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a multiplayer game of parenting and civilization building

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#126 Re: Main Forum » Is there any good way to see if you are in doors or out? » 2020-06-20 18:47:53

once you check you know

and yeah the bonuses are quite crap, I would rather have storage and easy access, we still don't have any good static jobs to use fixed spots
anything below perfect temp just doesn't worth it, the bonus just puts the bad spots over tolerable and pushes fire effect out a bit, but it won't be any better than before, still requires the knowledge to check where you are standing

#127 Re: Main Forum » Is there any good way to see if you are in doors or out? » 2020-06-20 17:33:37

open your eyes in the top of your forehead

if you got walls and doors around you, you are indoors

#130 Re: Main Forum » The Mother-Child Relationship Etiquette » 2020-06-12 20:10:12

it's so sad that you are flexing and die like a dumbfuck when you could wear proper clothing and waste less of others time and resources

#131 Re: Main Forum » Could war ever be enjoyable gameplay » 2020-06-12 06:43:25

my idea was to separate people weekly basis, you wouldn't be tied to one family but one side with more families

this would give more variety and more loyalty, if you hurt others it won't affect you if you help your team it helps you

we don't have enough players to make too many, would work best with like 4 teams of 4 fams, but we should be happy with 2 teams of 3 fams, that's already like 8x6 and new eves would be a problem
with the whites being useless they could be the least favoured, only active when others go well and the server pop is higher than 50
or drop races

the other problem I see is distance and organization
its not a war when you just ambush others, in the rift we had towns, they didn't let me in my own city
then the raiders were better equipped than others and had no reason to kill a male
also, they were annoying you constantly for a half-hour while you tried to feed others and live in peace

we would need some limitations on the fights
let's say you build a fort, that fort can be challenged and a timer starts, this has to be done physically, 10 min later a fight starts inside it, all defenders and attackers get there automatically, who are at least 11 years old (1 min old at the moment of the challenge)
this would solve the transport and organization

a fight should be semi-skill based like you could move your character, maybe even aim it or just based on the closest opponent
it could be short turn-based or semi turn-based/action like blood bowl

the shots would be random hit/miss/dodge slightly affected by gear. like you could have heavy hits melee/range or more hp or more dodge, reduce melee/ranged or better aim. these weapons and gear could only be used in fort fights and could even be consumed slowly.
it could be like 3 tiers and 3 values of decay
people who survive until the end it would keep the gear, the ones who get knocked out, would ot die but lose the gears

it could be other rewards like territory control based bonuses
the map should be also changed to have different resource centres and different industries with them

#132 Re: Main Forum » The Mother-Child Relationship Etiquette » 2020-06-12 05:52:49

as a baby, you need to be effective, don't cause problems
if there is a fire then stay
if there isn't then follow them
if you hungry say it
don't talk and spam and beg for clothes

F is for food
O L D is for Old, powder milk won't feed them
Y and N is good enough, K or OK
there was a Q code for experienced but ever noob was using it anyway

HETUW shows names now so that can be good for tracking
hang around discord and you get to know some people, easier that way

as a mom, you should feed kids at least once, if they refuse to follow you in some situations, it's their fault
you shouldn't sacrifice yourself with no reason, so if you still looking for a home, that's your priority, don't stop to feed babies
when I started, I didn't do double-ups, you can't effectively feed yourself while having 2 or more kids outside a camp
you need to calculate how long the food lasts, if you die then is over, if they die, they can be born somewhere else, better to let them die if their survival is not assured

naming yourself and babies right away is really important, some players quit because no name or bad name so get it out of the way
for clothing, keep your backpack at all times, help them make new if they want to but you don't have to hand over everything

I see a lot of people trying to buy others love with clothes they didn't make, that's dumb
just collect clothing as you see them and give them duplicates
the main reason is warmth, not the style, so don't give fancy clothes, it helps with recognizing newbies too
I was testing that when I only gave clothing for the hard workers, the city was running well and the naked noobs were at least asking for help

give them clothing as needed, don't forget that others have babies too, so don't give all to one and let others be fully naked
generally best to give warm clothes to girls, storage for boys
some people like me, like storage way more than warmth or style, so I'm rocking with apron and pants all the time, if that is taken by veterans, they can carry 2 more items, that is a big advantage

only give them clothing if you see that there is no other clothes around, always check, I saw many people giving over clothes and they still could wear something but they don't

help ake clothing or tell them t make clothing

if babies are running around or saying racist or dirty stuff, let them die
I always tell them to find a new mother if they can't even do what I say for the first minutes
they won't survive or be of use anyway

#133 Re: Main Forum » visual indicator for pies » 2020-06-08 11:45:18

just how jason always does it, no interface, no layers
I really loved ONI for that, you can find information about a lot of things and see them separately, yet the main screen remains simple

sometimes I like the simplicity, kind of funny how the dung is just put on the shovel and the bell bases on the bell, but oftentimes I wonder why no variety on the looks of the tings

age of empires has like 37 styles of the same buildings, a lot of parallel techs which are mostly balanced

not everyone is a genius, once I told a french streamer that he had food in his backpack, he died anyway, he was frustrated with the game and didn't start another life

while it can be hard to get used to things like yum, after a while the game is just too simple, it's like a fake image of the unlimited possibilities and options, the world is boring and useless, there is no goal, all attempts are futile

hard to learn the basics, but that includes kind of everything we got, low tech high tech middle tech, all the same, kinda sad

#134 Re: Main Forum » visual indicator for pies » 2020-06-08 09:32:15

without the hetuw, is quite annoying to keep track of foods, I only see the pies that way, sometimes I ask people to share a bite of their speciality pies. I guess your best option is that mod, jason linked all pies to the same sprite.

#135 Re: Main Forum » Straw Poll Time! » 2020-06-07 08:25:45

I like blacks, horse is highest tech possible

reducing distance and upgrading your ability to travel further solves most issues

like getting a horse is better than getting clothes most of the time

since even early game you are likely to find the one person who died like 80-120 away from camp in a full set of clothing or at least a pack

early game is better as black but it doesn't matter. the player base got better, races are bad, it's an artificial slowdown, we need more complex stuff, not slowing already boring and limited tech and choices

#136 Re: Main Forum » Two Bugs One Life » 2020-06-04 11:48:20

i had twins a lot of times like this

the condition is to be born within 0.4 sec, not sure exactly

the few times i remember: had a twin bro, was quite interesting we both lived to 60 twice and we lived our next lives the same time as well

once i was brown and had a twin sis, we weren't identical but until 3 you look kinda the same as the 2 girls look the same, we had babies same time too, was fun, we chatted just a bit sometimes

i had an identical twin sis as white girl, we looked the same, born the same time 0.1 sec difference, we didn't even knew a first, was quite confusing

you can be a different gender, that also happened, generally, you got 33-50% chance to look identical if the same gender, if not, it's like 5-6 options

#137 Re: Main Forum » Have a guess of what the new content might be. » 2020-06-04 10:26:48

most probably food

a low hance hat is something animal-related, like killing cows for leather and steak
maybe he adds some feature to sheep since he nerfed it

a very low chance that is something resource-related or some sort of trade-related major change

#138 Re: Main Forum » Pig pen idea - free piglets » 2020-06-04 09:02:04

if they dont die when stored you could just put an L shape rail starting in the pen and another to stack it to, a gate in between

#139 Re: Main Forum » Pig pen idea - free piglets » 2020-06-03 20:55:19

top one looks safer short term, long term i guess gates and real fences are better, they not biome locked and they even follow so i guess you need fence gates to stop them or stone. the blocking elements help with the gathering of piglets, the safest is bushes or rails. Rails can also store something.

#140 Re: Main Forum » Did i miss the weekly update or did the weekly update miss me? » 2020-05-31 07:39:00

i mean i suggested the solution too just he ignored it

there is a slight issue with splitting sheep food since that's already existed for rabbits, but its not 2 portions, its 3.
the same thing as sheep food, and already has the transitions, bait in pouch and stone

i was not suggesting that lambs should be more expensive, i pointed out the nerf happening if he does that

basically you had 1 food for 1 wool or 4 meat
now you get 1 lamb for 1 food but it won't die, and the other things remain

my suggestion was a middle-sized sheep that only gives wool but no meat but grows bigger and gives wool again if fed
so that would of been a buff to wool but nerf to meat
also, I suggested that each sheep eats one portion of 3 bait bags, so technically it would of costed 1/3 for wool, 1/3 for lamb and 1/3 for growth
the growth would of been cheap wool but no meat
he is lazy to resize some sprites for it

this case he just had to adjust clothing resource needs, which was kinda nerfed already before. if wool is 33% cost, but less meat, then he just could adjust wool cost to 3x or 2x. We got a lot of meat if we feed sheep, people still can't use it all, when I play, generally, I will bring some wild wheat to process the meat. The 5th meat won't do much.

#141 Re: Main Forum » Breeding pens , use responsibly. » 2020-05-31 07:28:31

gotta test the 5 bushes again, one time on s13 i made 5 wide bush liens to keep animals inside, it was weird cause some sheep and lamb escaped still, one time i saw they projected out after splitting from each other, might work that the mouflon spits out lambs trough the bushes

haven't played in a while, the other thing i wanted to test was the rails, if they don't break while pushing to one another, then i might be able to make stops with them, and an S line to gather wood

#142 Re: Main Forum » Did i miss the weekly update or did the weekly update miss me? » 2020-05-30 19:43:47

he went rampant last night, he was clearing bugs like crazy, i got the dead tree/sealed slashed rubber tree non-hungry work issue solved in an hour or less

i still would prefer some actual content, all we ever have is water issues

#143 Re: Main Forum » What is the difference between Loose Muddy Iron Vein and Iron Vein? » 2020-05-30 19:07:30

if you dont have a mine east/west for the first well, this spots will give you iron, if you got one, these will dry out

if you meet an eve, consider donating a shovel and a cart with 9 stones

#145 Re: Main Forum » Obscure well claim mechanic » 2020-05-30 01:39:33

happened before

not sure if it's because the last baby was born an hour ago or why, we had a big town and was dead long ago and we couldn't claim it, we made new well there before and maybe hat messed it up

#146 Re: Main Forum » Family planning outpost » 2020-05-29 21:04:19

well you gotta be brown to us the jungle so no point if you other race

the safest way of blocking them is bell bases or stone walls since they go ancient and be unremovable
bll bases cheaper originally, you can block a tile with half a stone, but for safety you upgrade them

as for the mosquitoes, count every one of them in the biome, for 7 you need 7 tiles, so look for an edge on the biome which is straight, they biome locked so you need to surround them 2 sides, if it's od number, look for a tile outside, if even then a straight corner
you need to block 2x4 for 7 for example, 2x3 for 6 and so on. that's x+y+1 walls, so 9 blocks to block seven or 7 to block 6, and one of them will move freely

the best way of pushing them is using property fences since it counts as an item and they can't sit on top of them. if you go side to side then they can't attack you, since they can get behind you. they decay and disappear so you need to be fast.
you can make a wall on the middle, then again half of that, then when you got a small space, you need to make the bell bases for them, except one tile they can go in. then is a bit harder, you need to wait them move and drop the fences right after they move, so they are forced inside the pen.
then just close the last tile and they are blocked
if you still got time, upgrade the bell bases to full, they will go ancient and it's unremovable

it worked better when jungle was available for everyone and had a perfect temperature, now just browns use it. and you can only use it for certain things, not the best to live inside it. Rubber trees can be used only once, you can cut them when you got the rubber. You can plant more for further rubber closeby. Sugar can also be planted but it doesn't worth it, other than for the look of it, since you don use much and here is plenty in the world. Other than that, you only need a mango tree for tattoos, can be planted and have fruits, not too many, one is enough. Wild has leafs as well and no but logs so farming it isn't good.

#147 Re: Main Forum » Request a sprite change » 2020-05-29 19:30:24

I already did small edits,  just don't want people asking for long sausages and melon size jugs for the characters

#148 Re: Main Forum » Family planning outpost » 2020-05-29 12:33:17

yeah but it won't count as the centre when making later on

#150 Re: Main Forum » Family planning outpost » 2020-05-29 11:08:19

I saw some of this by occupying new wells clsoe to towns which had Newcomen wells or stolen engines
was a bit weird sometimes, like ginger town had the homeland border 3 tiles inside the bakery

I was marking the homeland border once, with clay, mom was eve and I led them to expert waystone then to black fam then to an unused city, but we couldn't claim it

took my sister to a new well and she had 2 girls, but we were moving between the old and the new camps so wasn't sure if the kids smart enough to go back to have kids, hours later I got back and was thriving

I guess we could make outposts and even wall the homeland border but 100 tiles are a lot, too far from camp, might work with a road and a rac specific biome, otherwise no point making them randomly. Like a big jungle with rubber farm or a big desert with glasswort, or a fishing hut.

Veterans don't do 2x2 or they aren't really veterans big_smile

One thing I do often is helping other fams when I'm male or not wanting kids. Actually can be profitable that you can work on their blocking biomes, one time I got a ton of firewood for a town from the ice biome. Other time I tried to clear up their jungle from mosquitoes, I was a bit late, was 55 when I got the stones, If I place them I still would have needed like 5-10 minutes to push the flies inside and close it. and it would still needed double up on bell bases and become ancient.

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