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#201 Re: Main Forum » Jason: Griefing should be a main priority » 2018-04-30 23:39:07

I really don't like the idea of preventing baby suicide, for multiple reasons. It'd be difficult to enforce, since players could just wait the 45 seconds (or so) it takes to die, then respawn. I personally like the ability to suicide if I'm born to a bastard dynasty, or bastard Eve. Often, I'm in a better position to work out if this Eve can afford me, than he/she is.

I agree griefing needs to be addressed (it has over the past few patches, thankfully), but I haven't seen a reasonable (IMO) solution, nor can I think of one.

#204 Re: Main Forum » What gets you banned in discord? Is "Telling to kill yourself" enough? » 2018-04-29 14:18:33

Vaidisss, you've been trying to grief me and the people in the Discord for over 48 hours now. Also, you've taken a lot of things out of context to make me look worse in your edits. You've made it so criticisms of you look like they're criticisms of me - now that just shows ill intent. You took a quote of me saying something about "wiping out" 3 villages (from a week ago that I'd completely forgotten about). If you looked at it in context, those villages were having a famine, and I took a basket of carrots, and ironically said I was a griefer (it was all the rage at the time). Nobody honestly thinks I grief people. There is a lot more to this story than anyone is willing to trawl through, but if anyone cares to read 4+ hours of messages between us, it shows you're of low moral character - hence my comments.

The "gas" comment was meant somewhat ironically, especially when linked to me calling you a degenerate - it had a little nuance (that I doubt many will get). Also, the comment when read in context about "killing yourself" is literally about you leaving the community and taking your toxicity with you (both IRL and IG - behaviours in games often are expressed IRL). If you take everything out of context, it makes it look a lot worse.

Also, my comment was made in reply to you out of nowhere disparaging me and calling me liar (about being online while you griefed the city I founded - which btw, nobody who you intended to grief cared). You've been harassing me for over 24 hours about how I sometimes exclude people when I play. Do you expect someone to play nice when you do that? Really... stop trolling. From my perspective it looks like you just want attention, or else you would have resolved this privately with moderators.

Edit: Also, all your annotations are bullshit. I apologised after you apologised because I thought you were genuine, and what I said was over-the-top no matter the context. I did so at that specific time because Gigglesdede made a comment (quickly edited, can't remember what it was about) and it notified me (I think just regular unread on page). At that time I hadn't seen you ask for a mod on the other tab (not that it really matters anyway lol).

#205 Re: News » Update: Fixing a bunch of things » 2018-04-29 11:41:58

Potjeh wrote:

Stanchion kit for three ore and one stone? Seriously? Why even bother adding stuff if it's too shitty for any rational player to actually bother with?

It's definitely not intended to be used unless you've used all the surface ore in the area. Definitely worth it if you're out of iron ore. You lucked out getting 3 ore, but I didn't do much better with 5.

#206 Re: Main Forum » What gets you banned in discord? Is "Telling to kill yourself" enough? » 2018-04-29 07:47:59

Lum wrote:

"Subhuman faggot" and "You're barely even human" are the worst in my opinion.

I don't think they should have said these things (especially the slur, like come on, we've talked about avoiding it in discord before). Then again, bragging about ruining someone's gaming experience is never going to attract positive responses, you should know that.

I don't think you can get them banned for that, but you can expose them and block them.

I agree, I went over-the-top with the insults. We've both apologised, and I'm assuming that's that. I meant no offence to other people, but frankly, the onus is on yourself if you were offended.

#207 Re: Main Forum » OHOL Basics: How to be a contribuing member of society » 2018-04-29 07:42:04

pein wrote:

berries on domestic bushes dont spoil, wild ones do, so its good to harvest them, all of them from domestic, then water it, dont wait to be yellow
wild ones, i dotn see any difference picking the last one, sometimes is good to bring back some but then eat it before carrots
alleria: i do think carrot farms can be large, the main reason is watering, if its mall and compact, player water it very fast, if it has  spots between, watering is slower and regrowing is more gradual, not like all comes back same time, people eat more, then everybody dies when seeds are watered waiting next harvest. if each carrot is offset by 30 seconds, people tend to preserve it better

easy on deserts, too hot can be also jsut as bad, now with the 15% from forest and savannah is bad do. lot of people dont understand that no city is viable without a small patch of green biome, you need the berries, the milkweed, and especially the wood that can be picked, the edges of deserts are great
also dont place rugs on perfect tile, place it on slightly cold ones

Some good points there. I agree that you don't necessarily need to water the whole carrot farm at once, but people need to make the move away from carrot dependency since it's not sustainable long-term. If your town is well developed, you'll be likely living off mutton, mutton pie, rabbit pie, berries, and some cactus fruit.

#208 Re: Main Forum » One sad sad griefer » 2018-04-29 07:28:20

Balzabukas wrote:
Alleria wrote:
Balzabukas wrote:

It was me, it was to target people getting together in discord to build things (with one member getting triggered to be honest, way too much, in my opinion (telling me to kill myself or I would be gassed if it was 1940s - actually when I think about it mods should look at it), after bragging of wiping out three towns to either start this one or spawn here this one).

The building you were talking was still missing "locks" which made me easier to get in. With locks it would have been totally locked out from non discord group (not really, but for average player). I did not grief anything else. If it was not meant to be with locks it would have been built differently. Not the first project i see locked out from everyone.

Also it took one life (the wells were there for some reason already, only the triple walls was me).

Did I insult anyone? Like ever? I said Bye Family, and to kids spawning to me "sorry kids we are locked out"

Hey big-brained, big boi, Vaidisss.

I was the "triggered" individual, and the mods are just as likely to look into you. Please note, I wasn't triggered at what you did, I was triggered that people like you exist. The town is still going, just with a big griefed structure in the middle, ruining a lot of people (nobody who you intendeds) experience.

You really should see a psychologist if you think it's an achievement to wipe out three towns. You're just a scumbag for doing so.

Also, I believe a random added the locks to the doors because he was upset people kept using the door and letting the sheep out (lol what a shitty sheep pen). A noob added the wells to the walls, as I said, not everyone in the town were "pros". Everyone who had a part in building the city over Discord were done with it when this big-brained manchild came along and griefed it before bragging about it (and his other griefs) on Discord.

This kid's not on some moral crusade, he was just hit with a heavy dose of autism and antisocial personality disorder.

You changed the fact about being online, but all is explained in my other post: https://onehouronelife.com/forums/viewtopic.php?id=1383

I wasn't online though... You just griefed some random people trying to play.

@Drakulon, Yes I did over react with the salt, and you're probably right that that's what he wants. I'm not salty for what he did, but the motivation behind his actions. It just really disgusts me that someone would go this much out of their way to hurt people (yes, I realise I'm not one to talk, since I say mean things sometimes).

#209 Re: Main Forum » One sad sad griefer » 2018-04-29 05:55:34

Balzabukas wrote:
towelieban2k wrote:

It seems the new griefing flavor of the week is building wells and stone wall on entrances to town walls and buildings. My suggestion to all the builders out there is maybe put a filled trash pit or two on the outside of your door/open entrances.

I just wanted to share a story about a griefed town I was in today. It was a pretty good settlement with stone paths, huge berry and compost piles, tons of food, horses, crowns, dyed cloths etc. The town had a huge stone wall with many rooms at its center and someone was griefing it by blocking the entrances with wells and walls. By the time i could pick stuff up it was already mostly blocked with four of the six entrances blocked by 3 lengths of walls or wells. I knew someone was doing it and so did everyone else in town, but no one cared because the town was already expanding outside of this structure. By the time I was an old man the structure was completely blocked all around and a lady was inside of it laughing at the people outside because she had trapped a bunch of crowns and a horse and a lot of other things. She also had a cart of pies inside. Only the town did not give a crap at all. No one responded to her. The farm is outside of the structure and we tamed another horse, and everyone was doing just fine. The lady died inside her big tomb with food still around probably due to boredom and it was so pointless. No one was impressed, no one cared, no one responded to her insults and by the time I died the town still had everything it needed and some. I looked around the structure, this person built at least six wells and a bunch of stone walls to achieve this meaningless feat. It must have taken a very long time and a lot of effort and all I can think is that can't possibly be fun or fulfilling. If your just that bored why not just do something else, griefing this game is so pointless. Everyone knows its easy and nobody is impressed or rage-quiting over it because it takes a few seconds to respawn. She probably also the one who tonged the sheep pen fences and chopped all the maple trees around and again, no one gave a crap, our smart shepard just herded them away from town and continued mutton farming without a pen and I just built a new pen because we have a horse and can go far for straight branches. I guess my point is there are always going to be sad people with nothing better to do so the best thing to do is to try to build a resilient town and just ignore them. I would love to hear more tips from others out there on things you do when griefed like my sheperd just continuing sheep farming without a pen and not missing a beat.

It was me, it was to target people getting together in discord to build things (with one member getting triggered to be honest, way too much, in my opinion (telling me to kill myself or I would be gassed if it was 1940s - actually when I think about it mods should look at it), after bragging of wiping out three towns to either start this one or spawn here this one).

The building you were talking was still missing "locks" which made me easier to get in. With locks it would have been totally locked out from non discord group (not really, but for average player). I did not grief anything else. If it was not meant to be with locks it would have been built differently. Not the first project i see locked out from everyone.

Also it took one life (the wells were there for some reason already, only the triple walls was me).

Did I insult anyone? Like ever? I said Bye Family, and to kids spawning to me "sorry kids we are locked out"

Hey big-brained, big boi, Vaidisss.

I was the "triggered" individual, and the mods are just as likely to look into you. Please note, I wasn't triggered at what you did, I was triggered that people like you exist. The town is still going, just with a big griefed structure in the middle, ruining a lot of people (nobody who you intendeds) experience.

You really should see a psychologist if you think it's an achievement to wipe out three towns. You're just a scumbag for doing so.

Also, I believe a random added the locks to the doors because he was upset people kept using the door and letting the sheep out (lol what a shitty sheep pen). A noob added the wells to the walls, as I said, not everyone in the town were "pros". Everyone who had a part in building the city over Discord were done with it when this big-brained manchild came along and griefed it before bragging about it (and his other griefs) on Discord.

This kid's not on some moral crusade, he was just hit with a heavy dose of autism and antisocial personality disorder.

#210 Re: Main Forum » Persistent Griefer » 2018-04-29 01:43:45

Kubassa is a large reason why babies are aborted and plebs are often kicked out of good towns. Griefing people who know how to play the game makes them more hostile to plebs, not the other way around... At the current rate, it won't be long until experienced players will refuse to play with plebs outright if sociopathic behaviour like this continues. And yes, Kubassa, you are a pleb because you lack a foundational understanding of the game and real life. I hope you're a young child and are immature as a result. If you are fully grown, I honestly think you should kill yourself, or self-segregate yourself from the rest of society.

#211 Re: Main Forum » What is the rule of map generation » 2018-04-29 01:25:07

It's "randomly" generated based off a single seed. I don't really understand how seeds work, but there's a lot of information on the net about it.

#212 Re: Main Forum » Message to my friends once lived in the same town. » 2018-04-29 01:22:12

kubassa wrote:
nofaz wrote:
kubassa wrote:

I guess because i have free will I play my own game,  that I paid for, the way that I want to. NOT the way YOU want me to. I tell you what if you want to play my game along side your game shoot me 20 bucks and i'll give you my key.

Then you can play the same way on two accounts and multi box.


So the real reason is because you paid 20 bucks, and somehow regret it, now you want to destroy the fun for other people until they feel like you?

LOL I have fun when i get my revenge. Sorry you are too much of a snowflake. QQ more.

You're a complete retard who still doesn't know how to play. Go pick up a book and learn what "carrying capacity" means.

#213 Re: Main Forum » "Everything runs out": has it actually ever happened? » 2018-04-29 01:20:32

nofaz wrote:
Alleria wrote:

I was about to tell Jason that he was wrong, then I realised he can't be wrong - he's the dev...

He's the only and true God, people were worshiping carrots, cactus etc... and the Apocalypse came and made life more difficult so people don't have free time to waste worshiping silly things

I'm not a carrot pleb so I still have plenty of time to worship berries and cacti.

#214 Re: Main Forum » Persistent Griefer » 2018-04-29 01:19:03

kubassa wrote:

...
P.S.
Stop aborting your babies then. What goes around comes around.
...

Kubassa confirmed for low IQ subhuman. Learn to play, gaylord.

#215 Re: Main Forum » Persistent Griefer » 2018-04-29 01:10:45

kubassa wrote:

LOL I love it. You guys got owned.

Better be ready for war in this game. You can call it griefing but it's actually war. Some people want to be the king/queen of the village and take the crown by force. Just like IRL. Why was there 4 knives anyway. Obviously your parent was killing people. These people that say 'too many have to kill some boys' I make sure to spawn as a girl and kill them all. Serves them right.

Complete faggotry. Even after all your hours, you still have no fucking clue what this game is about.

#216 Re: Main Forum » "Everything runs out": has it actually ever happened? » 2018-04-29 01:06:10

Morti wrote:
jasonrohrer wrote:

This game is not a historical simulation.

If people didn't make backpacks in ancient times, that doesn't matter.

There will never be a bronze age in this game.

This is a game about modern people starting over from scratch.

SPOILER ALERT PLEASE!

I was about to tell Jason that he was wrong, then I realised he can't be wrong - he's the dev...

#217 Re: Main Forum » "Everything runs out": has it actually ever happened? » 2018-04-29 00:39:28

A good modern example is the island of Nauru near Australia. In 1986 they had the worlds highest GDP from their rich phosphate deposits (from bird poo, similar to guano). However, due to poor resource management, it ran out and now they're completely reliant on Australian aid.

#218 Re: Main Forum » OHOL Basics: How to be a contribuing member of society » 2018-04-29 00:12:05

Avalikia wrote:

1. ...
So don't just worry about growing more carrots, worry about keeping the farm nice and big.
...


2. ...
The next thing to do is to take them to the baby spot, if there is one - that would be the place where there's an almost constant fire and maybe even a nanny so that you can simply drop off the kid.
...

4. ...
Also, most domestic berry bushes are not planted so that you can eat the berries - they're planted because a full bowl of berries are required for certain things (compost and feeding sheep), and you need a full bush to get a full bowl.
...

5. ...
What you are looking for most of all is a good place for a farm.  It will be a place with plenty of ponds around - 4 is probably the minimum I would try personally, and more is better.
...

6. ...
try to be a good mom and raise your kids in spite of the difficult situation - but don't overdo it.  The more kids you raise, the more hands you'll have to help out, but the faster all the food near your starting location will disappear.  Exactly how many depends on the nearby resources - if there's hardly any food around, you might want to limit yourself to just a few, but if you found wild berry bush heaven then feel free to raise more.
...

Best beginner guide I've read, so thanks for you service to the community. However, you've said a few things that are definitely sub-optimal.

1. Carrot farms shouldn't be too large - primarily because they are unsustainable, but also because they are time consuming and create a dependency. You really should have a section on cacti farming (~5 cacti per person, ask for more info), since that's a better long-term strategy (more time efficient and sustainable), and beginners often focus too much on carrots. A carrot farm shouldn't be more than 8-9 soil plots (1-2 for seeds), in virtually any society. 9 plots can feed a population of 10 solely off carrots, but please note that carrots are really a stop-gap food and should never be your primary food.

2. Fires are great, but desert is as good, if not better. Knowing how to use a desert (or fire/bear rug) to optimise your temperature (keeping it at the black line, and the trick Pein mentioned) is the top 3 things a new player should learn. Bear rugs and floored tiles also add heat, but it's in relation to how clothed you are (more clothes, the more warmth a rug, or floor confers). Obviously deserts are somewhat situational, but nearly all good civilisations have desert.

3. I'd probably include menopause and how it relates to milk drying. I usually use "M" (for milk) to alert my mother, but there's no established sign. Often if your baby is acting erratically it's because your milk is dry (blonde woman goes gray immediately, but the brown woman is harder to visually discern).

4. Largely a misconception. Berries are one of the best food sources, and should be planted ASAP (if dirt is very scarce, don't plant too many until compost is underway). Berries are more water efficient and less time consuming to farm than carrots, but require significant dirt investment. Both berries and carrots should always be planted near ponds. They're especially good for newer players (albeit more complex) since calories are less likely to be wasted. If many berries are going unharvested, it's likely there are more bushes available than the composters and shepherds can efficiently utilise.

5. I agree that four, very close to your farm location is the minimum. Don't underestimate the value of a desert for foraging. You definitely need a green biome (both for fire-making and early game foraging), but after 10 minutes pass, the desert will start to produce a cacti fruit which despawns if unpicked for 5 minutes. This permanent, reliable food source should be your primary food if you chose a good location. A full-time cacti farmer is more useful than a full-time carrot farmer.

6. I strongly suggest every player to make themselves familiar with the term "carrying capacity". In short, it means the soft and hard max population your environment can sustain. If you exceed the hard cap, then you will undergo a famine, and a catastrophic population collapse (50-90% of population dying). This phenomenon is well studied in the real world and is mirrored nicely in the game. For intermediate and advanced players, you should be able to run some quick maths in your head tallying the different food sources you have any how many people that can sustain. 10 berry bushes, 1 carrot plot, 5 cacti is a good rule of thumb per person. If someone tells you, "NO MORE KIDS", then listen and abandon any newborns - your civilisation depends on it. If you've already got a baby and it's close to weaning age, keep it.

Calories:
Berry - 5 bars
Carrot - 7 bars
Cactus fruit - 10 bars

#219 Re: Main Forum » Game is dying » 2018-04-27 12:01:08

Wow Breezeknight, that's a fucking essay!

#220 Re: Main Forum » Shallow Wells and Deep Wells The Truth. EDIT » 2018-04-27 07:05:51

Best solution is to Build a small, locked building around your wells, then the walls are cisterns. That way people can use the well water, but one player ensures the wells don't go dry.

#221 Re: Main Forum » The Legend of the Carrot Sponge » 2018-04-22 10:18:02

<3 fuk carrots. Oat is the new meta

#222 Re: Main Forum » What is your favorite thing about this game? » 2018-04-22 03:11:33

rodrigo wrote:

Man, this game is fun, like D-Tos said it's the funny little moments.

Once i was born from an Eve, she was running in the florest looking for some place, I grew a little and started to feed myself. Then my mom give birth to other, but this time was a girl. So I heard the bell, said lets mom. I think she didn't understood what happened, and than I was alone but not in danger...

I found a desert small village, and started to water the crops and do stuff. Suddenly my syster found this place too. She didn't saw that we were siblings and told her mom died by a bear attack. We started made a good place, many carrots. After some time, she saw we were siblings (LOL), I told the story and she asked what happened there, I had no clue.

She then started to give birth and ask if we should start repopulate. "Yes" I said, but focus on girls, she joke about I'm being male.

I started to do carts like I loved to do and put some boxes next to crops to fill with carrots.

When I got old, there was many nephews and nieces, and I know we did our job. Our mom would be proud sister.

And just as you took your last breath, you saw your carts falling to pieces from decay.

#223 Re: Main Forum » Killers, Endgame & Now decay » 2018-04-22 03:09:38

aldraw wrote:

The influx of asian players should help keep towns going

Asian players (or noobs in general) are a net negative in a society, so why would they keep towns going? New players cause the collapse of towns...

#224 Re: Main Forum » Killers, Endgame & Now decay » 2018-04-22 03:07:13

walker wrote:

How can it be temperature that determines how many babies you have when i was a naked eve and had 3 kids at one time, that is ridiculous. i could barely feed myself and i kept popping out babies!

Probably because everyone else was naked as well? If you can barely feed yourself, then abandon the babies. The previous mechanic increased the chance you'd be born to a noob mother who overfeeds, whereas this mechanic increases the chance you're born to a good player who optimises temperature, a player at home, or at the very least a clothed player.

#225 Re: Main Forum » The game is really hard to play with all these non English speakers. » 2018-04-21 07:14:52

Aurora Aurora wrote:

This isn’t supposed to a be a racist or discriminative post but I just need to vent about this.

It’s really hard to play as a feral eve when half of your children don’t know English, or when you’re in a town and give strict instructions on what a person should do but they don’t because they don’t know what I just said. It kinda ruins the fun when you can’t communicate with half of the people you’re playing with. It’s even worse when they try to say something to me. “I am nothing play?????” “I get basket baby?!” it ruins the fun! I’m not saying get rid of them, I’m just saying that people should catch up on their English before they play English speaking online game that requires communication! I’m not a native English speaker yet I somehow manage to do it and I’m dumber than sawdust so it isn’t hard!

Okay goodbye

Lol our town just got rolled by Telafiesta. He fled after he killed most of the girls. Don't worry though, we had many kids.

NVM, Telafiesta came back and killed all the girls this time.

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