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#201 Re: Main Forum » Please make poop decay » 2019-04-06 21:46:22

breezeknight wrote:
SirCaio wrote:

We need a dung bucket!
Put dung in a bucket, and use it for easy compost with less shovel uses. This would be way more interesting and useful imo.

if we are gonna use buckets, then we need a better rope source than milkweed

I don`t think so. Milkweed is super easy to farm, principally when buckets don`t decay, so we just need to make them once and they will carry poop forever. Also, one bucket would be enough to carry 10 poops, three buckets would be enough to carry all poops of a mega town, it`s not that hard to farm some milkweed, principally if the milkweed will be used for a poop storage that will make more soil to farm more milkweed, carrots and berries.
Also, people can just take a horse and ride for less than two minutes to craft three ropes. We need five ropes to make a pine door, using the same ropes we can make five buckets and I`ve seen a lot of towns with multiple pine doors.
But I wont complain if Jason adds more plants to make ropes, let us make whool ropes using a tear or even buckets made of nails, iron and wood.

#202 Re: Main Forum » Idiots who screw up your Eve Camp [Game Story] » 2019-04-06 00:04:05

breezeknight wrote:
Chimera wrote:

I suicide when there's no girl. What's the point of building a village if there's no one there to enjoy it?

Eves spawn often in or near previous settlements
how about improving the camp for that potential Eve ?

An Eve may find it or not. It’s not certain.
How about helping another town, with fertile girls?
I think helping an alive town/camp is much better than work alone in a dead place hoping someone will find it one day, in my opinion it’s too boring and most of the time doesn’t worth the effort, since there is a high chance of no one finding it.

#203 Re: Main Forum » The Midnight Plan » 2019-04-05 13:53:06

Redram wrote:

without the magical elder stone.

I don’t think it is magical, it’s a tool that allows elders to approve projects. It’s not generating resources out of nowhere, someone had to construct the whole project and put the resources there, the stone only approve the project or not. In my opinion it’s one of the best ways to make it and prevent griefing at the same time.

#204 Re: Main Forum » Idiots who screw up your Eve Camp [Game Story] » 2019-04-05 13:33:43

breezeknight wrote:

i also find the males, who suicide because there is no girl as horrible as griefers
thus i suggested now numerous times the cabbage babies for males,
such an option would have given your family a chance since you even already had a helpful son

- - -

I don’t think suiciding when there is no girl is worse than killing people, kidnapping babies and hiding tools. Why would someone wastes their time working on a village where there is no girl? It’s much better to born in another village where people will enjoy your hard work (even you in the future), unless there is a town nearby, what is really hard to happen.
Anyway, suiciding, even when there are girls (unless you are the last girl) is not worse than griefing, in my opinion.

#205 Re: Main Forum » Stonehenge » 2019-04-03 18:58:49

And even after apocalypses and decays, those structure would be there. Haha Stonehenges would be deep.

#206 Re: Main Forum » Suggestion: Yum Chaining Beyond One Hour » 2019-04-03 18:54:37

Man, at least it`s realistic. If you have a vary diet, you`ll live more (unless you get murdered or stung), also it would motivate people to make different kids of food other than mutton pies.

#207 Re: Main Forum » What would encourage trading? » 2019-04-03 18:24:09

High tech machines that takes at least 1 day to make and a lot of resources, that allows players to produce some high tech stuff. Like jeans, canned food, high tech backpacks and etc. So each town would have a unique kind of item that would interest to another town.

Iron is not that hard to find, if you take a horse you can easily find a lot of iron in less than five minutes.

#208 Re: Main Forum » Other off-the-wall ideas for "making you really care"? » 2019-04-03 18:19:02

I know why there aren`t eternal or very long family lines.
At 6 A.M (GMT -3), the servers stops for some minutes. Who is logged in keeps playing, but who died or just opened the game, cannot login until 6:15 A.M more or less, just when the population is very low, people can't login for some minutes, what ends up killing several families.
Also, whe the game updates, it looks like the servers doesn't allow logins for some minutes as well, every single update that I witnessed ended up on killing all the families.
I've seen a town last month, that lasted two weeks more or less (the town with a big road), but almost every morning the family name changed.

Another reason is: there aren't much thing to do. That town, that I referred, had cars, planes, several radios, a huge road, there were a lot of outposts and two bell towns connected to that bell town.

We need some new kind of technology that allows towns to specialize on some kind of production (A high tech machine, extreme hard to make that can produce jeans with pockets, advanced back packs, canned beans and etc), it would motivate trade between towns and a new hard kind of job, that only would be avaliable in a long family line that built that high tech machine specialized on some kind of production.

#209 Re: Main Forum » 'MOON' VILLAGE MURDERED - They tried to exile me. We exiled them » 2019-03-25 11:46:22

Killing your own people because they don’t want to do what you say, is not role play. You aren’t a king to order, neither soldiers. Soldiers respect hierarchy, they don’t kill their own people unless they are being lead by a dictator.
You couldn’t repopulate the south, and you made things worse on north, what was the objective? In my land, we call it “griefing”.

#210 Re: Main Forum » Why carrot pies are the best » 2019-03-24 01:29:10

I would like to cultivate bananas, good yum bonus, even if it takes one hour to grow
, I still like it. To be honest, we should be able to cultivate any plant in this game, cactus, bananas, onions, why not?

#211 Re: Main Forum » a gripper named a religion. » 2019-03-23 18:28:37

DestinyCall wrote:

Don't be too quick to judge other people's religions.   Not all cults/shrines/religions are bad for the village. 

A few lives ago, I was born to a mother who was tending a fire at the center of a three adobe shrine.  She explained to me that we were priestesses and it was our job to tend the flames.    I don't always role-play, but I don't mind playing along when it is harmless.  So I spent the rest of my life hauling firewood, kindling, and other things to the shrine.   I made smaller fires from the "Holy Flame" and cooked "fire foods" like omelettes, stew, cooked rabbit, cooked goose, and popcorn.   Occasionally, I would visit the nearby village and encourage people to come to our shrine to eat good foods and receive the Blessing of the External Flames.

My mother spent most of her life standing by the Holy Fire eating mushrooms, sharing the visions brought to her by the flames, and adding firewood to the Fire, but she died happy.  Our little cult added a lot of food variety to the village. I taught my daughters how to tend the fire and make fire foods for the village.   It was a harmless little religion that I would happily start in another town if they looked like they needed the warmth of the Holy Fire in their hearts.

Yes I know, those kind of people are okay, I watch Twisted videos and he does some religious stuff, but always harmless and he works a lot helping the village. I’ll turn a blind eye, if I’ve seen them working on something before before (cooking, farming gathering...), but if they sound paranoic or trying hard to hire people or even luring people, I’ll stab without pity.

#212 Re: Main Forum » a gripper named a religion. » 2019-03-23 18:21:00

Starknight_One wrote:
Villas wrote:

It just happened with me, a guy said sacrifice baby for the gods and stole me from my mother, now I got banned from a nice town because of a bored kid.
If I see someone talking weird shit about religion, I`ll dirt all pads and kill that person without asking anything.

Edit: For me, it's grieffing, since they are making player's experience worse and less fun, also the town was running out of girls and I was a baby girl, he just stole me and stabbed me, if it's not griefing, I don't know what it is. I mean, eating food, keeping tools and good clothes without working and stabbing people, ruin a town, people around will stop working or work slowly because now they are afraid of being stabbed or they are chasing the griefer.

It's a life. Nobody said they would all be wine and roses. Sometimes you're the sacrifice. Sorry it had to happen to you.

Your reaction is perfectly natural. But not all cults are murder-cults. Some are just worshippers of undying geese. Or Bob.

So maybe investigate a bit before getting all stabby, okay?

(No, I was not part of the murder cult. I haven't been in-game in a while.)

If they can role play, I can do it as well, now I am a kind of religious phobic or something like that and I will stab those weirdos who drain all the food of village, don’t work, kill people and stop people’s work. I know it would be a kind of griefing killing people without investigate only because they are religious, but I don’t care, I hate them so much now, I couldn’t have a revenge, so someone else must pays.

#213 Re: Main Forum » Organized Baking vs. Desperate Pies » 2019-03-23 18:10:14

Totally agree.
Last week I was cooking a lot of different flavors of pies because we were few people in a megacity with a lot of habits, mutton, berries and carrots, and I wanted to give a better yum bonus to girls. I tried to organize everything in the kitchen to get things read, than my two brothers decided to play blackjack inside the kitchen, they messed everything up, stole my bowls of berries to bet berries, I argued with them and asked to get firewood because my daughter was feeding the fire with kiddling, and one of my brothers said “Womans...”, and kept playing blackjack.

In my opinion there should be the baker, someone to get ingredient (carrots, habits, mutton, and berries if there are extra ones) and someone to keep the kitchen organized. As you said, it’s not just about efficiency, but about being happy and having fun while doing something important.

There should be a job assigner, a person who knows the village/town and assign jobs to jobless people.

#214 Re: Main Forum » a gripper named a religion. » 2019-03-23 11:32:49

It just happened with me, a guy said sacrifice baby for the gods and stole me from my mother, now I got banned from a nice town because of a bored kid.
If I see someone talking weird shit about religion, I`ll dirt all pads and kill that person without asking anything.

Edit: For me, it's grieffing, since they are making player's experience worse and less fun, also the town was running out of girls and I was a baby girl, he just stole me and stabbed me, if it's not griefing, I don't know what it is. I mean, eating food, keeping tools and good clothes without working and stabbing people, ruin a town, people around will stop working or work slowly because now they are afraid of being stabbed or they are chasing the griefer.

#215 Re: Main Forum » Building huge roads after the last update » 2019-03-22 22:14:39

yaira wrote:

seriously stone road around farm is pain in the ass. I'll much prefer wooden floor there.

only main road should be made of stone,
short branch roads should be wooden.
and plz make cross section with wooden floor!

I wouldn't call it neat, the weirdly twisted stone road where three rooms are right next to each other.
there's just no point for a stone road..
I always slip and get frustrated walking there

to sum up,  minimum stone road inside a village plz..
I believe stone road is for >>road to oil and road to rabbit<<
have you made them before making those aimless long road?

Yes I agree.
That town has a road that goes through a big savana and the main road connects to a oil pump. Also it's not aimless, it connects two bell towns and goes through a lot of bad lands where we found about four iron mines.

#216 Re: Main Forum » The Great Road » 2019-03-22 01:00:13

Yes, I love this, a lot of people worked on this road, a lot of people lost their lives building it. There are two bell towns connected now (and another south town connected, so there are three towns), I'm working on radios now. Ill put an AM transmiter high frequency and an AM receiver in  the center of the spiral (someone has already made the high frequency transmiter), and an AM high frequency receiber and one AM medium frequency transmiter in the northern town. It will make people less bored and will motivate them to split and keep two towns alive. I've never made one, I hope someone helps me.

#217 Re: Main Forum » Building huge roads after the last update » 2019-03-21 23:37:42

futurebird wrote:

Can one of you zoom mod cheaters post a map of the town of the many Eves?
I'm saying "cheater" tongue and cheek may try the zoom mod someday-- I'd live to see a map of the region though, the Eve's towns, the long road and other towns connected to it...

haha yes it`s a kind of cheat I guess.

Topics and videos about that town:
Newest age to oldest age (more or less):
https://www.youtube.com/watch?v=jY8RpcJuAiw (Twisted video)
https://onehouronelife.com/forums/viewtopic.php?id=5631 Toxic being a drug dealer there
https://onehouronelife.com/forums/viewtopic.php?id=5634 (Me and other eight eves spawning in this town)
https://onehouronelife.com/forums/viewtopic.php?id=5635 (One of the Eves asking for news about the town)
https://onehouronelife.com/forums/viewtopic.php?id=5645 (Raids from the southern to the middle town)
https://onehouronelife.com/forums/viewtopic.php?id=5679 ( I found the town again)

I don't know if I missed any link.

It's very advanced now, the road is much better, a lot of people worked hard there (harder than me), also there are radios in many Eves's town and it was working, I tried to go to northern town to see how it is (with my daughter in my arms), found a full set of clothes for her in the middle of the way, but a snake bit me, my daughter was about six years old and she arrived alive in nothern town, I arrived there as well, but died some seconds after, there were people working there.

Town today:
QYLINM0.jpg

1KAYvIk.jpg

BeIPU8i.jpg

ukVNY3s.jpg

SDjWB1v.jpg

There are two connected towns, south and north and both of them are alive as well. And a funny thing is: the two families that are living there are Alpha and Omega. And one interesting thing is that I could count more than fifteen horses, it's good because people can grab resources faraway.

And it hapenned while I was posting this reply, lol:

lYAdSUu.jpg

She was so excited trying to show me the size of the road, but didn't noticed the mosquitoes, I think it's because of that that we find a lot of clothes on the road, I should put some rocks on  the road nearby jungles.

#218 Main Forum » Building huge roads after the last update » 2019-03-21 12:49:01

Villas
Replies: 20

I`m on an experiment about roads, I`ve never done that because cities died faster than I could play more than three times in there, but Many Eve`s Town is the oldest town I`ve ever seen, lived more than 15 lives there.
g6PXwA8.jpg

Today, I spent two generations (not in a row) building a road (north of Many Eves' Town), first time I helped a non related man since I was five years old untill I die of old age, the second time I spent about thirty years finishing the project and I did it, it`s huge 5 years and a half to cross the road (I think it`s about 500 tiles), and I loved it. I could see a lot of people using the road and being surprised about the length and two towns started to mix families. And would like to see more roads being built, because of some advantages.

Pros:
- It's easier to find the town if someone get lost.
- It's easier for eves and foreigns to find the town.
- Less boredom (when people see a road, they want to see what is in the other side), which causes less griefers.
- An escape of a crowded big town. Some people dont like to play in a crowded town because of a lot of griefers and a lack of jobs, but if they go on a journey on road that leads them to a smaller town or even a camp, they might feel motivated to help that place or repopulate if it's abandoned.
- Less jobless people, when we are at a crowded place, we can see a lot of jobless people, just walking around, making trouble, annoying people, killing and being killed and eating a lot of food withount replacing it. But if jobless people migrate to another town, what is perfect to maintain more helpfull people without being disturbed.
- More drama, dramas about notherns and southerns people are always great and make people more connected with the area.
- Area ban escape, the area ban changed to 200 tiles after the last update, what means that if someone gets area banned in a town, they dont get banned in the neighbor one, but they are still connected. Much crowded towns die because of lack of people, everyone get banned and few people spawn there, but when it happens, people can go to the neighbor town and escape of the no children zone, what can save cities, also it forces people to migrate. I know it works because I made an experiment, I was having no children, so I decided to go north and had seven babies there, no children untill thirty, but seven after migrating, four of them were sudden infant deaths.
- Keep the town alive for much more time and revive it as well, because less people get lost, people can find it easier even if the town is dead and people can escape the no babies area (When everyone get banned and girls stop having babies).


Cons:
- More drama, in that town that a built the road, a woman (from Omega family) and she killed every single northern in northern city, there is also a southern town (Many Eves's Town is in the middle) and someone posted here on forum that made a raid killing as much as he could of middle town people. So nearby towns can cause wars, what means people killing with suporters healing, killing more and lying about the deaths.
- Road is too dangerous. I saw a lot of bodies on the ground near jungles, because people probably got stung in the middle of the way and died (because mosquitoes are letal if you are alone and with clothes) and also people might starve on the way.
- Lost clothes, I found a lot of clothes on the road (probably people who died there), some mothers got clothes near the borders, but not in the middle of the road. If someone transport a child to the another tip, that child will arive with a full set of clothes.

What do you think about that? Are there more pros and cons? Did you see the road I`m talking about?
YVqz8PJ.jpg

Well, I`ll try to do it more times when I have time, try to find a nearby (max 500 tiles away) camp/town and connect it with a road when I born in a bell town.

#219 Re: Main Forum » Why no savanna towns? » 2019-03-21 11:26:36

Many Eve`s Town is super close of a big savanna and it helped a lot, they have a lot of rabbit clothes. And this city is 7 days old, so a lot of clothes got old as well, but they keep having more cloth than people, what saves a lot of food, this town died several times, but never because lack of food, always because lack of girls. The problem is, people dont design towns because they dont live somuch due to updates (that kill all people in all servers) and lack of girls in the dawn, Many Eve`s Town is 7 days old because of a bell and some roads that helped people find it, also it was the center of eve spiral twice.

#220 Main Forum » I found Many Eve`s Town again! » 2019-03-19 18:12:25

Villas
Replies: 2

I was borned in the middle of a jungle, my mother was running, I followed her and she told me that she was travelling to a bell town. We arrived there and I tried to  keep the highest yum bonus possible and stayed warm all the time. I managed to have four girls there and a lot of boys as well, my mother told me that she came from a city straight south, 2k tiles away.

I`ve lived in this bell town before the glitch update, also, I lived in Many Eve`s Town before its bell being built and I remembered that there was a bell town 7k north, exactly 7k away. I assumed that this bell town was the same that I heard when I lived in Many Eve`s Town, so I realized that if I went 7k south, I would found it, but I was too old to try.

Next life, I was borned in my mother`s old town, I knew that because of the surename, and it was 2k south of the bell town, when I was thirteen I took a horse (there were a lot of horses), and went to the opposite side of bell marker, 7k away and I did it. When I was 7k away, I scouted and found the southern road.

rilgGE5.jpg

Managed to get two girls before getting old, Lilly III and Laura, both of them reached old age and had a ton of children.

SvnrCFJ.jpg

Lilly:
q1hME3c.jpg

I like to give crowns and good stuff to girls, because they feel more motivated to live there and feel more happier as well what makes them less likely to grief and more likely to give love to the children.

After growing them, I decided to make clothes and bags, but they let the fire dies, so I realized that keep the fire alive and bring yummy food to the nursery were more important and spent my life doing that, before I die they had four boys and I was afraid of getting no girls, but they did it.

SjeyO8n.jpg

After that I was broned in a Village 5k away, tamed a horse and travelled again when I was seventeen, arrived there very fast and it was crowded, they hang the bell, so it was much easier to find this time.
g6PXwA8.jpg

I was Yvonne II and had two girls again, Anna II and Bella, they didn't reached old age and had much less children, I spent my life expanding the north road, to make it easier to find in the future, when I was almost dying I saw a young girl arriving, she came from another town and, also, the food was running out, looking at my family tree I could see that a lot of descendents starved, next time I live there I'll try to make as food as possible.

Apple II: http://lineage.onehouronelife.com/serve … id=3780479

#221 Re: Main Forum » Hard Mode: Challenge for top players only » 2019-03-19 10:40:26

futurebird wrote:

Look at my jerk nephew's last words. After getting me and my daughter killed by putting a boar in the pen... this was an early town. No one was going to make carnitas for generations.

http://lineage.onehouronelife.com/serve … id=3828284

Well, the last fertile was his sister and died because of the boar too. He really didn`t want to see removed bushes. First time I see a boar destroying a village...

#222 Main Forum » Generation ? (Ancestor unknown) » 2019-03-18 05:18:26

Villas
Replies: 2

The Many Eve`s Town was running out of girls when died of old age there. I was born 4k tiles away as a girl and decided to go back there.
When I was a kid I let everything ready to tame a horse and when I was fifteen I did it.

I arrived in Many Eve`s Town when I was thirty five and managed to have two girls, Penny and Lilly Angel. Lilly was afk, but I fed her until I die of old age, and I`m happy because three of Lilly kids, girls, reached to old age and a lot of Angels are living there now. But when I went to check the lineage, I wasn`t able to check the generation number, neither see some ancestors like our Eve. Is it a bug? I`ve never seen that.

The family tree ( I was Jessica Angel, my last words were "Help my babies im dying", because I was too old and Lilly had two kids)
http://lineage.onehouronelife.com/serve … id=4055884

#223 Main Forum » New griefer weapon: Graves » 2019-03-17 13:03:09

Villas
Replies: 13

Well, there is a glitch that makes graves unremovable after the last update, I was borned in a lot of towns with graves locking buildings, my last life I was stuck into the sheep pen, because someone put graves on corners and trapped himself with me, it's the second blocked sheep pen I've seen.
If you see someone making graves near building, be careful, that person might be a griefer trapping people.

#224 Re: Main Forum » Me and other eight eves spawned in a huge town » 2019-03-16 21:23:16

fragilityh14 wrote:

do you think the center of the spiral landed on it after a reset? That's the only thing I could imagine, but I thought the spiral was supposed to totally move to a new location each time.

It wasn't. But it was very near to the center. The game reseted and everyone died, I played about one hour and in second life i was in a Eve camp with two eves and, after that life, I spawned as an Eve in that town, i think Jason made that on purpose to test something may be, this town was the most developed town before the update, may be he felt sorry for killing that huge town and decide to spawn a lot of eves there, but it's a theory. When I was old they finished the bell tower, so many eves found the place, I was borned as a child of a Eve that was going to bell town,a lot of families live there now. The Eve spiral is running 2K away from the town now.

P.S: And also, my caul lineage turned into ginger lineage now lol.
P.S2: And a strange thing, Eve Dark was my little sister: http://lineage.onehouronelife.com/serve … id=3805231

#225 Re: Main Forum » Me and other eight eves spawned in a huge town » 2019-03-16 19:54:12

Also, I had some Lilly Caul descendent and one of them, killed a girl, but people massive cursed the wrong Lilly Caul, the first one and I think she was sent to donkey town. It's a pitty, because she was a good girl and paid for someone else's mistake.

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