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a multiplayer game of parenting and civilization building

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#1 2021-10-28 21:41:01

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

My two cents to Jason

Remove all the disliked mechanics and hire someone than can draw with you art style and let him add content ad eternum.

Make a new game that focuses on how it's actually played and not having a million craftable objects this time using an already existing engine and hiring someone to do the coding.

There's clearly an important part of the playerbase that plays this game like it's a "chill" stardew valley crafting type game but multiplayer and with parenting elements, these players will always complain about any change that disrupts their way of playing this game and they would rather have an endless ammount of craftable objects that look nice, they are mainly interested in continuously making new stuff and just have a game where they can  turn off their brain and not have to think too much about how their actions could have any more complex implications, they dont want to deal with any overly challenging and intricate situation and would rather just make pies and get a sens of usefulness while mindlessly crafting and looking forward for new content the next week.

There is a pretty good potential new playerbase for that type of game as proven by other games of the similar type, so if you double down on that aspect and playstyle of the game (animal crossing, stardew valley etc) and have someone continuously add new stuff it will eventually build a more important following and make more sales which will finance the second game.

You wont have any enjoyment doing anything new if everything you add except objects is met with instant complaining, hate and negativity, make it clear that the new game will be broken, unbalanced etc at least at first and have fun with breaking everything at your heart's content and learn from what you break and that process to make something better out of it, and to anyone that isnt willing to go trough all the ups and downs and dealing with the punches and would rather complain about any change made, just redirect them to your first game.

The current game is neither interesting for the players that want a relaxing experience because they are constantly met with frustrating elements that doesn't meet that type of gameplay nor for the ones that are looking for something else since everything new added doesnt have the time to grow into something more interesting being instantly met with complaint and eventually taken down.

The base concept of the game itself is really good and an actual novelty in a gaming world filled with copies and copies of the same reskinned games over and over again, it would be a shame to see it disappear because of a few complainers and some bad decisions.

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