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a multiplayer game of parenting and civilization building

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#52 Re: Main Forum » Why is there a Rift? » 2019-10-28 22:00:25

jasonrohrer wrote:

The rift is likely a temporary thing.

This made my day *cries with joy*

#53 Re: Main Forum » Wow baby spam » 2019-10-28 21:58:09

Gogo wrote:

I really appreciate mother still named her babies. lol

Right? Lol

#54 Re: Main Forum » So the arc just ended » 2019-10-28 21:57:09

Great.... Server shut down as I was caring for my little sis after our Eve mom died -_-

#55 Re: Main Forum » Wtfffffff » 2019-10-28 20:55:23

This is nuts. I just want to play man

#59 Re: Main Forum » So the arc just ended » 2019-10-28 20:49:40

WTH????
https://youtu.be/IAFXipjq9ZY
This JUST happened like 7 times I tried to spawn

#60 Main Forum » Wtfffffff » 2019-10-28 20:46:35

Stormyzabeast
Replies: 4

Babies are popping up like crazy in like two mothers!

https://youtu.be/IAFXipjq9ZY

#61 Re: Main Forum » Coming soon: Character skills (tools) » 2019-10-26 15:25:46

Get rid of the arc. Go back to the Apocalypse thing and let the rp's attack the doom bringers. That would be meaningful and fun. I don't mind the rift

#62 Re: Main Forum » Coming soon: Character skills (tools) » 2019-10-26 15:21:08

Ugh...... Just take us back to right after the temp update. I'm so sick of this rift/war/griefer crap I could scream. Can't someone mod this?? Like, just make it that version so those of us that prefer it can play that way? I want what I build to last as long as my family maintains it. I'm just not happy with the game. I haven't been for a long time now

Eta-it's like nothing really matters. As soon as the arc ends, it's all gone. What's the point of doing anything? People are going to get bored regardless, start roleplaying and kill each other off, then boom, everything restarts. Honestly that's the most fun for me. Right after an arc ends and we're all naked in the woods, hustling to survive

#63 Re: Main Forum » OHOL has become so boring & it makes me sad » 2019-10-21 03:44:57

fug wrote:
jasonrohrer wrote:

(2) means that everything you build is lost in about a day.  I'm guessing that most people don't like that too much.  People are currently complaining that everything is lost in 5 days at the end of the arc.  "EVERYTHING WE BUILD IS POINTLESS!"  But, you know, before the arc, everything you built was usually lost in less than 24 hours.

Unless I'm missing something, I'm pretty sure it's impossible to have it both ways.  Permanence and Novelty fight each other.  If it's permanent, you're going to encounter the same thing over and over.  If it's novel, well, then it's new, and it must not be permanent.


(Note that if you exercise (1) and are successful at starting a new town, you will suck babies away from an existing town and cause it to die out...)

(I also realize that (1) is not a pure Eve game because even the wild areas of the rift are somewhat settled and explored.)

The only time things were being constantly lost in 24 hours was when you introduced the eight hour cull time instead of the weekly cull. This is what made things feel constantly meaningless as we had towns that could last upwards of a month of play with the old culling system. Sure. you still lost smaller towns at a quicker rate but you could have your lives actually cycle between early game (since there was almost always an early own or two) followed by a mid game level town, and then sometimes either someone would accidentally find a mega town or would spawn there on server reset.

When you lowered the timing we stopped having any sort of San Cals, Goose towns, or Casino towns what so ever. Did people play in these exact places 24/7? No, and that's why they're tolerable long term vs what we have right now. You might be in Goose Town for a day before trolls or bad rng killed it off then in a few days or upwards to a week someone would find it again and restart the rebuilding process. You can have meaningful building and resting without the balance being all funky. We traded history and interesting things for a system that left a bunch of random ass walls and flooring on the map.

The problem isn't "Can we have late and early game coexist in game at the same time" but more so how do we allow early game to exist without spreading the families so thin. The biggest issue with early game is the amount of Eves that pop up (hence why a closed eve window can be good) which spreads the players too thin.

Overall, I'm not sure why you keep trying to push we have more permanence now when classically places lasted longer. We traded sporadically living in the same place over a long period of time for constantly living in the same place for a much shorter length of time.

A.m.e.n!

#64 Re: News » Update: End Trigger » 2019-09-20 22:24:56

I was in the last family to survive last night. The Apocalypse got us thank God. People were just slaughtering to slaughter. Me and one guy survived and busted ass on a pretty great Eve starter camp. Pretty cool. You HAVE to do something about griefers though dude, you just have to. They don't add interest at this point. It's just bloodbaths. People smartly just let twins and triplets die because we know they're just there to cause bs. Maybe unlimited cursing? Idk. It's almost unplayable

#66 Re: Main Forum » Hoarders, and Sweaty, Organised Metagaming » 2019-08-12 22:29:15

Spoon, +1 to everything. This game has been going downhill a long time for me. I used to play every single day for hours at night, now I play an hour or two a week. This rift shit is HORRIBLE, I absolutely hate it. My favorite game is no more :'(

#67 Re: Main Forum » Graphs from this arc so far » 2019-08-10 04:45:38

I vote we go back to open world with random evesss ???

#68 Re: Main Forum » Can we just all agree to end it all » 2019-08-07 22:43:06

I just miss the days of Eve camps... Everything's limited and confined. I hate it

#70 Re: Main Forum » How long will we keep using stones and stick for everything? » 2019-05-18 20:41:14

Yes to everything stated above! There's so much clutter everywhere and it's really stressful. I find myself using whole lives to stack wood, carry of a thousand needles, set up graveyards, evenly distribute bowls and plates etc. Not fun

#72 Re: Main Forum » Jason! it worked » 2019-05-18 20:30:03

I hate the walls. They're ugly, get in the way, left bundled everywhere... Just bad overall

#75 Re: Main Forum » we have new emots! » 2019-03-17 05:29:27

fragilityh14 wrote:

oh, and that's to disassemble knives, that makes more sense actually. I'm really bad at reading onetech for some reason, i strongly prefer the wiki lol


I have a really hard time understanding one tech too lol. Never thought about the wiki!

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