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a multiplayer game of parenting and civilization building

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#1 2018-05-14 19:36:31

Anshin
Member
Registered: 2018-04-01
Posts: 614

IDEA: Several types of baby carriers...

Improve New Player Experience

IDEA: rope + baby = leashed baby
So baby can't get lost/suicide.
Have it stop working once they are a child.
leash2.jpg

IDEA: basket + rope = back basket
a-girl-sits-in-a-back-basket-as-a-woman-carries-her-in-the-mountains-of-enshi-grand-canyon-scenic-area-in-central-chinas-hubei-province-on-sept-10-2016.jpg?w=650&l=50&t=40

IDEA: rope + thread = Mei Tai (baby carrier)
14334281_Alt02?wid=488&hei=488&fmt=pjpeg

Wear one on your front! ... wear one your back! ...and one on a leash!
e9080f5e4b60e2d3827430788f12dc7cdb707967.jpg

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#2 2018-05-14 20:59:31

TrustyWay
Member
Registered: 2018-03-12
Posts: 570

Re: IDEA: Several types of baby carriers...

Already suggested thousand times, but a thousand times I say YES TO THIS.

And for your post respawning in village as eve. We used to have that but it was in living village it has been fixed, you still can respawn nearby dead villages but you have to be lucky. It could indeed be great to begin in ruins directly but it would makes people suicide until they are in ruins. I dont think it will be possible because Jason doesn't want people to force where they spawn.

Last edited by TrustyWay (2018-05-14 21:00:21)

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