a multiplayer game of parenting and civilization building
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I love your ideas! The pictures definitely help illustrate what you are going for here.
I hope to see these implemented like the Pein sheep pen iterations.
Well, that's pretty exciting!
Banana Tree and Coracle. Coming your way.
Gus, did you need Multiple orientations for the coracle? As in being paddled, or carried, or propped up on a pole for storage?
Deadline is the end of the week, right?
-Make threshed wheat like tinder
like, chaff that you can burn?
As in, wheat sheaf + curved branch = straw, grain and chaff?
...
Since you can ony see the names of those that died during your lifetime, a visual cue could be usefull to differ the recent graves that might still have relatives alive even if you don't see any names, from really old graves where we can be sure nobody alive today would know them. Maybe a name change (from fresh grave to old grave like with the bones) or a new sprite, like it would be full of moss or something.
In addition, why not creating a special burrial tool, like a spade, so that shovels wouldn't be used up so fast as they are now.
Another thought that I had writing this post, would be a way to have an eve recognition, so that everybody would know how special that particular skeleton/grave is. We could have the word "eve" added to the list for gravestones, or the bones of an eve would keep the name forever, because early settlements usually don't have time to mark a stone and of course later, the bones becoming annonymous nobody has a clue how important those are, so that even future generations in more stable cities, would recognise it and be able to build a shrine or mausoleum or something, adding some more RP into the game.
I like all three ideas! What would the spade be made of? Would it require smithing? Would the sprite be smaller than the shovel? Like a handheld spade?
If the community is so fragile that us talking openly will break it, then it is doomed.
True.
I wish we could break down dead trees by hand or with a sharp stone in the desert areas. Like a limited use dispenser of branches.
I believe that would help out the kindling/wheat threshing problem.
I had cookies with bear meat in them once.
They were oddly good.
Yeah, I see your point.
Breaks can be a good thing. I took a few weeks off, only to be amazed at all the new foods.
Run around yelling colors and numbers and shapes. Or military phonetics.
"Red Delta, this is Square Tango, do you read me? Come in, Red Delta, the squad needs you!"
That'll confuse everyone for sure.
Oh, thanks Jason! Good to know!
I had a lot of fun teaching an Eve. I guess you have to be in the right mood? I suppose the high fatality percentage of an Eve camp might be too frustrating for some.
I don't mind being an Eve's child, most of the time...
In one of my recent games my ma spouted profanities at me for refusing to leave a perfect temp set up. I died at 2 years old. I suppose I could have been more communicative, but I got a really bad vibe from her when she tried to name me "retarded"...
Some folks.
Wish I could have survived long enough to spite her.
sc0rp wrote:It now requires 8 uses to plant milkweed to make a replacement.
If milkweed is a problem, pile the soil in groups of two and then you only have to till once.
1 basket = 3 soil
For every 2 baskets you get 3 piles of 2 soil.
3+3 = (3-1) + (3-1) + (1+1) = 2+2+2
4 baskets gives 6 piles of 2If Iron is plentiful and the smith can keep up, sure, make those iron hoes and till a single pile of soil twice, but if you are using stone hoe, or worse, skewers, you probably have more than enough soil around and not a whole lot of skewers or milkweed, so double those piles up and double the life of your tools.
Never really worth tilling piles of 3 soil. If you don't have a bowl yet to split the soil up, you probably should be making fire, kiln tongs and clay bowls and not messing around with soil just yet. I notice a lot of people wasting 1 soil tilling piles of three, only to stand around waiting for bowls to water them...
I am confused. Last night I tried to grab soil with a bowl and it didn't work.
According to onetech it should? Ah well, I will try again tonight. Maybe it was a bug.
I'm bumping this well thought out thread, because I feel that this chain is very relevant to the recent boom in agri-clutter.
All teasing aside, Thank you Jason for such hard work in consistently updating the game and staying active in the community.
Rose pens are awesome!
I wish we had shrubs. Or smaller trees, kind of like magnolia. Just for the heck of it.
I like the idea of dwarf trees or shrubs being an immovable sheep pen; a live fence. I suppose the rose bushes are the closest to this so far. Also you can make them different colors, right?
+1 to this!
What if seed pouches were as inexpensive as shoes, and stackable like rocks for rockpiles? So, made out of two clumps of rabbit hide, string, and some quasi-arbitrary differentiating element like hitting the hide one more time with a flint to make it leather?
so take a rabbit hide, hit it once with a flint chip, separate the four clumps into two piles of two clumps, hit them with flint again to get leather patches, then use threaded needle on them to get two seed pouches.
I guess you'd need two string, a flint chip, a rabbit hide, and a needle.
As far as stacking the entities, I wonder if they'd all have to be holding the same contents for coding/file-naming reasons?
Thoughts?
Good story!
Trees based by biome, perhaps? I suppose they already are kind of...
Orchards would be amazing! Imagine the pears, peaches, apples, cherries...
Or even a way to grow saplings for letterstock would be great. (Unless I missed something? Maybe we can already do that and I missed it...)
I just want to grind them up to make bone meal speeding up crop growth.
That would be cool!
I'm glad you asked that question!
I kept watering the bushes and waiting for some kind of signal from the berry goddess to remove the stakes. I had thought you had to stake a failing bush, water it, then unstake it when it was healthier. Literally did this a few times... Nothing happened... I mean, the water went away. People around me didn't really explain much, too busy running around.
Growing a pen would be cool!
Could people lose track of it though?
Or was your plan to use tree stumps somehow?
You're the expert, I'm just curious.
I hate it when that happens!
One of the most interesting and challenging thing about this game is learning to rely on each other.
I always joke to my kids that do stay that I must be a butt ugly woman, and they are just blinded by love.
Did you need any ideas for the next topic?
What about long pants?
Or sandals?
Or long skirts for the ladies?
I don't know, just going with the clothing theme.
+1 to this.
Absolutely!