a multiplayer game of parenting and civilization building
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My kids (my real life children) have started playing the game too and I want to know what happens if a second person tries to log in on the same account while it is in use. Does the first person get kicked off? Does the second person get denied? Does the account get banned?
The alternative is to trap a rabbit, cut its fur off with a flint, cut the fur into four pieces, then sew them with a needle and thread into a water pouch.
I'd say water is more limiting than soil. You can bring in more soil from afar as a one off but water is constantly demanded.
Yes! It's so annoying when you want kindling and all the useful trees have been cleared for miles around.
Right you are. That's an easier ratio. And in any case, this is only necessary when there are no wild carrots nearby. Which is why they should never be dug up.
I think this formula will lead to our success. Humans are just not ready for large colonies. When a woman finds a place to settle, she must first establish a carrot farm before turning to childrearing. Her first daughter will stay with her to carry on the farm, all other children will be raised to age and sent East with a basket of carrots.
I got a mommy who bring me far far ... far away, let me go and say: bye.
And run away.
;(
You and fifty million others.
I'm always torn between leaving the village's resources unpillaged and equipping myself enough to offset the risk. I'll usually only take a basket of berries since that is all renewable. It's usually pretty easy to find a sharp stone on the way so I don't take one from the village since they are non-renewable.
You haven't taken into account the fact that carrot plots can be harvested and reseeded before the seeds in the dedicated seed plot have matured. That's why in my farming thread I said that we need three seed plots per five harvest plots. Only having one seed plot per four harvest plots leaves the harvest plots idle for ten whole minutes, aka two and a half harvests.
Exactly. You need three seed plots for every five harvest plots.
The most important thing is to farm by whole plots, not leaving one carrot in a plot. That just takes way too long and it means you only get four carrots every fourteen minutes from a plot.
That would be awesome!
It's the "go light on the land" tenet, which means making no permanent change. So no digging up wild carrots, no cutting wild wheat.
Oh really? That would indeed be very expensive.
Perhaps the oldest child should be the one who leaves.
I definitely agree with dedicated work spaces but maybe with the game being grid based, the areas should be quadrants with the fire in the centre. But it all depends on the lay of the land, of course.
It's culture, yes, but it's not religion. Religion pertains to the supernatural. This is our culture, our Way. The Way of Eve.
Actually I saw it in the update log. The recipe list hasn't been updated since just after launch.
I think there is a way to compost fertile soil. I saw something like that in the big list of recipes.
To refer back to the title, another reason to forget leaving one carrot to seed is that it takes ten minutes to go to seed. In that time, if you had emptied the plot, you could have grown ten more carrots in that land. See my farming guide thread for the math.
Farming carrots
Plant carrots in rows of eight and always leave the last three to go to seed. Here's the math:
It takes four minutes to grow a plot of carrots from seed and fourteen minutes to grow a plot of carrot seeds from seed. So in the time it takes to produce five seeds, you can consume (harvest) three and a half carrot seeds. If we round down to allow time for planting, watering and harvesting, we can call it three.
So carrots need to be harvested/left to seed in a ratio of harvest:seed 5:3.
Farming wheat
Ripe wheat produces an unlimited number of seeds, so all that needs to be done is for the stock of wheat seeds to be replenished before the wheat is harvested.
Farming milkweed
The only rule is only pick milkweed when it is fruiting, but also ALWAYS pick milkweed when it is fruiting, even if you throw the stalk in the trash. This prevents a noob from killing it.
Farming berries
Don't.
Turns out berry farming is actually necesary and also viable. Berries are necessary for producing compost (renewable soil) and for feeding sheep. The main objection to farming berries was that they use up the soil, but that is only true when the bush is left to die. The most important rule for farming berries is to never pick the last berry unless you can immediately water the bush.
The world is only this way because we made it so in our ignorance.
You basically need renewable milkweed. If you're talking about how much is needed to found a new colony, take seeds instead.
Ah, brilliant.
Shortly after I came to an awareness of my surroundings, I had my first baby. I found I was near an old settlement, long abandoned. There were plenty of berries, so I was able to raise four children, but the settlement was doomed without milkweed. So I took a basket of berries and set out after making sure I knew the way home.
Over countless barren wastelands I trekked, birthing and raising another six children. Not until I grew old and my milk dried up did I abandon one. To each child I explained my life purpose; bring milkweed seeds home. As each child aged, they set off to carry on my mission. I was sad to see them go; I never saw them again. I wondered if any would succeed in finding the precious seeds and following my path home.
On I trekked, foraging berries from abandoned camps, all suffering the same threadless fate until finally, in my old age, I found a camp with milkweed. There was an abundance of supplies, and several farms. I took the time to reseed and water them. I dressed up warm and loaded a backpack with milkweed seeds, then headed back home.
Through fields of wolves and bears I passed, my hair greying and my body withering. In my final years, I arrived.
I was home. The children I had left behind were gone. There was no happy reunion. To stay here was to die, but no longer. I quickly set about planting and watering the milkweed seeds, and some carrot farms. The water sources nearby had been dry except for one when I first arrived and I had made it my first mission to replenish these. Now when I returned at the end of my life, the water was plentiful.
I planted all of the seeds and watered them. Tiring, I gathered one last bowl of water to sprinkle on a carrot farm, but as I walked towards it, I felt tired. So tired. I lay down to rest, glad that I had accomplished my life goal. I had brought life back to this land. I closed my eyes and slept.