a multiplayer game of parenting and civilization building
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It probably would never be implemented as the duration of ones life is the name of the game, but I sometimes thought it would be fun if you could extend your life through a murder/cannibalism ritual. Kill a person, then scoop out their heart with a bowl. Eat the heart and extend your life by 15 minutes, usable on 3 occasions. Babies are plentiful so I would require the victim be over the age of 16 so there is a very real cost to the community. There would need to be a cost to the player as well however and I would have the person be transformed into a monster person who cannot breed from eating the heart. That way towns may fear/hunt the selfish murderer before he/she acquires more hearts. Not likely a popular change though, as town griefing and murder for fun is already considered an issue. Everyone wants their town to last. I do like the idea though of a town pariah that people go out to hunt who looks like a monster, XD.
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Fantasy is a no no.
Kuru and Creutzfeldt-Jakob disease are real.
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Sounds like it'd be a cool mod for a pvp server. I could imagine the carnage if something like this was in the game.
I'd imagine no town would last long due to tons of murdering. Pein would probably get a massive hard on for this as he could kill noobs to give him more time so he can build a bigger sheep pen.
Last edited by Neo (2018-07-19 11:41:00)
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Actually, that could be an idea for decreasing life. Because, if you eat someone else's flesh, you don't know what's in it. There could be parasites, bacteria, or viruses or even fungi inside their flesh. You just can't know. And, it does promote killing though, which isn't good.
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If I wanted to play a zombie game, I wouldn't play this game, so thank you but no.
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It’d be a good mod or custom server. A lot of people would probably play on that.
Last edited by Lotus (2018-07-20 04:36:21)
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