a multiplayer game of parenting and civilization building
You are not logged in.
Let us fill a basket with wheat. Getting wheat to the bakery one bowl at a time is exhausting.
I think talking during the tour is good to check baby isn't afk. It's tempting to zone out a little while a baby.
My tours were mostly good today, but one kid first said he was afk (ok my mistake should have checked)
Then he said something so rude, I don't want to type it out.
I put him in the snow.
Booklat1 wrote:we also need ways to transport adult animals like a wagon.
The obvious play here is to make pigs loadable into airplanes.
Suddenly motivated to build a plane.
Are there any videos of donkey town? or images? Curious what it's like. But donwanna go
I would like to see stats on the number of berries a player eats in a life vs. how long they live.
With the exception of being Eve or her child, in good lives I only eat a few berries, mostly for the bonus, as a child I have popcorn or bread maybe raw corn.
I suspect a negative correlation with interesting outliers.
With the changes in heat, I've been born in a lot of towns where I spend my whole infancy in a nice warm nursery, with a rather non-responsive nanny, toddle out the door and then starve since I don't know where anything is.
I've started taking my babies on a tour before putting them in the nursery. I show them the berry fields, the pie area, I point out soup "to eat when older" I show them the smith, carrot fields, other farms and suggest a few jobs. I don't give them one job just show them around, tell them what is possible.
Then I put them in the nursery, dress them if we didn't find anything while on the tour. Tell 'em they are cute and they better not starve or I'll kill them.
It worked!
In the lives that I did that all of my kids who didn't suicide (lot of that, real trash problem IMO) made it to at least their teens. I jude how I did by how long my kids live.
I need to start saying "when you have kids, you must take them on a tour as I did for you"
"that is our way child"
----
I think it would be even better to find out which job they want and help them get started, but by the time I do the tour, whatever I'm responsible for is already on fire (or NOT on fire) so, for medium and large villages with nursery's this seems good.
Also, please consider feeding toddlers even if they are dressed and picking up objects. The whole "you have hair, now live on your own" concept is kinda deadly.
1. What was the best mom you ever had, why?
2. What are efficient ways to improve survival for kids?
3. What are key things to mention on a child tour?
4. Why is it so hard to type in this game?
Doing dishes, cleaning the kitchen, everything makes me think about this game.
About the cycle of tasks large and small it takes to keep civilization going.
Also this graph about routine housekeeping tasks (1950s)
https://twitter.com/rsnous/status/1098478804794667009
There isn't a year cycle in the game, but there are cycles, all dependent on each other.
Anyway I thought the people here would like the diagram.
Pork. Is. Hell.
In multiple villages people have put pork in baskets and "helpfully" brought it to the bakery. I mean, it makes sense, that's what you do with mutton. It looks like mutton. One town was over-run with pork. It was all over the bakery, not in baskets, just a pork on every single tile, like a nightmare. I took it out to the grave yard and this lady brought it back in a cart! She was so happy and proud. Big smile. "Look what I found!"
12 porks!
I knew she was trying to help but it was hard to be nice, so I asked.
So, I ask
"making carnitas?"
"What that?"
"pork is useless"
"make pie"
Of course, I explained but it was hard since the pork looks so much like the mutton. Now I kill pigs on sight and haul the pork away, unless I see someone making tortillas.
Ideas (one or all would help):
-make pork look very different from mutton
-make pork function like mutton, in pork pies
-make pork able to be cooked directly like mutton
-make pork something that can go in stew, for more bars
-make pork smoke in to bacon, when cooked in oven, bacon could be cut with a knife and added to omelets for more bars.
Anyway, I got called a griefer for moving pork out of town. I couldn't get mad. Totally looks like a griefer move if you think it works like mutton.
With all the youTube videos, it's not so bad. I don't know if I would have ever made it if I did it the "pure" way and just learned in game....
So, following the advice from another thread I looked for a lost village.
But, I spawned in to something much stranger. In this town everyone had on seal skin, everyone was planting stuff all over, no organization, everything mixed, but it... almost worked? Really the population was low so, the total jumble managed to function.
But, it was clear that clothing was an issue. Very indecent. Lots of ... dangling in that place.
I went to get string. And found the corpse of another who died getting string.
I brought it back and died on my next string run.
But the totally mixed up farm was wild.
What is the strangest town you have seen? I know someone here has seen something really wild.
I always go to the nursery to die if I have the time. Give clothes and get a little dramatic, tell the young ones what must be done.
Greedy little things mostly just want your backpack.
But it's still good to do.
I think my mistake in the 2nd town was thinking there was a baker. I'm good at that job but others are too, and some of the time I feel like i'm in the way (or I'm baking up a storm and others get in the way)
Moving baked pies out of the bakery can help keep people from coming in all the time. Put em by the door. (wish we had easier signs...)
Anyway, I will check more carefully that it's being done next time.
If you can't live off foraging as an Eve with 5 people the town won't make it when there will be 15 people. So farming isn't really necessary right away, there is no time to do it, better to get clothes so you burn less food per second and you can set up farming at that point, when you will be able to work without breaks much more easily.
This is a helpful tip. I didn't realize how important clothing was until after being Eve twice and not making it. Now I look for a seal, then focus on fire for the babies.
It's a little thing, but it's nice that there are very dark skinned players and I love the braids on one of the dark eves. She looks just like me. She's lovely. I also like the red heads with freckles.
This game is much better than others I've played in that way.
And even more skins would be great. (light skin with dark straight hair? Medium dark skin with big fluffy fros?) so that might be a good look to add. But, even without additions, it's nice to see all kinds of people in a game. Thank you!
Thanks for the advice everyone. Sanshuba, those tips are really helpful I'm going to give it a shot. I also am curious about the spawn system... what if people spawned to the east, so one could walk west for ruins and towns and east to live in the wild? That would be cool.
I was just in the best town and I died of old age.
http://lineage.onehouronelife.com/serve … id=3511516
The town had a nursery next to the pie making place. All knives were in backpacks with nice people. The farms were balanced. And people *talked* a little role play, but also just letting people know what they were doing. I took bread and popcorn to the nursery and let the babies know they could eat it first instead of berries. I took pies to the cart maker and to the fields so they could get yum bonuses. There was food all around, just tucked here and there and I didn't worry about starving.
It was calm enough (and there was enough compost) that I felt OK about making a berry rabbit carrot pie (fancy, little wasteful) as my last act.
Everyone was so nice. I love this game when it's like that.
BUT my next life was... different.
http://lineage.onehouronelife.com/serve … id=3511677
Still a big town, but somehow there was no food that I could find. Never got named. No pies, no stew, bread, but not sliced. These things were being made but not distributed. I was planted carrots and making pie filling (rabbit carrot) since I saw pie crusts and a few raw pies, but I starved right next to the raw pies and a loaf of unsliced bread. *there was no baker*
I realized that maybe I was doing the wrong task. I asked my mom what to do as a baby she said "CARROTS"
How do you determine what a big-ish town needs?
What do you look for first before getting down to a task?
Give me your expert tips.
Oh I'm a she not a he.
Are there any servers with old cities? Or even just camps? It's really neat to try to figure out why a place was abandon, what broke it. Location? Something task neglected? Mosquitos?
The game is really hard.
My main gripes are that carrots don't stack, more things should stack, and there not really being a point to building the resources for a village if I'm the last guy and old just farming or making pies because no one will ever find the pies.
I'm just curious if it's less likely now? So, if I walk and forage maybe I'll find one?
I'm new to this game and only now getting to the point where I'm more useful than a burden. I learned to make compost, farm carrots, make pies, get rabbits. I still have lot to learn.
I watch a lot of youTube videos to learn, they help a lot. But, I've noticed in the videos people often find empty villages, but that has never happened when I've played. I've had 3 kinds of experiences, in order of how interesting they were:
-being Eve or being her kid and really scrambling to even live.
-being in a huge village with lag, trying to make pies but tripping over too many people and kids clicking on doors like crazy so you can't even move
-being in a Eve village that is on the 3rd generation or so, and helping it grow.
The last one is the best, but I love the idea of finding things that other people built and fixing and re-building. Is this not a part of the game anymore?
I also like the idea that if I die the work I did, even if it's just stacking up some eggs might help someone else make it... but I get the feeling no one will ever find my constructions.
How does this work and how can I find ruins?