a multiplayer game of parenting and civilization building
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Lots of new stacks. Thirty, in fact. You can also rope pigs and sheep.
You now get a notice above your head when a hungry work action fails due to hunger.
Navigation arrows now have a priority system. When you're actively following an EXPT or MAP arrow, it doesn't get replaced spuriously by BABY arrows pointing back home.
Still working through the remaining reported issues. Only 86 to go.
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Hell yeah, no more clutter
I'm Slinky and I hate it here.
I also /blush.
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Nice! Thanks for listening to the community!
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Great.
Making own private server (Very easy! You can play on it even if you haven't bought the game)
Zoom mod
Mini guide for beginners
website with all recipies
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Nice!!! Thank you!
I am Eve Toadvine. I name my kids Alex, Jason, Jake, Holly and Disney characters. Forager and road builder extraordinaire!
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Everything and everyone is closing down around me, but at least Jason is working, and giving me some hope.
Sheep and pigs can finally be managed properly! Good stuff indeed.
--Grim
I'm flying high. But the worst is never first, and there's a person that'll set you straight. Cancelling the force within my brain. For flying high. The simulator has been disengaged.
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Does each of these stacks count as a new craftable object or not? I'm not sure.
I do like this graphic, think I might enjoy these stacks also.
Last edited by Spoonwood (2020-03-19 21:11:01)
Danish Clinch.
Longtime tutorial player.
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Does each of these stacks count as a new craftable object or not? I'm not sure.
Could you make them before?
--Grim
I'm flying high. But the worst is never first, and there's a person that'll set you straight. Cancelling the force within my brain. For flying high. The simulator has been disengaged.
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Spoonwood wrote:Does each of these stacks count as a new craftable object or not? I'm not sure.
Could you make them before?
Nope, that's a point in favor of them counting, I suppose.
Danish Clinch.
Longtime tutorial player.
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Great update! All of it is pretty awesome, but being able to rope sheep has to be the star of this update!!
Thank you Jason
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Great update! All of it is pretty awesome, but being able to rope sheep has to be the star of this update!!
Thank you Jason
Hah, that was a last minute idea. I was just thinking how it sucks if an animal ever gets out of its pen you have to kill it so I figured it might be a good QoL update to be able to rope the domestic sheep + pigs.
Overall great update and the list is getting smaller and smaller each week. Good work Jason!
Worlds oldest SID baby.
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So at this rate, Another eight weeks of bugfixing.
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So at this rate, Another eight weeks of bugfixing.
https://github.com/jasonrohrer/OneLifeD … +is%3Aopen
86 left
however there are a few that can be closed now and a few weird ones and more of just insights.
So realistically like 65 to 70ish?
--Grim
I'm flying high. But the worst is never first, and there's a person that'll set you straight. Cancelling the force within my brain. For flying high. The simulator has been disengaged.
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I <3 organization.
Clutter be gone!
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This may not be a Content-Update but it helps a lot for gameplay. Now players can see easily what is rare and what is often present. This makes the gameplay much better.
The more organisation - the more fun!
But is it a bug when shorn sheeps can not be roped?
I'm an expert for: Sharp Stones
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Out of the 86 issues on Github currently, at least 14 could be closed down safely.
https://github.com/jasonrohrer/OneLifeData7/issues/288
https://github.com/jasonrohrer/OneLifeData7/issues/317
https://github.com/jasonrohrer/OneLifeData7/issues/431
https://github.com/jasonrohrer/OneLifeData7/issues/229
https://github.com/jasonrohrer/OneLifeData7/issues/246
https://github.com/jasonrohrer/OneLifeData7/issues/247
https://github.com/jasonrohrer/OneLifeData7/issues/259
https://github.com/jasonrohrer/OneLifeData7/issues/253
https://github.com/jasonrohrer/OneLifeData7/issues/269
https://github.com/jasonrohrer/OneLifeData7/issues/389
https://github.com/jasonrohrer/OneLifeData7/issues/347
https://github.com/jasonrohrer/OneLifeData7/issues/376
https://github.com/jasonrohrer/OneLifeData7/issues/439
https://github.com/jasonrohrer/OneLifeData7/issues/476
Jason will ofc get to them eventually, take a half a minute to confirm and then close them. So it's not really an issue.
Last edited by voy178 (2020-03-20 09:52:40)
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Thanks for that list! It's helpful to have those things pointed out.
Yeah, I guess shorn sheep should be rope-able. Why is shorn not in the firefox spelling dictionary?
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Ah, now down to 72.
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Ah, now down to 72.
Great job. At this pace you’ll be through the list sooner rather than later
For the time being, I think we have enough content.
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Thanks for that list! It's helpful to have those things pointed out.
Yeah, I guess shorn sheep should be rope-able. Why is shorn not in the firefox spelling dictionary?
You're welcome. There are ofc more that you could close down, but some of them might either be iffy if they've been fixed or not, or partially fixed but have other suggestions that are worth looking into.
Why don't you go from oldest to newest just for next week to see for yourself? They've waited for the longest for a fix.
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Good update.
- I believe the term "Berrymuncher" is derogatory and therefore I shall use the term "Berrier" instead.
- Jack Ass
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"hell yeah now we got business"
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