a multiplayer game of parenting and civilization building
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I was thinking what if the game had a rare chilly peppers that increased you temperature BOTW style.
maybe fermented or rotting food.
the reason i think this is a good idea is because it makes trade more valuable and let you cut down storage keeping things organized and tidy.
Adding more types of pies or just being food dumps like a rabbit-berry pie. the way you would split up the food points is:
1. depending on the amount of things in the pie Determiner of how many slices there will be.
2. if one food is worth 3fp(food points), and another is 6fp than each slice would have 3.5fp(3+6=9/2=3.5) but it would actually be 3fp to work so if its a decimal ROUND DOWN ALWAYS.
3. if there is a food effect than it will have the effect length evenly distributed.
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