a multiplayer game of parenting and civilization building
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freaking awesome !
we need a foto camera in game
& the option to hang pictures on wallsnext still the same - paintings
a pool of template paintings would be probably enough
but somethingsomething else than eating & farming to eat & making clothes to survive to eat again = not really that interesting
smithing is cumbersome & not pretty
pottery could need a severe update too, more pots, vases, urns, bigger plates, prettier bowls, all with colorful decorsthe game needs more than bonsai & some colorful walls & plain colored clothes which are not as good at insulation as the fur clothes are
also colorful rubber balls PLZ !!!
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It's the truth! Game needs more cute shit!
Must create as many heil memes as we can for this game. Stat!
Though I would like some regular ol' numerals for the sake of convenience, and so I can say, "ihav3pie" at age 8, instead of, "I have" "three" "pies! XD" because the ecksdee is completely necessary, I. . . Don't have any arguments in support of the current system! I'm sure there's probably some sort of code-reason as to why, but I'd really like to be able to give people a solid answer when they come at me with a basic question even if I'm a toddler.
"You! Child! How many people are in this village?" asks some random, wandering elderly woman. "Four" responds the village toddler, only to have the elder run off as they continue their response sluggishly because they typically type too fast to realize they only are able to speak four letters at a time, and have to adjust which takes them a small moment of realization, "teen"
There should be a sort of law, or court etiquette among the players to handle disputes like this regarding curses. But I'm sure it'd be hard to summon up a properly sized jury, and character witnesses too busy to hear about some chucklefuck being falsely accused of griefing.
The Sketchy:
Tends to walk around doing whatever it is that they do, but just giggling, "Hehehehehe. . ." as soon as they're able. Often not up to no good, but never really talks or anything. . . Just "Hehehehe. . ." whenever they pass people. Tend to be stabbed for being so sketchy as people tend to think they're a griefer.
If a simple thread announcing your return qualifies as narcissism, I see absolutely nothing wrong with narcissists.
I demand Shakespearean-style clothing! DEMAND it!
naa m8 i wnt 2 steel ur bolls wen ur not lokin n open ur shep pin
. . .
n steb u 2 jus bcuz
fuk yo FUN nuqqa
I can already imagine mothers asking, "Are you playing through Steam?" and the answer is damning no matter what. I imagine a Steam-ite would get tired of being abandoned for being so over a week of playing, and would just start abandoning us normies upon finding out who we are. 'Cause you know it's gonna happen.
Being organized sounds like a good thing, to me!
+3! Couple good ideas posted up in here.
Random input: It sounds funny to be 'born with the cursed mark' as so many stories portray.
Holy shit, the world is flat?
D: That might lead to a lot of toddler suicides, Roblor! 。。。Instead of the usual infant ones, anyway。
Hmm. . . A survey. . .
. . .
He's the mastermind behind the advertising bots! D: Trying to figure out what our age range is, to specially tailor his ad-bots to target us! D:
*jokes*
For those who prefer eve runs, but were born into a city. . . Why not just leave when you're like ten or so? It'd be somewhat similar to an eve run, but earlier and probably with a backpack and connections to people in a nearby town incase you're struggling with a new settlement. That way, it would also make it more, like, possible to have a really long, spread out family line.
That would actually make me overeat, as I tend to generally just like being fat in games where it's an option, especially through gameplay mechanics.
Randomly, people will always think you're suspicious for laughing a bit, all, "Hehehehe. . ." even if you're doing your job. Can't one just be jovial without being up to something?! ; ;
I want the middle ages.
Like, I'm talkin' fancy pointy shoes~ Tunics~ Longswords~ Mutton~. . . Horse-clothes. . . The whole nine.
I call bullshit on your claim.
It would be nice, and I assume pretty simple, if there was like, some kind of item you could make out of bonechips or sommat like a comb. Like, give every model a second hair variation based on whether you used the reusable comb or not.
Yeah, this drawing is hilariously awesome. XD
Sounds like a bad age to hold a knife in your backpack.
Random thought for a 'cure for murder': Maybe down the line with our technological tree or whathaveyou, perhaps we could figure out basic wound treatment like stitches and bandages and junk, or `medicine` of some kind to lessen the devastation of a knife attack while the victim is bleeding out. Like, it heals you from a 'bleeding out' state only to keep you at like, two-thirds of what your hunger was before the stabbing for the remainder of your life, so it can't be spammed. So the truest murder-griefer would have to plan ahead and attempt to sabotage all this 'medicine', or only attack when their target is far away from wherever it's stashed, though I imagine it would end up being common practice to keep it inside of a backpack at all times. It would also probably need some kind of cooldown or something, or to keep the victim just about as slow as the attacker 'cause. . . I mean, otherwise the victim would have an all-too-easy time retaliating against their attacker, by opening up time for them to draw their own knife on the person, and by then I guess it's whoever clicks the tile first at that point. Unless the murderer, too, could use medicine after their victim counter-stabbed them, but said murderer theoretically shouldn't allow themselves to be counter-stabbed too often as their hunger meter would be abysmally low for the remainder of their life.
((If this seems like a good idea, feel free to steal it as your own and post it wherever real suggestions are left!))
I personally like the idea of playing parallel to friends. When there's a big city, odds are, both of you -may- end up in that same city. You guys could just make some kind of codeword that you say to practically everyone, and if someone responds with the other codeword, well there's your bud! . . . Unless your friend is born to an Eve that just abandons them. But like Jason brought up in another thread (not his exact words), it would be pretty shit if there was a way to allow people to directly play with eachother, like twins, only to have villages densely populated by people who only use discord to communicate, and never actually try speaking to the ordinary people around them.
I personally have seen that as pretty common with other team-focused games, like, for example, Guns of Icarus; a game about manning a ship with three other people. If the three people are in some kind of clan or are together with discord, they tend to forget all about the game's built in voice chat and ignore the unaffiliated person on their ship.
Or it's common with Youtubers for this game, even. Someone in the game will ask them a question or tell them not to do something dumb like eat the seed row, but they're too busy recording and talking to the audience that they more or less don't care whatsoever about the regular player that was clearly speaking to them.