a multiplayer game of parenting and civilization building
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Thanks for that list! It's helpful to have those things pointed out.
Yeah, I guess shorn sheep should be rope-able. Why is shorn not in the firefox spelling dictionary?
You're welcome. There are ofc more that you could close down, but some of them might either be iffy if they've been fixed or not, or partially fixed but have other suggestions that are worth looking into.
Why don't you go from oldest to newest just for next week to see for yourself? They've waited for the longest for a fix.
I think diseases caused by lack of hygiene would encourage cleaner, pretty cities.
For example: what if we had to bury bodies and keep dung in buckets away from food and ourselves because we might become sick?
Graveyards would have an actual purpose, players would be more organized, civilization more civilized, you get the message.
I guess the problem is that we use the same bowl for dirt, poisonous liquids, and food of both cooked and uncooked variants. But I guess that's just nitpicking without actually improving the gameplay experience.
Cogito wrote:- Ability to hunt and cook as a nomad
I remember when I used to nomad. Man, good times. I'd grab some snares, a bowdrill, a sharp stone, and a flint chip and brave the unknown. It was a fun way to survive, even more so with a horse for company. Sometimes I'd have a kid or two and deck them out in rabbit furs.
Sad that that play style is no longer viable, now that rabbit hunting is more complicated and you can't have kids away from home. Jason murdered the nomad lifestyle with good intentions. Maybe it's a necessary shift in the game but I'm going to miss it for sure!
You still can. It's even easier than ever given that starter tools can be dismantled over and over again as you traverse the world. The problem is that your Eve or any other family member may not create or use an unoccupied well. Until then you're a nomad and will have children as normal.
There is enough pre-well tech to be used for the nomad life. Especially if you "exchange" goods for QoL items in the towns. Small cheap huts out of pines can be made really quickly, each camp you create could be seasonal. Livestock can now be brought along the world, even if slow. If you have a black family, you could be proper horse lords with a little help from the established towns.
The only thing really in your way is your family that has to be onboard the idea.
Out of the 86 issues on Github currently, at least 14 could be closed down safely.
https://github.com/jasonrohrer/OneLifeData7/issues/288
https://github.com/jasonrohrer/OneLifeData7/issues/317
https://github.com/jasonrohrer/OneLifeData7/issues/431
https://github.com/jasonrohrer/OneLifeData7/issues/229
https://github.com/jasonrohrer/OneLifeData7/issues/246
https://github.com/jasonrohrer/OneLifeData7/issues/247
https://github.com/jasonrohrer/OneLifeData7/issues/259
https://github.com/jasonrohrer/OneLifeData7/issues/253
https://github.com/jasonrohrer/OneLifeData7/issues/269
https://github.com/jasonrohrer/OneLifeData7/issues/389
https://github.com/jasonrohrer/OneLifeData7/issues/347
https://github.com/jasonrohrer/OneLifeData7/issues/376
https://github.com/jasonrohrer/OneLifeData7/issues/439
https://github.com/jasonrohrer/OneLifeData7/issues/476
Jason will ofc get to them eventually, take a half a minute to confirm and then close them. So it's not really an issue.
Nice! Thanks for listening to the community!
I like the homesick feature. It creates a concept of territory and nominal ownership. I would like it even better if there was an easier way to signal ownership to other families. We're one step closer to city-states.
Having gates towards the outside world works to keep people out, sure. If we want to trade though, then we'd need a way to signal that at the gate. Ever thought given a thought about adding a mini bell to town entrance that only gives notifications within the family-owned territory?
White people sure have a use as translators, and most seem willing to help. Imagine a world where translators expect a portion of the profits? I gave my translator a banana today as thanks for delivering a message to the ginger Argentinas about lack of oilworkers in the brown Gay family.
Could you not just make an arrow in the direction of the town?
For northwest:
x x
x x
- - x
- - - W
For South:
- - - w
- - - x
- - x - x
- - - x
Or just put a waystone near?
I feel like it's time.
voy178 wrote:I'm afraid the list grows at a faster pace than Jason can fix or dismiss them.
Not true, he’s actually brought the issues down to almost double digits now. Last week it was at ~140. Depending on the next batch and how many are actual issues/balancing vs. “more content” Issues, I stand by my 2-3 week timeframe estimate.
Also depends on whether Jason makes direct new content rather than continuing the bug fixing.
If it wasn't for the clean-up of old redundant reports or irrelevant reports, it would have been much longer. I'm happy he's taking feedback either way and the updates make the game better for sure.
I'm afraid the list grows at a faster pace than Jason can fix or dismiss them. If he started with the oldest reports he'd find many of them redundant that either can't be classified as bugs or have been fixed since then without input.
I like this update. It's nice to see visible improvements to the game. Storage is still an issue but we're getting there. Super happy about the dismantlable starter tools and maybe we'll see more signs now that the cost has been reduced a bit.
In addition, if the top-tier ruler wants to have lords, ladies etc, then couldn't they just assign that themselves? "I make you lord" etc. Rewards for loyal followers, true companions of the ruler like how noble titles originated?
The system of one lord, one baron, one count, one duke, one king has no historical precedent.
Jason, allow us to curse users outside of the game so we won't have to play with them in-game, pls!
Might be easier to have Endtowers end up on the map when they give notifications in-game. Can that be done?
Someone is building an Endtower in the North East in a Jungle plot. Halfway through. Thought you might want to know before you continue to build roads.
In the town that has two belltowers in the northwest you have to go 1400 North and 3100 East, should you want to end it. He's got one door, and the rest is stonewalls so I suggest locking and hiding the key somewhere far.
Is Punky Town the one with bear caves blocked by stone walls?
Spotted the griefer. The first thing they checked.
Jason, if you want to make the list of reported vastly shorter then you ought to start from the oldest and work through that way. There are so many issues that you've already fixed in one fashion or another. Might make it less daunting to start attacking it in the future.
Really liking the new towns post-apocalypse! So many cool stories to be told and lived.
The past few days I've been telling Grimm-esque stories to children. If you happened to have heard any of them, know that I make them up one line at the time.
One of my better lives was with the black Boots family. I was Rigby Boots.
http://lineage.onehouronelife.com/serve … id=5859279
My life was spent in our humble little village making all kinds of food imaginable. My children were all sweethearts; Beyonce, Cardie B(oots), Kanye and, the runt of the litter, Snow. Kanye sang me a lovesong, how sweet. Snow learned how to play and the others went on their own ways. The end of my life was spent as a storyteller.
A few lives later I got the taste of heroism and quests. I was born into the white Boots family as Akiro Boots.
http://lineage.onehouronelife.com/serve … id=5861973
From birth there was conflict. My uncle (?) came up to the fire and said we needed rubber less we starved immediately. I said I'd go to find the brown people, and everyone cheered me on. Only four years old, I was given a BP with a sword and told where the closest town might be found. I found one of the Sister cities not far from home and they also lacked rubber. They pointed me further east where more Redheads lived along with some distant relatives of mine in the town of the Second Temple of Bob. No one knew where the brown people were until I stumbled upon an explorer from the Jungle towns. He was old but told me where to find the town, over a KM to the South East. I grabbed a horse with cart and went exploring. Happened upon the town of the First Temple of Bob eventually and "stole" some rubber after asking permission for our town. They agreed to give me four of them.
Joyously, I returned home only to find my own village had no fertile females. All my sisters had died. Only my mother and brother was alive. We emigrated east to the first village I had found. I presented to them my rubber and they dubbed me their hero. Some started to follow me and make me their lord. I united my dear family and upon my mother's death we buried her north of the town in a nice place and placed down a Rose at her grave. Filled with grief, I was soon comforted by Clara of the Redheads. She was thirty years younger than me, but I had a title so she found me sympathetic. I asked her to marry me for I liked her so. She agreed and we travelled east to the Second Temple of Bob where a non-conventional priestess of Bob agreed to wed us with a ceremony. Everyone gathered around and we had a lovely quick wedding as I was getting really old at this point. I made her my heir, and as such, we headed back to greet my brother one last time and then I died with joy in my heart.
My third life of note was not much later. I was Jeffery An.
http://lineage.onehouronelife.com/serve … id=5862308
I was born to a delirious mother in the wilderness far from civilisation. She had set up her own unsuccessful camp and she was getting old, yet had no surviving children to show for. She kept me trapped for the first few years until she grew a conscience and told me the direction to civilisation. I finally arrived at the Sister towns (Second Temple of Bob). The An's had taken over by then. I went to check on the western village, but all had died. I found my mother's grave and much to my surprise the grave of both me (Akiro) to my mother's left and my brother's grave to her right (see picture).
All had died there for some reason. Only one person remained to bury all the dead in a massive graveyard. I returned to the first town and saw only bones. Someone had killed a good dozen or so members of my family. Only one remained, a white Boots. He was lost, I had a solution. The Jungle towns! I had to leave a few children behind that I told had to survive on their own and rebuild. The whitey and I went for the Jungle town, found a map on the way and after a long ride, found it. I spent the rest of my life there with my new family. Praising Bob for my survival and told stories for the younglings until I died.
Thanks for the lives. It's much more fun when we're not automatically part of the same road network.
Am I wrong or does the data for old bell towers get saved after resets? The map is cluttered with the pins. A bit distracting, not gonna lie.
It is happening!
It has been done before with limited effect.
karltown_veteran wrote:However gingers are not judged or discriminated against
Tell that to Scott Tenorman...
In all reality though, Racism in the US is widely misrepresented in the media. Minorities are not nearly as oppressed as the news would have you believe. Just look at all the #BlackLivesMatter studies that panned out with no result of bias and were shamelessly swept under the proverbial rug because they didn't produce the drama/evidence of racism that the media wanted them to.
Racism sells, folks... equality doesn't.
You're not about to make this FORUM FOR A GAME into a debate about race. Stop baiting.
Lum is right. The concept of race is not one based on science so making ginger a race is as accurate as making blacks and brown people races.
it was time... spawning in the same cities all over and over again got really tiresome since they're all pretty much an afront to good city planning and taste.
But hey now you get to build roads from the beginning.
But over time this advantage gets smaller and smaller until it doesn't exist at all as families learn each other language
Is that the natural progression of democracy I hear? Post-modern values as it were.
We need property materials that aren't just twigs. If you want a house you would either have to go to the work of making it from snow but then it would be public since anyone can tear down the walls. You can use property fences but then you don't have a house but a garden...
Maybe tuching the property fences with cut stones makes ''stone property wall'' which acts the same as property fences (doesn't have isolation and doesn't consume the cut stones) but looks like a proper wall
You could always put a property fence around your walls though if you want to protect it.
Yeah, it's weird! It's still not fixed.