defend last nights' big griefer.